Player Matchup

Cthulhu
Cthulhu
Platinum IV
Strykn Tempo
Cthulhu
Platinum IV
Level 159
God Stats
22W - 18L
1,563 SR
Queue Stats
473W - 489L
1,857 MMR
Party 1
Xbalanque
Xbalanque
Gold III
T7 MrChampion
Xbalanque
Gold III
Level 157
God Stats
17W - 11L
1,728 SR
Queue Stats
36W - 26L
1,789 MMR
Party 1
Scylla
Scylla
Gold V
Tactix007
Scylla
Gold V
Level 157
God Stats
3W - 1L
1,686 SR
Queue Stats
6W - 2L
1,686 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,659 SR
1,777 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,452 SR
1,467 MMR
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
AGUACLENTENSE
Horus
Silver IV
Level 110
God Stats
0W - 1L
1,258 SR
Queue Stats
11W - 20L
1,264 MMR
Solo
Danzaburou
Danzaburou
Gold II
Bosniak1
Danzaburou
Gold II
Level 78
God Stats
39W - 51L
1,600 SR
Queue Stats
95W - 130L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Strykn Tempo
Cthulhu
16
1 / 2 / 6
10,190
784
12,009
14,932
15,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
T7 MrChampion
Xbalanque
17
3 / 1 / 4
10,672
821
12,416
10,061
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Tactix007
Scylla
18
4 / 1 / 4
11,018
848
10,962
7,713
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaAtlasAchillesMedusaThoth

VS

Bans
BacchusSobekCerberusAthenaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 3 / 2
9,902
762
8,505
9,525
5,488
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 2
9,407
724
8,139
18,487
18,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Bosniak1
Danzaburou
15
0 / 4 / 4
9,233
710
10,911
13,125
6,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
2
1
L
2
1
2
3
L
Danzaburou
Bosniak1
Danzaburou
0
4
4
0.5
W
Cthulhu
Strykn Tempo
Cthulhu
1
2
6
2
W
Xbalanque
T7 MrChampion
Xbalanque
3
1
4
5
W
Scylla
Tactix007
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
27,555
32,706
Taken
41,137
21,536
Mitigated
31,099
7,477
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,505
187
0
2,270
9,525
5,488
0
6,537
2,967
42,819
0
L
8,139
3,424
1,973
4,814
18,487
18,959
0
7,957
10,470
0
14,275
L
Danzaburou
Bosniak1
Danzaburou
10,911
3,605
0
3,278
13,125
6,652
0
7,595
5,509
0
53,256
W
Cthulhu
Strykn Tempo
Cthulhu
12,009
703
480
2,141
14,932
15,601
426
4,071
10,849
28,015
2,480
W
Xbalanque
T7 MrChampion
Xbalanque
12,416
6,521
0
2,642
10,061
3,422
2,642
2,253
7,802
0
34,731
W
Scylla
Tactix007
Scylla
10,962
546
0
2,214
7,713
2,513
654
2,237
5,476
41,759
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
28,542
167
Minions Killed
153
0
Camps Cleared
0
761,145
Distance Traveled
737,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,902
762
73
6
0
223,069
0
L
Horus
9,407
724
16
1
0
275,528
0
L
Danzaburou
9,233
710
64
5
0
238,420
0
W
Cthulhu
10,190
784
45
3
0
255,733
1
W
Xbalanque
10,672
821
53
4
0
249,631
0
W
Scylla
11,018
848
69
5
0
255,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role