Player Matchup

Thor
Thor
SIMBEAST13
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,494 Elo+
Party 1
Bellona
Bellona
Skovfoged1103
Bellona
Level 117
God Stats
6W - 2L
1,930 SR
Queue Stats
89W - 84L
1,694 Elo+
Party 1
Ix Chel
Ix Chel
Vantecupid2003
Ix Chel
Level 49
God Stats
8W - 6L
1,566 SR
Queue Stats
86W - 86L
1,400 Elo+
Solo
Geb
Geb
cfirring
Geb
Level 126
God Stats
16W - 17L
1,526 SR
Queue Stats
67W - 77L
1,440 Elo+
Party 1
Martichoras
Martichoras
xXlord_hjorthXx
Martichoras
Level 59
God Stats
7W - 8L
1,392 SR
Queue Stats
87W - 91L
1,419 Elo+
Party 1
Team Averages
Level 91
1,583 SR
1,489 Elo+

VS

Team Averages
Level 120
1,547 SR
1,431 Elo+
King Arthur
King Arthur
GIPSY_PORO
King Arthur
Level 124
God Stats
9W - 14L
1,507 SR
Queue Stats
389W - 378L
1,476 Elo+
Solo
Mulan
Mulan
PoKerFa3
Mulan
Level 148
God Stats
47W - 28L
1,564 SR
Queue Stats
126W - 105L
1,486 Elo+
Solo
Nut
Nut
Tenbatsuuu
Nut
Level 135
God Stats
4W - 3L
1,676 SR
Queue Stats
29W - 38L
1,332 Elo+
Solo
Ix Chel
Ix Chel
iHaveGas007
Ix Chel
Level 86
God Stats
4W - 2L
1,235 SR
Queue Stats
129W - 124L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
我奶常扇赵子龙
Sun Wukong
Level 109
God Stats
2W - 0L
1,755 SR
Queue Stats
47W - 28L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,604
472
2,858
12,431
7,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
11
1 / 6 / 0
7,389
528
9,366
15,823
15,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 1
6,502
464
5,088
8,936
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
6,555
468
4,889
8,433
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
xXlord_hjorthXx
Martichoras
12
0 / 4 / 1
6,557
468
5,396
7,380
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GIPSY_PORO
King Arthur
13
5 / 1 / 3
7,823
559
11,736
12,575
12,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
PoKerFa3
Mulan
15
4 / 0 / 6
8,115
580
9,408
12,886
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 5
7,448
532
5,800
6,747
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
iHaveGas007
Ix Chel
14
6 / 1 / 1
7,947
568
6,736
7,331
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 5
6,652
475
6,928
13,117
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
18
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GIPSY_PORO
King Arthur
5
1
3
6.5
W
Mulan
PoKerFa3
Mulan
4
0
6
7
L
1
3
0
0.33
L
Bellona
1
6
0
0.17
W
2
0
5
4.5
L
1
5
1
0.3
L
0
0
0
0
W
Ix Chel
iHaveGas007
Ix Chel
6
1
1
6.5
L
Martichoras
xXlord_hjorthXx
Martichoras
0
4
1
0.13
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
40,608
53,003
Taken
52,656
35,844
Mitigated
30,174
11,866
Healing
18,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GIPSY_PORO
King Arthur
11,736
1,636
0
2,620
12,575
12,249
45
0
12,575
734
49,021
W
Mulan
PoKerFa3
Mulan
9,408
1,100
0
7,859
12,886
6,025
0
1,935
10,951
0
75,133
L
2,858
337
103
1,166
12,431
7,495
408
2,922
9,143
0
16,957
L
Bellona
9,366
3,984
0
4,403
15,823
15,512
0
786
15,025
0
49,064
W
5,800
2,733
0
2,547
6,747
2,184
1,516
1,950
4,797
0
45,206
L
5,088
616
615
2,033
8,936
2,640
483
2,112
6,644
41,161
0
L
4,889
275
124
2,013
8,433
7,257
0
473
7,878
27,968
0
W
Ix Chel
iHaveGas007
Ix Chel
6,736
1,013
710
1,950
7,331
2,477
0
3,946
3,385
49,094
0
L
Martichoras
xXlord_hjorthXx
Martichoras
5,396
1,199
0
1,409
7,380
2,940
0
0
7,380
0
46,448
W
6,928
898
0
2,657
13,117
7,239
0
2,146
10,971
0
49,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
37,985
318
Minions Killed
449
0
Camps Cleared
0
1,390,326
Distance Traveled
1,406,452
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,823
559
83
6
0
252,220
0
W
Mulan
8,115
580
125
9
0
320,483
6
L
Thor
6,604
472
28
2
0
307,399
0
L
Bellona
7,389
528
97
7
0
273,516
0
W
Nut
7,448
532
98
7
0
264,767
0
L
Ix Chel
6,502
464
66
5
0
224,199
0
L
Geb
6,555
468
28
2
0
317,320
0
W
Ix Chel
7,947
568
86
6
0
278,438
1
L
Martichoras
6,557
468
99
7
0
267,892
0
W
Sun Wukong
6,652
475
57
4
0
290,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role