Player Matchup

Ymir
Ymir
blakbasilisk
Ymir
Level 35
God Stats
3W - 5L
1,635 SR
Queue Stats
23W - 33L
1,506 Elo+
Solo
Arachne
Arachne
urstruly6t9
Arachne
Level 97
God Stats
1W - 3L
1,437 SR
Queue Stats
27W - 58L
1,417 Elo+
Solo
Janus
Janus
yofeetdirt
Janus
Level 126
God Stats
1W - 3L
1,319 SR
Queue Stats
309W - 303L
1,522 Elo+
Solo
Team Averages
Level 86
1,463 SR
1,481 Elo+

VS

Team Averages
Level 120
1,682 SR
1,640 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilLuvSign
Tsukuyomi
Level 127
God Stats
25W - 24L
1,546 SR
Queue Stats
267W - 279L
1,497 Elo+
Solo
Scylla
Scylla
Vαmpy
Scylla
Level 108
God Stats
1W - 0L
2,000 SR
Queue Stats
257W - 58L
1,922 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,734
673
1,974
8,526
6,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
urstruly6t9
Arachne
11
0 / 3 / 0
6,576
658
1,213
9,150
5,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Janus
13
0 / 2 / 0
7,242
724
5,653
3,749
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 0 / 5
7,364
736
4,372
5,385
3,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
LilLuvSign
Tsukuyomi
14
1 / 0 / 5
8,058
806
5,312
4,222
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Vαmpy
Scylla
15
5 / 0 / 1
8,698
870
7,733
4,732
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
5
2.5
W
Tsukuyomi
LilLuvSign
Tsukuyomi
1
0
5
3.5
W
Scylla
Vαmpy
Scylla
5
0
1
5.5
L
0
1
0
0
L
Arachne
urstruly6t9
Arachne
0
3
0
0
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,840
Damage
17,417
21,425
Taken
14,339
13,244
Mitigated
6,467
5,163
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,372
171
0
1,216
5,385
3,773
0
2,646
2,543
0
13,354
W
Tsukuyomi
LilLuvSign
Tsukuyomi
5,312
840
0
1,930
4,222
1,406
158
2,526
1,462
0
23,551
W
Scylla
Vαmpy
Scylla
7,733
749
0
2,477
4,732
1,288
0
1,934
2,634
43,307
2,636
L
1,974
68
0
2,834
8,526
6,439
0
3,950
4,099
9,707
0
L
Arachne
urstruly6t9
Arachne
1,213
667
0
2,329
9,150
5,445
0
2,404
6,426
0
9,902
L
Janus
5,653
126
0
0
3,749
1,360
0
1,084
2,591
31,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,552
Gold Earned
24,120
108
Minions Killed
158
0
Camps Cleared
0
515,400
Distance Traveled
631,744
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,364
736
16
2
0
227,962
0
W
Tsukuyomi
8,058
806
49
5
0
212,031
0
W
Scylla
8,698
870
93
9
0
191,751
0
L
Ymir
6,734
673
19
2
0
166,707
0
L
Arachne
6,576
658
17
2
0
170,577
0
L
Janus
7,242
724
72
7
0
178,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role