Player Matchup

Ratatoskr
Ratatoskr
Aljandro
Ratatoskr
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 202L
1,438 Elo+
Solo
Cernunnos
Cernunnos
DavZ33
Cernunnos
Level 121
God Stats
7W - 4L
1,414 SR
Queue Stats
43W - 58L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
El Mighty Baldo
Nu Wa
Level 148
God Stats
17W - 14L
1,280 SR
Queue Stats
63W - 54L
1,460 Elo+
Party 1
Anubis
Anubis
InjuredString10
Anubis
Level 89
God Stats
4W - 7L
1,381 SR
Queue Stats
37W - 37L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
JaYYNeWW_
Gilgamesh
Level 127
God Stats
7W - 6L
1,595 SR
Queue Stats
95W - 88L
1,525 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,469 Elo+

VS

Team Averages
Level 148
1,505 SR
1,431 Elo+
Cerberus
Cerberus
AverageJoe316
Cerberus
Level 154
God Stats
13W - 9L
1,608 SR
Queue Stats
116W - 130L
1,438 Elo+
Party 2
Zeus
Zeus
FoolishMrCouch
Zeus
Level 122
God Stats
0W - 1L
1,854 SR
Queue Stats
115W - 121L
1,441 Elo+
Party 2
Serqet
Serqet
Sir-Bann
Serqet
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,493 Elo+
Party 3
Cu Chulainn
Cu Chulainn
VICervantes_l
Cu Chulainn
Level 158
God Stats
1W - 2L
1,436 SR
Queue Stats
68W - 71L
1,514 Elo+
Party 3
Cernunnos
Cernunnos
snm_kitty
Cernunnos
Level 136
God Stats
0W - 2L
1,126 SR
Queue Stats
2W - 8L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aljandro
Ratatoskr
19
5 / 2 / 6
11,295
538
8,858
23,366
9,292
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
DavZ33
Cernunnos
19
6 / 2 / 4
11,302
538
14,920
16,084
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 8 / 7
10,683
509
23,025
16,239
3,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 8 / 5
9,825
468
11,827
12,577
3,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
JaYYNeWW_
Gilgamesh
17
4 / 1 / 11
10,629
506
13,517
20,967
21,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AverageJoe316
Cerberus
16
7 / 0 / 10
11,185
533
10,136
26,189
28,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 4 / 7
10,116
482
9,977
11,255
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Sir-Bann
Serqet
16
8 / 6 / 4
10,460
498
12,134
16,107
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
VICervantes_l
Cu Chulainn
16
4 / 6 / 3
10,693
509
14,885
24,966
23,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
snm_kitty
Cernunnos
13
1 / 11 / 7
8,501
405
8,552
19,176
5,562
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
27
Kills
21
21
Deaths
27
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Aljandro
Ratatoskr
5
2
6
4
L
Cerberus
AverageJoe316
Cerberus
7
0
10
12
W
Cernunnos
DavZ33
Cernunnos
6
2
4
4
W
6
8
7
1.19
L
1
4
7
1.13
W
6
8
5
1.06
W
Gilgamesh
JaYYNeWW_
Gilgamesh
4
1
11
9.5
L
Serqet
Sir-Bann
Serqet
8
6
4
1.67
L
Cu Chulainn
VICervantes_l
Cu Chulainn
4
6
3
0.92
L
Cernunnos
snm_kitty
Cernunnos
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,147
Damage
55,684
89,233
Taken
97,693
44,549
Mitigated
65,842
29,093
Healing
21,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Aljandro
Ratatoskr
8,858
4,152
435
11,279
23,366
9,292
177
3,806
19,254
0
99,305
L
Cerberus
AverageJoe316
Cerberus
10,136
205
0
8,898
26,189
28,441
0
10,207
15,880
41,187
2,542
W
Cernunnos
DavZ33
Cernunnos
14,920
8,452
0
7,346
16,084
5,735
2,185
3,543
12,541
0
102,427
W
23,025
5,476
0
4,026
16,239
3,763
504
8,414
7,445
75,962
1,973
L
9,977
615
0
2,596
11,255
3,149
0
5,794
5,415
81,501
1,596
W
11,827
463
419
1,862
12,577
3,998
780
3,459
8,611
39,564
0
W
Gilgamesh
JaYYNeWW_
Gilgamesh
13,517
3,927
0
3,726
20,967
21,761
422
3,960
16,851
0
60,484
L
Serqet
Sir-Bann
Serqet
12,134
2,455
0
4,323
16,107
4,810
0
6,396
9,534
0
57,039
L
Cu Chulainn
VICervantes_l
Cu Chulainn
14,885
2,797
0
3,258
24,966
23,880
426
5,487
18,531
10,173
61,065
L
Cernunnos
snm_kitty
Cernunnos
8,552
3,723
507
1,931
19,176
5,562
317
7,242
11,790
0
44,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,734
Gold Earned
50,955
521
Minions Killed
463
0
Camps Cleared
0
1,973,704
Distance Traveled
1,985,926
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,295
538
133
6
0
475,520
0
L
Cerberus
11,185
533
75
4
0
433,341
4
W
Cernunnos
11,302
538
149
7
0
380,054
0
W
Nu Wa
10,683
509
85
4
0
322,970
2
L
Zeus
10,116
482
130
6
0
381,995
2
W
Anubis
9,825
468
54
3
0
387,339
0
W
Gilgamesh
10,629
506
100
5
0
407,821
3
L
Serqet
10,460
498
88
4
0
444,819
0
L
Cu Chulainn
10,693
509
114
5
0
385,197
0
L
Cernunnos
8,501
405
56
3
0
340,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role