Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Papameltz
Anubis
Level 129
God Stats
13W - 11L
1,640 SR
Queue Stats
779W - 753L
1,503 Elo+
Solo
Chiron
Chiron
Slendydog
Chiron
Level 105
God Stats
0W - 3L
1,730 SR
Queue Stats
78W - 61L
1,576 Elo+
Party 3
Charybdis
Charybdis
ZackMiko
Charybdis
Level 127
God Stats
0W - 2L
1,246 SR
Queue Stats
30W - 29L
1,496 Elo+
Party 3
Nox
Nox
benjaxd18t
Nox
Level 144
God Stats
8W - 14L
1,452 SR
Queue Stats
545W - 583L
1,483 Elo+
Solo
Team Averages
Level 126
1,514 SR
1,512 Elo+

VS

Team Averages
Level 160
1,615 SR
1,608 Elo+
Lancelot
Lancelot
ConfusedM3RC
Lancelot
Level 139
God Stats
2W - 3L
1,387 SR
Queue Stats
360W - 360L
1,545 Elo+
Solo
Fafnir
Fafnir
ExoStoner91
Fafnir
Level 257
God Stats
3W - 0L
1,719 SR
Queue Stats
224W - 203L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
Lucky7797
Ah Puch
Level 87
God Stats
3W - 0L
1,738 SR
Queue Stats
114W - 76L
1,702 Elo+
Party 2
Rama
Rama
SimplyDestroy
Rama
Level 159
God Stats
1W - 1L
1,668 SR
Queue Stats
96W - 85L
1,583 Elo+
Party 1
Discordia
Discordia
jaystylez
Discordia
Level 159
God Stats
6W - 3L
1,563 SR
Queue Stats
616W - 478L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 4 / 8
7,549
944
3,447
10,990
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Papameltz
Anubis
10
0 / 3 / 10
6,253
782
4,568
5,003
2,278
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Slendydog
Chiron
15
7 / 3 / 5
8,301
1,038
7,481
6,782
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
ZackMiko
Charybdis
11
2 / 4 / 6
6,643
830
4,287
5,903
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 2 / 9
7,098
887
3,830
3,862
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ConfusedM3RC
Lancelot
13
3 / 4 / 4
7,983
998
4,064
7,702
4,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fafnir
14
4 / 5 / 6
8,259
1,032
5,866
11,599
13,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Lucky7797
Ah Puch
14
4 / 2 / 4
8,083
1,010
3,962
6,247
1,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 9
7,711
964
6,088
6,706
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
jaystylez
Discordia
16
4 / 1 / 10
9,130
1,141
9,255
4,603
1,684
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
13
Kills
16
16
Deaths
16
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
8
1.75
W
Lancelot
ConfusedM3RC
Lancelot
3
4
4
1.25
W
Fafnir
4
5
6
1.4
W
Ah Puch
Lucky7797
Ah Puch
4
2
4
3
L
Anubis
Papameltz
Anubis
0
3
10
1.67
W
1
4
9
1.38
L
Chiron
Slendydog
Chiron
7
3
5
3.17
L
Charybdis
ZackMiko
Charybdis
2
4
6
1.25
L
1
2
9
2.75
W
Discordia
jaystylez
Discordia
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
29,235
32,540
Taken
36,857
24,357
Mitigated
23,792
8,727
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,447
196
956
2,265
10,990
15,890
0
4,403
6,439
7,307
0
W
Lancelot
ConfusedM3RC
Lancelot
4,064
339
610
2,115
7,702
4,998
255
1,677
6,025
0
11,762
W
Fafnir
5,866
1,728
339
2,183
11,599
13,561
0
3,805
7,794
12,040
0
W
Ah Puch
Lucky7797
Ah Puch
3,962
150
0
1,859
6,247
1,685
401
1,481
4,766
10,563
510
L
Anubis
Papameltz
Anubis
4,568
92
0
1,269
5,003
2,278
150
2,380
2,539
9,803
0
W
6,088
4,549
0
850
6,706
1,864
2,563
3,532
3,174
0
15,963
L
Chiron
Slendydog
Chiron
7,481
3,547
877
1,615
6,782
2,579
324
4,873
1,781
0
18,764
L
Charybdis
ZackMiko
Charybdis
4,287
2,345
357
682
5,903
2,002
557
3,981
1,838
0
10,350
L
3,830
142
251
455
3,862
1,608
226
2,728
1,123
14,479
410
W
Discordia
jaystylez
Discordia
9,255
148
0
1,124
4,603
1,684
950
1,149
3,454
22,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
41,166
96
Minions Killed
104
0
Camps Cleared
0
720,342
Distance Traveled
823,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,549
944
10
1
0
171,496
0
W
Lancelot
7,983
998
10
1
0
184,165
0
W
Fafnir
8,259
1,032
6
1
0
159,849
0
W
Ah Puch
8,083
1,010
20
3
0
170,186
0
L
Anubis
6,253
782
6
1
0
124,747
0
W
Rama
7,711
964
26
3
0
151,175
0
L
Chiron
8,301
1,038
34
4
0
172,473
0
L
Charybdis
6,643
830
21
3
0
113,617
0
L
Nox
7,098
887
25
3
0
138,009
0
W
Discordia
9,130
1,141
42
5
0
157,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role