Player Matchup

Heimdallr
Heimdallr
BiggyDs091
Heimdallr
Level 89
God Stats
51W - 43L
1,585 SR
Queue Stats
256W - 229L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ImOnThatGoodGood
Sun Wukong
Level 125
God Stats
3W - 0L
1,610 SR
Queue Stats
133W - 146L
1,547 Elo+
Party 1
Arachne
Arachne
ParkourKing123
Arachne
Level 127
God Stats
20W - 16L
1,670 SR
Queue Stats
105W - 114L
1,552 Elo+
Party 1
Geb
Geb
redVenomTTV
Geb
Level 46
God Stats
4W - 1L
1,336 SR
Queue Stats
78W - 120L
1,320 Elo+
Solo
Poseidon
Poseidon
xTotemic
Poseidon
Level 183
God Stats
5W - 1L
1,729 SR
Queue Stats
413W - 389L
1,596 Elo+
Solo
Team Averages
Level 114
1,586 SR
1,503 Elo+

VS

Team Averages
Level 116
1,431 SR
1,513 Elo+
Awilix
Awilix
ChiCityxKilla
Awilix
Level 129
God Stats
4W - 4L
1,477 SR
Queue Stats
33W - 30L
1,563 Elo+
Solo
Chang'e
Chang'e
FFAx5K1LLz
Chang'e
Level 62
God Stats
1W - 3L
1,287 SR
Queue Stats
103W - 98L
1,437 Elo+
Solo
Medusa
Medusa
PANCHAM543
Medusa
Level 123
God Stats
2W - 3L
1,389 SR
Queue Stats
157W - 156L
1,526 Elo+
Solo
Artio
Artio
abstract_evil_1
Artio
Level 107
God Stats
3W - 2L
1,671 SR
Queue Stats
41W - 47L
1,482 Elo+
Solo
Hel
Hel
christownian
Hel
Level 158
God Stats
0W - 2L
1,331 SR
Queue Stats
177W - 153L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiggyDs091
Heimdallr
8
0 / 5 / 4
4,733
473
3,574
6,804
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ImOnThatGoodGood
Sun Wukong
11
2 / 1 / 2
6,360
636
5,304
6,323
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 3
6,880
688
5,003
7,785
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 3
4,902
490
3,741
7,368
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
xTotemic
Poseidon
12
4 / 1 / 0
7,153
715
2,987
4,455
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
5,750
575
2,546
7,846
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
FFAx5K1LLz
Chang'e
6
0 / 3 / 1
4,189
419
1,527
4,484
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
PANCHAM543
Medusa
10
7 / 2 / 0
6,007
601
8,690
6,398
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 2 / 7
5,293
529
3,334
6,866
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,607
561
2,562
7,307
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
10
10
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BiggyDs091
Heimdallr
0
5
4
0.4
L
3
3
0
1
L
Chang'e
FFAx5K1LLz
Chang'e
0
3
1
0.17
W
Sun Wukong
ImOnThatGoodGood
Sun Wukong
2
1
2
3
L
Medusa
PANCHAM543
Medusa
7
2
0
3.5
W
5
1
3
6.5
L
0
2
7
1.75
L
0
1
1
0.5
W
0
2
3
0.75
W
Poseidon
xTotemic
Poseidon
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
18,659
32,735
Taken
32,901
12,481
Mitigated
12,359
8,547
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BiggyDs091
Heimdallr
3,574
1,249
0
1,183
6,804
2,115
0
1,154
5,650
0
19,508
L
2,546
826
0
2,858
7,846
2,422
0
1,154
6,692
0
38,223
L
Chang'e
FFAx5K1LLz
Chang'e
1,527
0
81
1,135
4,484
980
0
2,106
2,378
14,786
559
W
Sun Wukong
ImOnThatGoodGood
Sun Wukong
5,304
524
0
1,050
6,323
3,208
0
2,585
3,738
0
34,931
L
Medusa
PANCHAM543
Medusa
8,690
3,200
0
1,080
6,398
2,226
0
1,881
4,517
0
45,093
W
5,003
3,201
0
2,899
7,785
3,006
0
833
6,952
0
44,203
L
3,334
164
427
1,670
6,866
4,907
0
1,573
5,293
7,388
1,288
L
2,562
351
0
4,654
7,307
1,824
0
0
7,307
34,430
96
W
3,741
548
0
1,785
7,368
3,022
0
1,574
5,794
15,030
0
W
Poseidon
xTotemic
Poseidon
2,987
903
0
1,630
4,455
1,130
0
1,532
2,923
56,523
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
26,846
277
Minions Killed
263
0
Camps Cleared
0
1,002,109
Distance Traveled
924,920
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,733
473
26
3
0
186,594
0
L
Awilix
5,750
575
77
8
0
240,306
1
L
Chang'e
4,189
419
28
3
0
101,868
0
W
Sun Wukong
6,360
636
56
6
0
203,215
0
L
Medusa
6,007
601
69
7
0
205,030
2
W
Arachne
6,880
688
75
8
0
226,298
0
L
Artio
5,293
529
13
1
0
200,683
5
L
Hel
5,607
561
76
8
0
177,033
0
W
Geb
4,902
490
21
2
0
187,526
3
W
Poseidon
7,153
715
99
10
0
198,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role