Player Matchup

Artio
Artio
Askariana
Artio
Level 89
God Stats
5W - 11L
1,432 SR
Queue Stats
354W - 320L
1,442 Elo+
Solo
Nu Wa
Nu Wa
DueHydra7620
Nu Wa
Level 128
God Stats
4W - 1L
1,720 SR
Queue Stats
36W - 41L
1,518 Elo+
Party 3
Da Ji
Da Ji
TiduS_Spams_L2
Da Ji
Level 60
God Stats
7W - 15L
1,359 SR
Queue Stats
16W - 38L
1,303 Elo+
Solo
Nut
Nut
awsome death Iv
Nut
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
levelmushroom
Hun Batz
Level 124
God Stats
7W - 4L
1,621 SR
Queue Stats
45W - 44L
1,493 Elo+
Party 3
Team Averages
Level 90
1,526 SR
1,451 Elo+

VS

Team Averages
Level 102
1,525 SR
1,506 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AbsóluteBear
Kumbhakarna
Level 158
God Stats
4W - 3L
1,607 SR
Queue Stats
33W - 16L
1,690 Elo+
Party 2
Hou Yi
Hou Yi
Aqilix
Hou Yi
Level 176
God Stats
1W - 2L
1,716 SR
Queue Stats
62W - 40L
1,670 Elo+
Party 2
Chaac
Chaac
Mrpingu41
Chaac
Level 56
God Stats
4W - 6L
1,387 SR
Queue Stats
244W - 250L
1,336 Elo+
Party 1
Janus
Janus
SigSerranda
Janus
Level 30
God Stats
6W - 4L
1,414 SR
Queue Stats
123W - 117L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Askariana
Artio
5
1 / 5 / 0
4,249
425
1,279
9,553
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 2
5,426
543
2,735
3,194
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 0
4,090
409
2,950
7,003
1,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
4,603
460
3,323
6,048
1,316
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
levelmushroom
Hun Batz
10
1 / 2 / 0
5,020
502
1,467
5,343
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 1 / 1
5,981
598
3,424
4,730
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
AbsóluteBear
Kumbhakarna
10
1 / 1 / 12
6,730
673
3,399
7,971
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Aqilix
Hou Yi
13
13 / 0 / 1
8,257
826
10,676
4,952
1,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Mrpingu41
Chaac
11
4 / 0 / 0
6,800
680
2,652
6,521
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 1 / 0
5,349
535
671
3,409
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
20
20
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
1
2.5
W
Kumbhakarna
AbsóluteBear
Kumbhakarna
1
1
12
7
W
Hou Yi
Aqilix
Hou Yi
13
0
1
13.5
L
Artio
Askariana
Artio
1
5
0
0.2
L
0
2
2
0.5
W
Chaac
Mrpingu41
Chaac
4
0
0
4
W
0
1
0
0
L
0
6
0
0
L
0
5
1
0.1
L
Hun Batz
levelmushroom
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,754
Damage
20,822
31,141
Taken
27,583
10,818
Mitigated
12,886
5,549
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,424
507
0
436
4,730
1,860
0
713
4,017
0
44,904
W
Kumbhakarna
AbsóluteBear
Kumbhakarna
3,399
948
0
1,753
7,971
5,237
0
1,129
6,842
11,785
0
W
Hou Yi
Aqilix
Hou Yi
10,676
6,117
0
3,590
4,952
1,608
732
712
4,240
0
62,255
L
Artio
Askariana
Artio
1,279
109
120
1,803
9,553
5,444
0
653
8,900
5,193
0
L
2,735
665
0
380
3,194
742
0
902
2,292
30,819
0
W
Chaac
Mrpingu41
Chaac
2,652
513
0
3,558
6,521
3,329
493
387
6,134
0
35,844
W
671
36
0
449
3,409
852
0
1,186
2,223
32,202
1,413
L
2,950
383
0
2,050
7,003
1,676
0
260
6,516
0
15,409
L
3,323
2,440
0
844
6,048
1,316
0
1,900
4,148
0
22,214
L
Hun Batz
levelmushroom
Hun Batz
1,467
103
0
352
5,343
1,640
0
355
4,988
0
31,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
33,117
181
Minions Killed
324
0
Camps Cleared
0
976,263
Distance Traveled
957,996
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,981
598
87
9
0
206,806
0
W
Kumbhakarna
6,730
673
15
2
0
217,105
2
W
Hou Yi
8,257
826
101
10
0
193,041
0
L
Artio
4,249
425
4
0
0
189,713
6
L
Nu Wa
5,426
543
62
6
0
177,692
0
W
Chaac
6,800
680
63
6
0
172,579
0
W
Janus
5,349
535
58
6
0
168,465
0
L
Da Ji
4,090
409
18
2
0
214,051
2
L
Nut
4,603
460
39
4
0
180,086
2
L
Hun Batz
5,020
502
58
6
0
214,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role