Player Matchup

Thoth
Thoth
JDtrainer202
Thoth
Level 123
God Stats
5W - 4L
1,700 SR
Queue Stats
29W - 26L
1,566 Elo+
Party 2
Skadi
Skadi
Maine9488
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
Mrpancakes7931
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,561 Elo+
Party 2
Team Averages
Level 88
1,567 SR
1,536 Elo+

VS

Team Averages
Level 154
1,727 SR
1,485 Elo+
Cthulhu
Cthulhu
FarmedBySaints
Cthulhu
Level 159
God Stats
2W - 0L
1,696 SR
Queue Stats
190W - 208L
1,506 Elo+
Party 1
Cupid
Cupid
IlIlI-lIlIl-IIIl
Cupid
Level 145
God Stats
1W - 0L
1,695 SR
Queue Stats
10W - 13L
1,484 Elo+
Solo
Sol
Sol
XxBroV20xX
Sol
Level 159
God Stats
5W - 0L
1,790 SR
Queue Stats
187W - 208L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,518
752
7,667
8,529
2,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Maine9488
Skadi
12
0 / 4 / 2
6,746
675
4,734
7,844
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Mrpancakes7931
Amaterasu
12
2 / 3 / 1
7,471
747
5,279
11,812
6,367
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,772
877
9,363
10,631
7,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 7
8,645
865
7,188
6,002
1,831
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 4
8,428
843
8,361
7,218
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
2
1
7
5.5
L
2
3
1
0.83
L
Skadi
Maine9488
Skadi
0
4
2
0.25
L
Amaterasu
Mrpancakes7931
Amaterasu
2
3
1
0.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
24,912
28,185
Taken
23,851
11,009
Mitigated
11,716
6,331
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,363
277
128
1,000
10,631
7,692
170
3,590
6,981
19,690
1,452
W
7,188
3,922
820
1,861
6,002
1,831
1,569
2,684
3,247
0
26,750
L
7,667
177
0
2,917
8,529
2,417
0
5,319
2,463
30,867
0
L
Skadi
Maine9488
Skadi
4,734
2,226
0
575
7,844
2,225
0
4,247
3,143
0
10,802
L
Amaterasu
Mrpancakes7931
Amaterasu
5,279
2,139
0
2,839
11,812
6,367
0
5,405
5,506
0
17,777
W
8,361
1,574
0
2,858
7,218
2,193
1,143
1,441
5,425
24,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,735
Gold Earned
25,845
82
Minions Killed
127
0
Camps Cleared
0
544,032
Distance Traveled
573,526
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,772
877
36
4
0
196,638
0
W
Cupid
8,645
865
49
5
0
182,783
0
L
Thoth
7,518
752
41
4
0
178,393
2
L
Skadi
6,746
675
14
1
0
170,181
0
L
Amaterasu
7,471
747
27
3
0
195,458
0
W
Sol
8,428
843
42
4
0
194,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role