Player Matchup

Jormungandr
Jormungandr
EBTNorman
Jormungandr
Level 92
God Stats
20W - 11L
1,679 SR
Queue Stats
590W - 555L
1,474 Elo+
Solo
Ix Chel
Ix Chel
GrizloOnDaBeat
Ix Chel
Level 62
God Stats
14W - 11L
1,529 SR
Queue Stats
382W - 392L
1,458 Elo+
Solo
Bastet
Bastet
godslayersPOC
Bastet
Level 106
God Stats
55W - 58L
1,549 SR
Queue Stats
556W - 558L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
mrgetiton22
Danzaburou
Level 149
God Stats
100W - 91L
1,543 SR
Queue Stats
467W - 455L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
untouchablue2
Hun Batz
Level 130
God Stats
7W - 5L
1,476 SR
Queue Stats
234W - 209L
1,550 Elo+
Solo
Team Averages
Level 108
1,555 SR
1,468 Elo+

VS

Team Averages
Level 112
1,575 SR
1,499 Elo+
Horus
Horus
AngelSavior7054
Horus
Level 125
God Stats
37W - 45L
1,486 SR
Queue Stats
305W - 281L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DiegoKushington
Morgan Le Fay
Level 152
God Stats
1W - 7L
1,575 SR
Queue Stats
54W - 54L
1,432 Elo+
Solo
Chronos
Chronos
Keherbo
Chronos
Level 158
God Stats
6W - 5L
1,600 SR
Queue Stats
231W - 223L
1,550 Elo+
Party 1
Arachne
Arachne
SS_Crazyhector
Arachne
Level 66
God Stats
10W - 4L
1,678 SR
Queue Stats
100W - 88L
1,504 Elo+
Solo
Cliodhna
Cliodhna
squootpoots
Cliodhna
Level 61
God Stats
14W - 12L
1,538 SR
Queue Stats
121W - 121L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EBTNorman
Jormungandr
7
0 / 1 / 1
4,079
816
695
2,710
890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 0 / 2
4,056
811
2,190
2,865
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 0 / 1
3,981
796
1,366
2,668
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
mrgetiton22
Danzaburou
6
1 / 0 / 1
3,757
751
1,326
1,328
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
untouchablue2
Hun Batz
7
2 / 0 / 0
4,065
813
681
2,837
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,087
617
756
2,399
1,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
DiegoKushington
Morgan Le Fay
6
0 / 2 / 0
3,221
644
1,577
2,030
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Keherbo
Chronos
6
0 / 1 / 0
3,236
647
971
2,194
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

6
1 / 2 / 0
3,342
668
1,036
4,106
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cliodhna
squootpoots
Cliodhna
1
0 / 0 / 0
960
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Morgan Le Fay
DiegoKushington
Morgan Le Fay
0
2
0
0
W
Jormungandr
EBTNorman
Jormungandr
0
1
1
0.5
W
1
0
2
2
L
Chronos
Keherbo
Chronos
0
1
0
0
L
1
2
0
0.5
W
2
0
1
2.5
W
Danzaburou
mrgetiton22
Danzaburou
1
0
1
1.5
L
Cliodhna
squootpoots
Cliodhna
0
0
0
0
W
Hun Batz
untouchablue2
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,258
Damage
4,340
12,408
Taken
10,729
3,075
Mitigated
3,409
6,400
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
756
383
120
955
2,399
1,257
0
0
2,399
0
4,388
L
Morgan Le Fay
DiegoKushington
Morgan Le Fay
1,577
315
0
300
2,030
477
0
718
1,218
12,815
0
W
Jormungandr
EBTNorman
Jormungandr
695
210
0
1,312
2,710
890
0
0
2,710
19,884
977
W
2,190
322
100
1,704
2,865
665
0
822
1,853
18,551
431
L
Chronos
Keherbo
Chronos
971
162
0
690
2,194
490
0
0
2,194
14,849
1,544
L
1,036
764
0
723
4,106
1,185
0
1,987
2,047
0
11,168
W
1,366
250
0
527
2,668
592
247
685
1,983
0
15,900
W
Danzaburou
mrgetiton22
Danzaburou
1,326
575
0
962
1,328
276
615
231
1,097
0
14,564
L
Cliodhna
squootpoots
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
untouchablue2
Hun Batz
681
144
0
1,795
2,837
652
0
465
2,272
0
15,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,938
Gold Earned
13,846
171
Minions Killed
101
0
Camps Cleared
0
489,028
Distance Traveled
397,926
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,087
617
11
2
0
104,783
4
L
Morgan Le Fay
3,221
644
28
6
0
85,774
1
W
Jormungandr
4,079
816
32
6
0
66,918
3
W
Ix Chel
4,056
811
36
7
0
114,009
2
L
Chronos
3,236
647
33
7
0
91,126
0
L
Arachne
3,342
668
29
6
0
116,243
0
W
Bastet
3,981
796
29
6
0
94,665
1
W
Danzaburou
3,757
751
26
5
0
85,871
0
L
Cliodhna
960
192
0
0
0
0
0
W
Hun Batz
4,065
813
48
10
0
127,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role