Player Matchup

Cabrakan
Cabrakan
Gold V
Enoxia-Singlz_
Cabrakan
Gold V
Level 114
God Stats
4W - 6L
1,512 SR
Queue Stats
173W - 198L
1,350 MMR
Party 1
Janus
Janus
Gold IV
Lzechh
Janus
Gold IV
Level 121
God Stats
3W - 2L
1,686 SR
Queue Stats
77W - 89L
1,544 MMR
Party 2
Surtr
Surtr
Gold V
MuguiwaraNoRuby
Surtr
Gold V
Level 120
God Stats
1W - 2L
1,383 SR
Queue Stats
95W - 101L
1,388 MMR
Solo
Chernobog
Chernobog
Gold V
NvrHadItNvrWill
Chernobog
Gold V
Level 161
God Stats
2W - 2L
1,672 SR
Queue Stats
326W - 340L
1,411 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
vatiks101
Ao Kuang
Silver I
Level 126
God Stats
6W - 8L
1,624 SR
Queue Stats
59W - 66L
1,259 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,576 SR
1,390 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,549 SR
1,390 MMR
Skadi
Skadi
Gold IV
DadsCigarettes
Skadi
Gold IV
Level 88
God Stats
22W - 13L
1,623 SR
Queue Stats
182W - 190L
1,384 MMR
Solo
Anubis
Anubis
Gold II
IBrNtI
Anubis
Gold II
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 208L
1,389 MMR
Solo
King Arthur
King Arthur
Bronze III
dgxd1973
King Arthur
Bronze III
Level 66
God Stats
1W - 0L
1,618 SR
Queue Stats
1W - 1L
1,400 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
dhilly97
Tsukuyomi
Bronze III
Level 78
God Stats
2W - 1L
1,592 SR
Queue Stats
13W - 26L
1,400 MMR
Solo
Geb
Geb
Gold V
vinic88
Geb
Gold V
Level 107
God Stats
1W - 0L
1,413 SR
Queue Stats
75W - 85L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 8 / 3
7,126
396
3,827
16,979
17,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Lzechh
Janus
13
1 / 5 / 4
8,076
449
7,639
7,397
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 1
9,635
535
18,266
16,480
14,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
NvrHadItNvrWill
Chernobog
16
1 / 5 / 2
9,172
510
5,185
12,853
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
vatiks101
Ao Kuang
14
5 / 3 / 2
9,039
502
3,301
10,983
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
SusanoArtemisArachne

VS

Bans
Chang'eAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 3
11,581
643
11,797
7,996
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
IBrNtI
Anubis
19
12 / 2 / 0
12,354
686
11,818
12,165
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
dgxd1973
King Arthur
15
1 / 3 / 7
9,264
515
8,014
18,547
12,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
dhilly97
Tsukuyomi
16
4 / 3 / 4
9,766
543
7,634
15,100
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
15
0 / 1 / 13
9,123
507
7,269
12,992
8,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
25
25
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Cabrakan
0
8
3
0.19
W
Anubis
IBrNtI
Anubis
12
2
0
6
L
Janus
Lzechh
Janus
1
5
4
0.6
L
3
4
1
0.88
L
Chernobog
NvrHadItNvrWill
Chernobog
1
5
2
0.4
W
King Arthur
dgxd1973
King Arthur
1
3
7
1.5
W
Tsukuyomi
dhilly97
Tsukuyomi
4
3
4
2
L
Ao Kuang
vatiks101
Ao Kuang
5
3
2
2
W
Geb
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
46,532
64,692
Taken
66,800
40,617
Mitigated
34,244
12,535
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,797
4,797
0
677
7,996
3,095
6,411
1,047
6,949
0
106,829
L
Cabrakan
3,827
1,033
0
1,116
16,979
17,410
0
6,098
10,643
13,119
0
W
Anubis
IBrNtI
Anubis
11,818
742
0
4,961
12,165
5,382
348
5,824
5,923
102,359
1,269
L
Janus
Lzechh
Janus
7,639
297
0
930
7,397
1,279
38
4,751
2,372
45,567
353
L
18,266
5,632
0
2,658
16,480
14,281
387
2,614
13,782
4,533
70,086
L
Chernobog
NvrHadItNvrWill
Chernobog
5,185
2,779
0
2,701
12,853
4,257
0
2,332
10,451
0
84,278
W
King Arthur
dgxd1973
King Arthur
8,014
953
0
5,202
18,547
12,162
48
2,413
16,080
35
60,663
W
Tsukuyomi
dhilly97
Tsukuyomi
7,634
1,757
0
6,789
15,100
5,031
0
5,442
9,404
0
75,181
L
Ao Kuang
vatiks101
Ao Kuang
3,301
902
0
5,130
10,983
3,390
0
2,044
8,837
39,306
0
W
Geb
7,269
1,774
0
2,780
12,992
8,574
361
2,346
10,584
32,029
2,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
52,088
437
Minions Killed
583
0
Camps Cleared
0
1,512,234
Distance Traveled
1,806,887
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,581
643
161
9
0
343,237
4
L
Cabrakan
7,126
396
9
1
0
299,007
0
W
Anubis
12,354
686
179
10
0
338,048
5
L
Janus
8,076
449
96
5
0
301,586
2
L
Surtr
9,635
535
124
7
0
314,092
2
L
Chernobog
9,172
510
138
8
0
323,929
0
W
King Arthur
9,264
515
98
5
0
365,978
0
W
Tsukuyomi
9,766
543
97
5
0
378,913
0
L
Ao Kuang
9,039
502
70
4
0
273,620
1
W
Geb
9,123
507
48
3
0
380,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role