Player Matchup

Scylla
Scylla
ADFeat
Scylla
Level 207
God Stats
1W - 1L
1,723 SR
Queue Stats
193W - 177L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
FreyaRainbow
Sun Wukong
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,503 Elo+
Solo
Raijin
Raijin
HysteriaZY
Raijin
Level 153
God Stats
2W - 1L
1,600 SR
Queue Stats
71W - 59L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
axmcmill09
Kukulkan
Level 108
God Stats
2W - 1L
1,244 SR
Queue Stats
263W - 275L
1,500 Elo+
Solo
Ishtar
Ishtar
lineng96
Ishtar
Level 128
God Stats
1W - 2L
1,189 SR
Queue Stats
45W - 33L
1,561 Elo+
Party 1
Team Averages
Level 146
1,451 SR
1,544 Elo+

VS

Team Averages
Level 147
1,434 SR
1,495 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kreyck
Achilles
Level 156
God Stats
7W - 2L
1,736 SR
Queue Stats
393W - 360L
1,487 Elo+
Solo
Vamana
Vamana
XviciouswhalerX
Vamana
Level 179
God Stats
0W - 1L
1,249 SR
Queue Stats
221W - 217L
1,507 Elo+
Solo
Anubis
Anubis
yile05
Anubis
Level 109
God Stats
4W - 7L
1,185 SR
Queue Stats
474W - 497L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADFeat
Scylla
16
6 / 2 / 18
10,281
1,028
11,545
9,364
4,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
FreyaRainbow
Sun Wukong
13
5 / 3 / 13
8,965
897
5,581
13,573
15,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
HysteriaZY
Raijin
18
12 / 1 / 12
11,776
1,178
17,762
9,504
4,330
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
axmcmill09
Kukulkan
15
2 / 2 / 18
8,853
885
3,044
5,581
2,450
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
lineng96
Ishtar
13
2 / 3 / 12
8,444
844
5,934
7,981
3,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 7 / 5
6,669
667
6,633
9,658
2,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
 
Shiva
6
0 / 3 / 3
5,781
578
2,388
3,406
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
Kreyck
Achilles
14
4 / 6 / 3
7,673
767
8,047
12,845
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 5 / 3
8,071
807
10,613
14,026
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
yile05
Anubis
14
0 / 6 / 7
7,590
759
6,356
8,388
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
27
Kills
8
11
Deaths
27
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
7
5
0.36
L
Shiva
 
Shiva
0
3
3
0.5
W
Scylla
ADFeat
Scylla
6
2
18
7.5
W
Sun Wukong
FreyaRainbow
Sun Wukong
5
3
13
3.83
W
Raijin
HysteriaZY
Raijin
12
1
12
18
L
Achilles
Kreyck
Achilles
4
6
3
0.92
L
4
5
3
1.1
W
Kukulkan
axmcmill09
Kukulkan
2
2
18
5.5
W
Ishtar
lineng96
Ishtar
2
3
12
2.67
L
Anubis
yile05
Anubis
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,866
Damage
34,037
46,003
Taken
48,323
30,751
Mitigated
31,618
13,756
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,633
1,490
27
620
9,658
2,841
0
6,195
3,323
0
16,118
L
Shiva
 
Shiva
2,388
230
77
190
3,406
1,190
0
2,104
1,302
0
2,846
W
Scylla
ADFeat
Scylla
11,545
1,183
1,178
2,128
9,364
4,684
1,467
1,827
7,216
25,264
0
W
Sun Wukong
FreyaRainbow
Sun Wukong
5,581
929
1,084
4,273
13,573
15,891
620
2,149
10,905
0
10,443
W
Raijin
HysteriaZY
Raijin
17,762
2,069
475
1,912
9,504
4,330
1,744
1,176
7,976
36,457
963
L
Achilles
Kreyck
Achilles
8,047
1,390
204
2,521
12,845
12,693
0
7,728
4,856
0
12,274
L
10,613
3,381
259
3,367
14,026
11,428
0
8,655
5,043
0
21,762
W
Kukulkan
axmcmill09
Kukulkan
3,044
516
616
352
5,581
2,450
1,292
222
5,028
13,008
1,101
W
Ishtar
lineng96
Ishtar
5,934
3,012
267
1,471
7,981
3,396
2,007
982
6,754
0
15,898
L
Anubis
yile05
Anubis
6,356
244
0
915
8,388
3,466
0
5,955
2,305
16,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
35,784
128
Minions Killed
76
0
Camps Cleared
0
979,243
Distance Traveled
730,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,669
667
19
2
0
161,669
0
L
Shiva
5,781
578
1
0
0
69,354
0
W
Scylla
10,281
1,028
32
3
0
204,870
0
W
Sun Wukong
8,965
897
8
1
0
187,803
0
W
Raijin
11,776
1,178
45
5
0
198,487
0
L
Achilles
7,673
767
11
1
0
174,911
0
L
Vamana
8,071
807
21
2
0
183,415
0
W
Kukulkan
8,853
885
20
2
0
203,540
0
W
Ishtar
8,444
844
23
2
0
184,543
0
L
Anubis
7,590
759
24
2
0
140,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role