Player Matchup

Maman Brigitte
Maman Brigitte
Bronze III
 
Maman Brigitte
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
AniMate_ShodiSox
Camazotz
Gold V
Level 132
God Stats
1W - 2L
1,417 SR
Queue Stats
162W - 179L
1,425 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Lonelysketch
Ratatoskr
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
ScorpionLars074
Bacchus
Gold IV
Level 154
God Stats
10W - 6L
1,727 SR
Queue Stats
119W - 123L
1,437 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
yJocca
Erlang Shen
Gold IV
Level 128
God Stats
4W - 4L
1,488 SR
Queue Stats
119W - 124L
1,422 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,527 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,517 SR
1,458 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
IPaella
Kumbhakarna
Gold II
Level 57
God Stats
2W - 1L
1,359 SR
Queue Stats
147W - 129L
1,509 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Johann024
Amaterasu
Gold IV
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
231W - 234L
1,471 MMR
Solo
Bastet
Bastet
Bronze III
Ryμuk
Bastet
Bronze III
Level 35
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 4L
1,354 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Ỵѕaa
Hou Yi
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
3 / 2 / 1
7,188
513
5,655
9,764
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 10 / 2
6,072
434
4,739
12,260
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Lonelysketch
Ratatoskr
4
1 / 3 / 0
4,761
340
1,091
4,325
918
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 7 / 3
6,312
451
4,982
12,528
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
yJocca
Erlang Shen
9
0 / 6 / 0
5,590
399
6,060
13,609
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MedusaFreyaPersephoneAgni

VS

Bans
Bake KujiraCharonThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 3
9,293
664
7,440
7,310
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
IPaella
Kumbhakarna
12
5 / 0 / 11
8,387
599
6,520
12,452
8,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Johann024
Amaterasu
15
7 / 0 / 1
9,526
680
9,923
12,078
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Ryμuk
Bastet
14
5 / 1 / 4
8,123
580
6,840
8,691
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Ỵѕaa
Hou Yi
14
5 / 4 / 2
8,521
609
8,472
10,821
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
27
28
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
3
2
1
1.75
W
Ra
 
Ra
5
1
3
6.5
L
1
10
2
0.2
W
Kumbhakarna
IPaella
Kumbhakarna
5
0
11
10.5
W
Amaterasu
Johann024
Amaterasu
7
0
1
7.5
L
Ratatoskr
Lonelysketch
Ratatoskr
1
3
0
0.33
W
Bastet
Ryμuk
Bastet
5
1
4
7
L
1
7
3
0.36
L
Erlang Shen
yJocca
Erlang Shen
0
6
0
0
W
Hou Yi
Ỵѕaa
Hou Yi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
39,195
52,486
Taken
51,352
24,615
Mitigated
26,370
8,639
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
5,655
188
0
875
9,764
2,691
0
4,128
5,636
37,089
1,786
W
Ra
 
Ra
7,440
580
435
1,194
7,310
2,583
1,756
2,924
4,386
81,339
224
L
4,739
1,224
0
2,219
12,260
4,248
0
2,493
9,682
0
34,862
W
Kumbhakarna
IPaella
Kumbhakarna
6,520
1,320
0
2,331
12,452
8,732
24
2,243
10,131
27,219
927
W
Amaterasu
Johann024
Amaterasu
9,923
6,379
0
5,341
12,078
8,467
0
581
11,368
0
62,669
L
Ratatoskr
Lonelysketch
Ratatoskr
1,091
428
0
890
4,325
918
0
1,478
2,816
0
8,148
W
Bastet
Ryμuk
Bastet
6,840
2,686
0
3,566
8,691
3,288
112
785
7,839
0
63,919
L
4,982
601
0
995
12,528
8,219
0
5,169
7,359
17,452
0
L
Erlang Shen
yJocca
Erlang Shen
6,060
3,753
0
3,660
13,609
8,539
0
436
12,521
0
31,814
W
Hou Yi
Ỵѕaa
Hou Yi
8,472
3,881
0
3,906
10,821
3,300
1,861
4,512
6,125
0
59,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
43,850
222
Minions Killed
509
0
Camps Cleared
0
1,113,166
Distance Traveled
1,439,454
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,188
513
80
6
0
301,397
0
W
Ra
9,293
664
156
11
0
305,878
3
L
Camazotz
6,072
434
52
4
0
245,355
0
W
Kumbhakarna
8,387
599
33
2
0
293,325
2
W
Amaterasu
9,526
680
106
8
0
286,848
3
L
Ratatoskr
4,761
340
21
2
0
121,851
1
W
Bastet
8,123
580
113
8
0
332,644
0
L
Bacchus
6,312
451
13
1
0
245,951
7
L
Erlang Shen
5,590
399
56
4
0
198,612
2
W
Hou Yi
8,521
609
101
7
0
220,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role