Player Matchup

Thor
Thor
Silver III
Bombalela
Thor
Silver III
Level 106
God Stats
1W - 4L
1,461 SR
Queue Stats
127W - 149L
930 MMR
Party 1
Geb
Geb
Platinum V
FrumpyManager
Geb
Platinum V
Level 144
God Stats
68W - 56L
1,665 SR
Queue Stats
299W - 299L
1,679 MMR
Solo
Bastet
Bastet
Silver II
cebal
Bastet
Silver II
Level 156
God Stats
18W - 20L
1,572 SR
Queue Stats
181W - 193L
1,085 MMR
Party 1
Zeus
Zeus
Gold IV
knifeopg
Zeus
Gold IV
Level 156
God Stats
4W - 3L
1,676 SR
Queue Stats
29W - 27L
1,621 MMR
Solo
Chronos
Chronos
Gold IV
sloththegrey
Chronos
Gold IV
Level 114
God Stats
102W - 71L
1,641 SR
Queue Stats
167W - 165L
1,477 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,603 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,484 SR
1,342 MMR
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Ariandelz
Bellona
Gold II
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,698 MMR
Party 2
Cliodhna
Cliodhna
Silver I
Crestyru
Cliodhna
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,640 MMR
Party 2
Sol
Sol
Silver II
SelfMadeiice
Sol
Silver II
Level 121
God Stats
4W - 5L
1,485 SR
Queue Stats
307W - 309L
1,011 MMR
Solo
Eset
Eset
Silver III
qeterxln
Eset
Silver III
Level 65
God Stats
12W - 9L
1,437 SR
Queue Stats
159W - 172L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 6 / 1
4,951
495
2,229
9,774
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,959
496
2,432
9,464
3,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
cebal
Bastet
8
0 / 4 / 0
4,896
490
3,666
6,896
1,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
10
0 / 3 / 0
5,418
542
4,339
5,805
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
sloththegrey
Chronos
10
0 / 1 / 1
5,344
534
3,130
7,015
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ao KuangAh PuchFreyaMedusa

VS

Bans
King ArthurBacchusChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 3
6,014
601
6,241
8,746
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Ariandelz
Bellona
12
5 / 0 / 1
7,436
744
5,202
6,709
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Crestyru
Cliodhna
12
8 / 0 / 2
6,890
689
8,150
7,352
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 3
5,846
585
4,787
5,097
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
11
2 / 1 / 1
6,294
629
4,045
4,069
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
16
16
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
3
2.5
W
Bellona
Ariandelz
Bellona
5
0
1
5.5
L
Thor
1
6
1
0.25
W
Cliodhna
Crestyru
Cliodhna
8
0
2
9
L
0
2
0
0
W
0
0
3
1.5
L
Bastet
cebal
Bastet
0
4
0
0
L
Zeus
0
3
0
0
W
Eset
2
1
1
2.5
L
Chronos
sloththegrey
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
28,425
38,954
Taken
31,973
11,905
Mitigated
12,331
10,694
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,241
1,047
0
2,870
8,746
2,933
642
4,004
4,742
0
39,842
W
Bellona
Ariandelz
Bellona
5,202
1,657
0
3,167
6,709
4,818
0
274
6,435
0
48,267
L
Thor
2,229
581
0
2,469
9,774
2,654
0
1,276
8,422
0
21,306
W
Cliodhna
Crestyru
Cliodhna
8,150
1,649
0
4,284
7,352
2,105
0
1,343
6,009
0
47,564
L
2,432
426
1,614
1,711
9,464
3,701
0
3,178
6,286
11,723
192
W
4,787
2,384
0
3,320
5,097
1,360
512
1,681
3,416
36,213
0
L
Bastet
cebal
Bastet
3,666
608
0
1,349
6,896
1,635
0
0
6,483
0
24,719
L
Zeus
4,339
450
0
810
5,805
1,542
0
1,597
4,208
40,425
576
W
Eset
4,045
234
110
458
4,069
1,115
0
2,385
1,684
41,064
730
L
Chronos
sloththegrey
Chronos
3,130
1,512
0
2,741
7,015
2,373
0
2,693
4,322
39,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,568
Gold Earned
32,480
265
Minions Killed
384
0
Camps Cleared
0
1,060,620
Distance Traveled
1,135,563
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,014
601
65
7
0
204,250
0
W
Bellona
7,436
744
105
11
0
229,707
3
L
Thor
4,951
495
47
5
0
203,877
0
W
Cliodhna
6,890
689
72
7
0
274,097
0
L
Geb
4,959
496
20
2
0
213,540
4
W
Sol
5,846
585
68
7
0
210,689
4
L
Bastet
4,896
490
39
4
0
234,593
0
L
Zeus
5,418
542
84
8
0
197,755
0
W
Eset
6,294
629
74
7
0
216,820
1
L
Chronos
5,344
534
75
8
0
210,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role