Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Foxy-Roby
Jing Wei
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 89L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
alexistrn
Nu Wa
Level 46
God Stats
2W - 1L
1,726 SR
Queue Stats
89W - 102L
1,434 Elo+
Party 2
Team Averages
Level 70
1,575 SR
1,459 Elo+

VS

Team Averages
Level 123
1,464 SR
1,485 Elo+
Janus
Janus
besertun_69
Janus
Level 137
God Stats
17W - 21L
1,478 SR
Queue Stats
222W - 225L
1,504 Elo+
Party 1
Fenrir
Fenrir
iTz Victor H
Fenrir
Level 153
God Stats
7W - 4L
1,628 SR
Queue Stats
267W - 276L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
rudy14temedme
Cu Chulainn
Level 80
God Stats
2W - 7L
1,287 SR
Queue Stats
12W - 16L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 3 / 1
7,505
751
5,144
10,760
10,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
Foxy-Roby
Jing Wei
13
0 / 4 / 1
7,125
713
5,604
8,757
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
alexistrn
Nu Wa
13
1 / 5 / 1
7,411
741
3,969
7,186
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,257
926
8,886
5,253
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
5 / 2 / 4
8,842
884
7,606
8,714
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
rudy14temedme
Cu Chulainn
14
3 / 0 / 7
8,228
823
4,107
8,912
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
1
0.83
L
Jing Wei
Foxy-Roby
Jing Wei
0
4
1
0.13
L
Nu Wa
alexistrn
Nu Wa
1
5
1
0.3
W
4
1
6
7
W
Fenrir
5
2
4
3.5
W
Cu Chulainn
rudy14temedme
Cu Chulainn
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,717
Damage
20,599
26,703
Taken
22,879
15,193
Mitigated
10,810
5,311
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,144
680
0
3,270
10,760
10,455
0
3,044
7,709
17,342
1,024
L
Jing Wei
Foxy-Roby
Jing Wei
5,604
3,818
0
1,101
8,757
2,647
232
3,591
5,101
0
21,085
L
Nu Wa
alexistrn
Nu Wa
3,969
879
0
940
7,186
2,091
76
2,223
4,963
18,775
420
W
8,886
326
0
726
5,253
1,688
172
1,897
3,185
44,411
0
W
Fenrir
7,606
969
0
1,367
8,714
3,714
453
2,476
6,115
0
22,710
W
Cu Chulainn
rudy14temedme
Cu Chulainn
4,107
522
0
476
8,912
5,408
244
3,771
4,885
0
15,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
26,327
109
Minions Killed
138
0
Camps Cleared
0
514,044
Distance Traveled
637,582
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,505
751
24
2
0
187,014
4
L
Jing Wei
7,125
713
51
5
0
187,906
0
L
Nu Wa
7,411
741
34
3
0
139,124
0
W
Janus
9,257
926
94
9
0
202,742
0
W
Fenrir
8,842
884
29
3
0
213,866
0
W
Cu Chulainn
8,228
823
15
2
0
220,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role