Player Matchup

Susano
Susano
ChrizdaMoody
Susano
Level 122
God Stats
2W - 3L
1,382 SR
Queue Stats
74W - 70L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Karlito1995
Sylvanus
Level 125
God Stats
21W - 12L
1,699 SR
Queue Stats
55W - 44L
1,574 Elo+
Party 1
Chang'e
Chang'e
MausPatt
Chang'e
Level 121
God Stats
17W - 9L
1,647 SR
Queue Stats
70W - 67L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
ReallMoha
Nu Wa
Level 79
God Stats
55W - 37L
1,548 SR
Queue Stats
100W - 94L
1,467 Elo+
Solo
Charybdis
Charybdis
Sotho
Charybdis
Level 92
God Stats
19W - 10L
1,680 SR
Queue Stats
49W - 33L
1,608 Elo+
Party 1
Team Averages
Level 108
1,591 SR
1,513 Elo+

VS

Team Averages
Level 63
1,433 SR
1,378 Elo+
Hercules
Hercules
Mistyc_DarKGamer
Hercules
Level 102
God Stats
3W - 4L
1,626 SR
Queue Stats
246W - 269L
1,438 Elo+
Party 3
Yu Huang
Yu Huang
Mistyc_Mytruth
Yu Huang
Level 69
God Stats
4W - 4L
1,605 SR
Queue Stats
110W - 133L
1,371 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ninjasaurus_Z7
Kumbhakarna
Level 68
God Stats
1W - 4L
1,201 SR
Queue Stats
113W - 123L
1,389 Elo+
Party 3
Sobek
Sobek
ShadowGamer_285
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,240 Elo+
Party 3
Jing Wei
Jing Wei
nicogomezm
Jing Wei
Level 68
God Stats
0W - 2L
1,235 SR
Queue Stats
39W - 23L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
2 / 0 / 2
8,671
578
4,089
11,322
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Karlito1995
Sylvanus
14
6 / 3 / 16
10,011
667
10,723
13,686
12,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
MausPatt
Chang'e
14
4 / 1 / 2
8,578
572
8,069
12,822
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
ReallMoha
Nu Wa
15
2 / 2 / 6
9,265
618
6,748
6,203
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Sotho
Charybdis
15
15 / 4 / 6
10,320
688
22,749
12,300
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,397
560
12,458
15,376
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
15
2 / 2 / 0
7,954
530
4,376
8,325
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Ninjasaurus_Z7
Kumbhakarna
12
1 / 5 / 0
7,243
483
11,687
14,942
9,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 12 / 6
6,462
431
2,816
20,187
14,893
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
nicogomezm
Jing Wei
11
1 / 7 / 4
6,527
435
3,488
10,254
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
29
Kills
10
10
Deaths
29
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
2
0
2
3
W
Sylvanus
Karlito1995
Sylvanus
6
3
16
4.67
W
Chang'e
MausPatt
Chang'e
4
1
2
5
L
6
3
2
2.33
L
Yu Huang
2
2
0
1
L
Kumbhakarna
Ninjasaurus_Z7
Kumbhakarna
1
5
0
0.2
W
Nu Wa
ReallMoha
Nu Wa
2
2
6
2.5
L
0
12
6
0.25
W
Charybdis
Sotho
Charybdis
15
4
6
4.5
L
Jing Wei
nicogomezm
Jing Wei
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,378
Damage
34,825
56,333
Taken
69,084
26,131
Mitigated
35,954
29,198
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,089
935
92
7,300
11,322
4,116
549
2,723
8,373
0
66,273
W
Sylvanus
Karlito1995
Sylvanus
10,723
3,233
3,485
6,066
13,686
12,366
1,106
1,896
11,788
26,554
0
W
Chang'e
MausPatt
Chang'e
8,069
1,029
1,030
7,595
12,822
3,860
0
7,298
4,940
47,293
0
L
12,458
4,580
0
2,541
15,376
6,844
0
5,058
10,000
0
59,347
L
Yu Huang
4,376
71
0
447
8,325
2,730
0
3,180
4,753
67,582
0
L
Kumbhakarna
Ninjasaurus_Z7
Kumbhakarna
11,687
2,617
0
1,170
14,942
9,213
0
6,676
7,357
43,849
2,912
W
Nu Wa
ReallMoha
Nu Wa
6,748
1,277
0
250
6,203
1,354
657
3,452
2,479
54,842
1,843
L
2,816
640
56
3,375
20,187
14,893
0
5,537
14,594
11,807
0
W
Charybdis
Sotho
Charybdis
22,749
16,489
0
3,380
12,300
4,435
4,386
1,721
10,573
0
82,463
L
Jing Wei
nicogomezm
Jing Wei
3,488
2,647
0
500
10,254
2,274
0
3,263
6,899
0
30,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
36,583
455
Minions Killed
394
0
Camps Cleared
0
1,415,482
Distance Traveled
1,423,624
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,671
578
120
8
0
326,184
0
W
Sylvanus
10,011
667
35
2
0
256,247
0
W
Chang'e
8,578
572
77
5
0
272,562
0
L
Hercules
8,397
560
95
6
0
310,165
0
L
Yu Huang
7,954
530
152
10
0
284,815
0
L
Kumbhakarna
7,243
483
77
5
0
297,872
0
W
Nu Wa
9,265
618
110
7
0
291,985
0
L
Sobek
6,462
431
16
1
0
260,483
0
W
Charybdis
10,320
688
113
8
0
268,504
0
L
Jing Wei
6,527
435
54
4
0
270,289
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role