Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
RCH036
The Morrigan
Level 158
God Stats
33W - 34L
1,532 SR
Queue Stats
448W - 490L
1,501 Elo+
Solo
Thor
Thor
Rannug
Thor
Level 127
God Stats
5W - 4L
1,468 SR
Queue Stats
94W - 75L
1,598 Elo+
Party 3
Hachiman
Hachiman
SummonedSniper
Hachiman
Level 82
God Stats
3W - 2L
1,754 SR
Queue Stats
92W - 75L
1,583 Elo+
Party 3
Hel
Hel
TalonFall
Hel
Level 129
God Stats
4W - 2L
1,369 SR
Queue Stats
220W - 223L
1,510 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,539 Elo+

VS

Team Averages
Level 152
1,466 SR
1,560 Elo+
Bacchus
Bacchus
 
Bacchus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Skillz912
Scylla
Level 145
God Stats
0W - 2L
1,364 SR
Queue Stats
35W - 29L
1,591 Elo+
Party 2
Thanatos
Thanatos
Êüŕøpà
Thanatos
Level 148
God Stats
3W - 3L
1,467 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 4
6,822
1,364
2,563
3,900
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
RCH036
The Morrigan
10
0 / 2 / 1
5,642
1,128
1,912
2,999
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Rannug
Thor
11
2 / 0 / 4
6,649
1,330
4,098
3,211
1,076
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
10
3 / 1 / 1
6,557
1,311
4,450
3,794
1,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 3
5,853
1,171
2,160
3,223
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

363

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 2
6,393
1,279
5,797
4,771
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
11
1 / 2 / 3
6,315
1,263
3,030
3,949
1,173
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,108
1,022
0
0
0
Scylla
Skillz912
Scylla
11
2 / 0 / 3
6,872
1,374
4,197
3,452
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Êüŕøpà
Thanatos
11
0 / 2 / 2
5,916
1,183
2,300
4,373
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
6
Kills
5
5
Deaths
6
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
4
3
L
Bacchus
 
Bacchus
2
2
2
1.5
L
Loki
 
Loki
1
2
3
1.25
L
Ah Puch
 
Ah Puch
0
0
0
0
W
The Morrigan
RCH036
The Morrigan
0
2
1
0.25
W
Thor
Rannug
Thor
2
0
4
4
L
Scylla
Skillz912
Scylla
2
0
3
3.5
W
Hachiman
3
1
1
3.5
W
0
1
3
1.5
L
Thanatos
Êüŕøpà
Thanatos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,183
Damage
15,324
17,127
Taken
16,545
7,698
Mitigated
6,215
3,569
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,563
0
0
757
3,900
3,588
0
1,720
1,896
6,177
0
L
Bacchus
 
Bacchus
5,797
517
0
308
4,771
2,574
0
1,825
2,937
8,612
0
L
Loki
 
Loki
3,030
776
0
250
3,949
1,173
0
1,837
2,102
0
19,915
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
RCH036
The Morrigan
1,912
324
0
0
2,999
987
0
1,044
1,887
11,788
0
W
Thor
Rannug
Thor
4,098
302
0
401
3,211
1,076
0
1,488
1,583
0
14,449
L
Scylla
Skillz912
Scylla
4,197
288
0
624
3,452
1,062
0
1,082
2,358
21,835
124
W
Hachiman
4,450
3,100
0
645
3,794
1,120
0
2,572
1,009
0
11,517
W
2,160
57
962
804
3,223
927
0
2,231
792
14,194
903
L
Thanatos
Êüŕøpà
Thanatos
2,300
221
0
1,385
4,373
1,406
0
1,646
2,727
0
9,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
30,604
110
Minions Killed
108
6
Camps Cleared
6
550,190
Distance Traveled
472,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,822
1,364
3
1
1
122,015
0
L
Bacchus
6,393
1,279
7
1
0
125,004
0
L
Loki
6,315
1,263
33
7
3
124,306
0
L
Ah Puch
5,108
1,022
0
0
0
0
0
W
The Morrigan
5,642
1,128
26
5
1
99,071
0
W
Thor
6,649
1,330
24
5
2
115,835
0
L
Scylla
6,872
1,374
59
12
1
108,915
0
W
Hachiman
6,557
1,311
23
5
1
104,891
0
W
Hel
5,853
1,171
34
7
1
108,378
0
L
Thanatos
5,916
1,183
9
2
2
114,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role