Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Anjonu
Khepri
Level 188
God Stats
7W - 7L
1,493 SR
Queue Stats
143W - 137L
1,470 Elo+
Solo
Fenrir
Fenrir
ArmchairFiber
Fenrir
Level 149
God Stats
7W - 5L
1,563 SR
Queue Stats
263W - 275L
1,543 Elo+
Party 2
Chaac
Chaac
IcyYep
Chaac
Level 121
God Stats
1W - 0L
1,862 SR
Queue Stats
175W - 147L
1,549 Elo+
Solo
Tiamat
Tiamat
PappyGirth2112
Tiamat
Level 178
God Stats
23W - 20L
1,623 SR
Queue Stats
488W - 467L
1,519 Elo+
Party 2
Team Averages
Level 158
1,608 SR
1,516 Elo+

VS

Team Averages
Level 121
1,549 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HeraKhepricross
Surtr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 12L
1,475 Elo+
Party 1
Discordia
Discordia
JustChrista
Discordia
Level 144
God Stats
0W - 1L
1,694 SR
Queue Stats
47W - 67L
1,410 Elo+
Party 1
Charon
Charon
Scyllabi
Charon
Level 155
God Stats
9W - 7L
1,566 SR
Queue Stats
58W - 64L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
inluck
The Morrigan
Level 151
God Stats
2W - 4L
1,484 SR
Queue Stats
117W - 86L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 0 / 1
6,687
669
5,033
2,288
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Anjonu
Khepri
10
0 / 0 / 4
6,003
600
1,888
2,252
1,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 1
6,252
625
2,162
6,063
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
IcyYep
Chaac
13
3 / 2 / 0
7,359
736
6,901
10,676
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 1
5,946
595
2,022
4,103
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 3 / 0
4,374
437
2,257
6,141
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 0
6,098
610
7,501
11,827
6,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
JustChrista
Discordia
11
0 / 1 / 0
5,570
557
3,101
3,262
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Scyllabi
Charon
8
0 / 0 / 0
5,027
503
977
4,013
2,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
inluck
The Morrigan
11
0 / 2 / 0
5,274
527
992
5,679
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
1
2.5
L
Neith
 
Neith
0
3
0
0
W
Khepri
Anjonu
Khepri
0
0
4
2
W
4
0
1
4.5
L
2
3
0
0.67
W
Chaac
IcyYep
Chaac
3
2
0
1.5
L
Discordia
JustChrista
Discordia
0
1
0
0
W
0
0
1
0.5
L
Charon
Scyllabi
Charon
0
0
0
0
L
The Morrigan
inluck
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
14,828
25,382
Taken
30,922
13,743
Mitigated
12,885
9,666
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,033
1,868
0
1,352
2,288
863
354
122
2,166
0
50,373
L
Neith
 
Neith
2,257
861
0
1,821
6,141
1,587
0
603
5,538
0
23,116
W
Khepri
Anjonu
Khepri
1,888
28
0
1,497
2,252
1,446
0
427
1,821
14,046
1,533
W
2,162
56
0
815
6,063
2,416
0
1,785
4,188
0
46,335
L
7,501
2,918
0
2,159
11,827
6,660
0
0
11,827
2,860
37,215
W
Chaac
IcyYep
Chaac
6,901
1,199
0
4,136
10,676
6,485
0
1,022
9,654
0
53,697
L
Discordia
JustChrista
Discordia
3,101
44
0
750
3,262
822
0
1,058
2,030
40,159
0
W
2,022
187
0
1,866
4,103
2,533
0
2,358
1,474
36,334
1,268
L
Charon
Scyllabi
Charon
977
228
0
1,134
4,013
2,327
0
1,203
2,656
8,335
0
L
The Morrigan
inluck
The Morrigan
992
142
0
3,094
5,679
1,489
0
581
4,773
43,663
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
26,343
416
Minions Killed
298
0
Camps Cleared
0
1,084,904
Distance Traveled
1,051,663
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,687
669
93
9
0
196,791
1
L
Neith
4,374
437
46
5
0
188,405
3
W
Khepri
6,003
600
25
3
0
208,608
4
W
Fenrir
6,252
625
83
8
0
254,787
1
L
Surtr
6,098
610
58
6
0
208,963
0
W
Chaac
7,359
736
115
12
0
198,407
0
L
Discordia
5,570
557
98
10
0
216,609
4
W
Tiamat
5,946
595
100
10
0
226,311
0
L
Charon
5,027
503
17
2
0
193,725
3
L
The Morrigan
5,274
527
79
8
0
243,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role