Player Matchup

Ix Chel
Ix Chel
Silver V
czteropakzubr
Ix Chel
Silver V
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 26L
1,154 MMR
Party 2
Ares
Ares
Bronze IV
donat34567890
Ares
Bronze IV
Level 47
God Stats
0W - 1L
1,224 SR
Queue Stats
15W - 34L
1,127 MMR
Party 2
Medusa
Medusa
Silver III
xsonicz
Medusa
Silver III
Level 124
God Stats
1W - 5L
1,100 SR
Queue Stats
55W - 58L
1,507 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,204 SR
1,263 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,479 SR
1,479 MMR
Artemis
Artemis
Silver IV
Puduc2903
Artemis
Silver IV
Level 96
God Stats
6W - 7L
1,486 SR
Queue Stats
112W - 175L
881 MMR
Solo
Cthulhu
Cthulhu
Gold I
Shawnii
Cthulhu
Gold I
Level 159
God Stats
13W - 15L
1,425 SR
Queue Stats
269W - 283L
1,635 MMR
Party 1
Hercules
Hercules
Platinum III
henkveerboot
Hercules
Platinum III
Level 119
God Stats
21W - 17L
1,527 SR
Queue Stats
125W - 128L
1,922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
0 / 11 / 0
8,270
636
6,536
14,491
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 7 / 0
8,442
649
3,933
15,228
15,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
xsonicz
Medusa
16
1 / 3 / 0
9,455
727
10,638
11,812
4,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesThothMulanSerqetHera

VS

Bans
KuzenboDiscordiaGebRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Puduc2903
Artemis
17
2 / 1 / 13
11,111
855
7,953
5,519
2,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Shawnii
Cthulhu
18
11 / 0 / 9
12,116
932
16,535
15,963
18,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
henkveerboot
Hercules
18
8 / 0 / 12
11,872
913
13,483
19,700
21,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
55
1
Kills
21
21
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
Puduc2903
Artemis
2
1
13
8.5
W
Cthulhu
Shawnii
Cthulhu
11
0
9
15.5
L
Ix Chel
0
11
0
0
L
0
7
0
0
W
Hercules
henkveerboot
Hercules
8
0
12
14
L
Medusa
xsonicz
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
37,971
41,531
Taken
41,182
25,072
Mitigated
42,105
4,746
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Puduc2903
Artemis
7,953
2,623
430
1,383
5,519
2,230
3,093
609
4,903
0
40,450
W
Cthulhu
Shawnii
Cthulhu
16,535
772
434
2,912
15,963
18,087
878
3,936
12,010
49,567
0
L
Ix Chel
6,536
415
648
1,828
14,491
4,718
0
5,251
8,221
24,853
0
L
3,933
386
0
0
15,228
15,835
0
5,324
8,809
10,069
115
W
Hercules
henkveerboot
Hercules
13,483
4,179
0
9,639
19,700
21,788
473
5,939
13,732
0
33,142
L
Medusa
xsonicz
Medusa
10,638
4,442
0
2,270
11,812
4,519
0
4,588
6,921
0
48,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
35,099
127
Minions Killed
163
0
Camps Cleared
0
666,172
Distance Traveled
779,266
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,111
855
65
5
0
247,928
10
W
Cthulhu
12,116
932
59
5
0
261,502
3
L
Ix Chel
8,270
636
37
3
0
183,783
0
L
Ares
8,442
649
14
1
0
223,846
0
W
Hercules
11,872
913
39
3
0
269,836
5
L
Medusa
9,455
727
76
6
0
258,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role