Player Matchup

Ares
Ares
BigDaddy21021
Ares
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 12L
1,171 Elo+
Party 2
Vulcan
Vulcan
Eoreo74
Vulcan
Level 85
God Stats
0W - 1L
1,591 SR
Queue Stats
8W - 21L
1,322 Elo+
Party 2
Maui
Maui
OLIVERAD07
Maui
Level 80
God Stats
0W - 1L
1,490 SR
Queue Stats
13W - 21L
1,404 Elo+
Party 2
Serqet
Serqet
PushingPlane662
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,340 Elo+
Party 2
Bastet
Bastet
hinduthegoat
Bastet
Level 129
God Stats
9W - 7L
1,533 SR
Queue Stats
215W - 234L
1,451 Elo+
Solo
Team Averages
Level 68
1,480 SR
1,338 Elo+

VS

Team Averages
Level 98
1,500 SR
1,487 Elo+
Amaterasu
Amaterasu
GrampaSoldier
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 1
Ymir
Ymir
Panzer818
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,497 Elo+
Party 1
Zeus
Zeus
Snagater
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,450 Elo+
Party 1
Janus
Janus
Zezerex
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 1
Charon
Charon
ininja7737
Charon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
7,465
747
3,526
14,047
8,444
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Eoreo74
Vulcan
15
2 / 5 / 4
7,708
771
10,359
9,263
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 7
7,569
757
4,833
11,373
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 3
6,994
699
3,004
10,574
7,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
13
3 / 5 / 2
7,563
756
7,454
9,929
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrampaSoldier
Amaterasu
16
5 / 1 / 17
9,675
968
10,172
13,352
11,314
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ymir
14
1 / 2 / 14
8,786
879
4,858
9,884
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
16
8 / 2 / 9
9,414
941
12,767
5,177
2,020
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Zezerex
Janus
17
15 / 5 / 6
10,772
1,077
15,325
8,596
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
ininja7737
Charon
15
1 / 1 / 21
9,359
936
8,526
8,436
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
10
Kills
30
30
Deaths
11
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Vulcan
Eoreo74
Vulcan
2
5
4
0.8
W
Amaterasu
GrampaSoldier
Amaterasu
5
1
17
13.5
L
2
6
7
0.92
W
Ymir
1
2
14
4
L
1
8
3
0.31
W
Zeus
8
2
9
6.25
W
Janus
Zezerex
Janus
15
5
6
3.6
L
Bastet
3
5
2
0.8
W
Charon
ininja7737
Charon
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,176
Damage
51,648
55,186
Taken
45,445
26,802
Mitigated
32,172
6,957
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,526
216
0
490
14,047
8,444
0
11,176
2,686
8,703
0
L
Vulcan
Eoreo74
Vulcan
10,359
640
583
1,607
9,263
3,277
0
6,742
2,178
25,199
0
W
Amaterasu
GrampaSoldier
Amaterasu
10,172
3,089
1,111
7,130
13,352
11,314
1,213
5,171
8,013
0
16,862
L
4,833
521
680
778
11,373
4,953
0
8,449
2,654
7,639
738
W
Ymir
4,858
497
441
3,151
9,884
7,916
0
4,296
5,588
8,516
1,443
L
3,004
596
0
1,076
10,574
7,237
0
5,857
4,352
0
4,845
W
Zeus
12,767
1,364
918
724
5,177
2,020
1,069
2,177
3,000
28,940
0
W
Janus
Zezerex
Janus
15,325
257
788
1,626
8,596
3,515
837
3,482
5,114
30,471
0
L
Bastet
7,454
1,191
408
1,335
9,929
2,891
0
7,970
1,671
0
10,759
W
Charon
ininja7737
Charon
8,526
529
852
2,208
8,436
7,407
397
3,355
4,870
16,400
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
48,006
62
Minions Killed
141
0
Camps Cleared
0
829,710
Distance Traveled
980,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,465
747
11
1
0
137,565
0
L
Vulcan
7,708
771
35
4
0
169,241
0
W
Amaterasu
9,675
968
20
2
0
217,235
0
L
Maui
7,569
757
9
1
0
181,025
0
W
Ymir
8,786
879
12
1
0
190,480
0
L
Serqet
6,994
699
1
0
0
165,313
0
W
Zeus
9,414
941
39
4
0
190,774
0
W
Janus
10,772
1,077
46
5
0
179,209
0
L
Bastet
7,563
756
6
1
0
176,566
0
W
Charon
9,359
936
24
2
0
202,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role