Player Matchup

Janus
Janus
 
Janus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
B00ling_Frog
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nathani3l
Cu Chulainn
Level 155
God Stats
1W - 1L
1,332 SR
Queue Stats
198W - 190L
1,521 Elo+
Party 1
Team Averages
Level 124
1,466 SR
1,499 Elo+

VS

Team Averages
Level 93
1,617 SR
1,520 Elo+
Arachne
Arachne
GAMERZ0L
Arachne
Level 132
God Stats
18W - 11L
1,798 SR
Queue Stats
253W - 252L
1,518 Elo+
Solo
Cerberus
Cerberus
LIVE2PORTAL
Cerberus
Level 89
God Stats
5W - 3L
1,654 SR
Queue Stats
355W - 333L
1,560 Elo+
Party 3
Ishtar
Ishtar
LUKESR99
Ishtar
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
SDG Bacon
Cthulhu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,542 Elo+
Party 2
Discordia
Discordia
iVirussss
Discordia
Level 78
God Stats
4W - 2L
1,635 SR
Queue Stats
315W - 277L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 2 / 1
8,195
585
3,679
5,513
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
9
2 / 3 / 0
6,615
473
3,935
8,011
7,656
Artemis
 
Artemis
11
0 / 4 / 3
6,312
451
9,131
9,552
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
12
2 / 4 / 1
6,709
479
5,837
12,887
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Nathani3l
Cu Chulainn
12
0 / 4 / 0
7,142
510
6,728
11,353
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GAMERZ0L
Arachne
14
7 / 3 / 5
8,218
587
8,329
12,905
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LIVE2PORTAL
Cerberus
15
2 / 0 / 2
8,645
618
7,879
12,061
10,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ishtar
LUKESR99
Ishtar
13
2 / 1 / 4
6,951
497
3,615
6,068
1,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SDG Bacon
Cthulhu
12
1 / 1 / 8
6,853
490
6,406
10,851
5,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
iVirussss
Discordia
16
5 / 0 / 1
9,047
646
6,212
4,833
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
17
17
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
Bacchus
 
Bacchus
2
3
0
0.67
L
Artemis
 
Artemis
0
4
3
0.38
L
Ne Zha
2
4
1
0.63
W
Arachne
GAMERZ0L
Arachne
7
3
5
3.17
W
Cerberus
LIVE2PORTAL
Cerberus
2
0
2
3
W
Ishtar
LUKESR99
Ishtar
2
1
4
4
L
Cu Chulainn
Nathani3l
Cu Chulainn
0
4
0
0
W
Cthulhu
SDG Bacon
Cthulhu
1
1
8
5
W
Discordia
iVirussss
Discordia
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
32,441
47,316
Taken
46,718
21,455
Mitigated
24,091
12,093
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,679
202
0
944
5,513
1,443
67
2,957
2,184
67,118
0
L
Bacchus
 
Bacchus
3,935
338
0
2,053
8,011
7,656
0
2,205
5,701
16,362
0
L
Artemis
 
Artemis
9,131
3,145
0
3,079
9,552
3,019
0
3,824
5,684
0
42,702
L
Ne Zha
5,837
1,117
0
5,136
12,887
4,227
0
3,359
9,178
0
43,724
W
Arachne
GAMERZ0L
Arachne
8,329
5,272
0
4,162
12,905
4,574
0
1,809
11,068
0
50,728
W
Cerberus
LIVE2PORTAL
Cerberus
7,879
219
0
4,438
12,061
10,554
0
1,548
10,455
62,500
0
W
Ishtar
LUKESR99
Ishtar
3,615
1,781
0
1,484
6,068
1,692
239
945
5,123
0
32,143
L
Cu Chulainn
Nathani3l
Cu Chulainn
6,728
1,454
0
881
11,353
5,110
307
6,200
4,399
0
53,506
W
Cthulhu
SDG Bacon
Cthulhu
6,406
463
541
3,530
10,851
5,942
0
1,782
9,029
29,580
0
W
Discordia
iVirussss
Discordia
6,212
167
0
240
4,833
1,329
0
1,316
3,429
79,264
1,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,973
Gold Earned
39,714
426
Minions Killed
502
0
Camps Cleared
0
1,375,033
Distance Traveled
1,484,086
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,195
585
151
11
0
304,695
6
L
Bacchus
6,615
473
33
2
0
232,056
1
L
Artemis
6,312
451
63
5
0
256,508
0
L
Ne Zha
6,709
479
76
5
0
316,048
0
W
Arachne
8,218
587
63
5
0
304,577
0
W
Cerberus
8,645
618
177
13
0
292,006
0
W
Ishtar
6,951
497
68
5
0
264,930
2
L
Cu Chulainn
7,142
510
103
7
0
265,726
0
W
Cthulhu
6,853
490
38
3
0
302,401
2
W
Discordia
9,047
646
156
11
0
320,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role