Player Matchup

Guan Yu
Guan Yu
ALiimpChimp
Guan Yu
Level 107
God Stats
63W - 36L
1,692 SR
Queue Stats
212W - 168L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AdrianFlame
Morgan Le Fay
Level 111
God Stats
10W - 14L
1,187 SR
Queue Stats
273W - 251L
1,573 Elo+
Solo
Izanami
Izanami
BønerJam3000
Izanami
Level 102
God Stats
8W - 8L
1,493 SR
Queue Stats
117W - 106L
1,525 Elo+
Party 2
Ravana
Ravana
DerivedCraft
Ravana
Level 156
God Stats
10W - 8L
1,558 SR
Queue Stats
368W - 340L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
LeifTheTheif
Kuzenbo
Level 109
God Stats
2W - 1L
1,498 SR
Queue Stats
97W - 90L
1,490 Elo+
Party 2
Team Averages
Level 117
1,486 SR
1,541 Elo+

VS

Team Averages
Level 149
1,553 SR
1,549 Elo+
Kumbhakarna
Kumbhakarna
Antboski707
Kumbhakarna
Level 145
God Stats
5W - 13L
1,483 SR
Queue Stats
330W - 322L
1,563 Elo+
Solo
Chaac
Chaac
JustleTueur
Chaac
Level 122
God Stats
4W - 4L
1,632 SR
Queue Stats
221W - 209L
1,538 Elo+
Solo
Chronos
Chronos
PelesRightSandle
Chronos
Level 159
God Stats
15W - 7L
1,671 SR
Queue Stats
308W - 290L
1,517 Elo+
Party 1
Thanatos
Thanatos
WarriorOneTrick
Thanatos
Level 158
God Stats
1W - 2L
1,426 SR
Queue Stats
323W - 300L
1,515 Elo+
Party 1
Thoth
Thoth
killslikewhoa
Thoth
Level 159
God Stats
4W - 3L
1,551 SR
Queue Stats
154W - 141L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALiimpChimp
Guan Yu
15
5 / 0 / 2
8,718
671
11,162
12,130
12,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
AdrianFlame
Morgan Le Fay
13
2 / 1 / 0
7,281
560
3,052
7,632
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
3 / 2 / 3
6,875
529
4,780
7,063
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
13
3 / 0 / 3
6,994
538
2,574
4,237
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
LeifTheTheif
Kuzenbo
12
1 / 3 / 4
6,490
499
8,221
11,360
10,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Antboski707
Kumbhakarna
12
2 / 0 / 2
6,856
527
3,819
10,272
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
6,605
508
6,126
14,167
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 5 / 2
6,487
499
9,162
8,430
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
11
0 / 3 / 1
5,750
442
2,022
9,089
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 0
7,192
553
6,164
5,192
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ALiimpChimp
Guan Yu
5
0
2
6
W
Morgan Le Fay
AdrianFlame
Morgan Le Fay
2
1
0
2
L
Kumbhakarna
Antboski707
Kumbhakarna
2
0
2
3
W
Izanami
3
2
3
2.25
W
Ravana
3
0
3
4.5
L
0
4
0
0
W
Kuzenbo
LeifTheTheif
Kuzenbo
1
3
4
1
L
3
5
2
0.8
L
Thanatos
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
27,293
42,422
Taken
47,150
27,731
Mitigated
24,135
12,613
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ALiimpChimp
Guan Yu
11,162
1,113
101
3,808
12,130
12,065
0
0
12,130
0
68,289
W
Morgan Le Fay
AdrianFlame
Morgan Le Fay
3,052
176
0
1,967
7,632
1,582
0
4,677
2,261
47,197
0
L
Kumbhakarna
Antboski707
Kumbhakarna
3,819
384
284
3,446
10,272
7,252
0
4,868
5,404
28,769
583
W
Izanami
4,780
3,651
0
2,298
7,063
1,842
488
5,283
1,373
0
44,281
W
Ravana
2,574
250
0
2,526
4,237
1,413
346
1,337
2,762
0
41,921
L
6,126
624
0
4,428
14,167
10,115
0
0
14,167
0
50,451
W
Kuzenbo
LeifTheTheif
Kuzenbo
8,221
2,543
426
1,487
11,360
10,829
0
5,542
5,403
34,076
1,419
L
9,162
1,984
0
431
8,430
2,625
770
2,889
5,541
44,285
992
L
Thanatos
2,022
774
0
6,669
9,089
2,548
0
166
8,923
0
46,654
L
6,164
93
0
734
5,192
1,595
0
3,052
2,140
49,886
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
32,890
424
Minions Killed
423
0
Camps Cleared
0
1,327,830
Distance Traveled
1,311,341
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,718
671
110
8
0
283,470
1
W
Morgan Le Fay
7,281
560
102
8
0
272,074
0
L
Kumbhakarna
6,856
527
40
3
0
282,782
3
W
Izanami
6,875
529
85
7
0
239,119
0
W
Ravana
6,994
538
73
6
0
312,374
0
L
Chaac
6,605
508
107
8
0
225,141
2
W
Kuzenbo
6,490
499
54
4
0
220,793
1
L
Chronos
6,487
499
98
8
0
230,898
0
L
Thanatos
5,750
442
75
6
0
296,101
0
L
Thoth
7,192
553
103
8
0
276,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role