Player Matchup

Surtr
Surtr
Gasmask492
Surtr
Level 103
God Stats
36W - 31L
1,536 SR
Queue Stats
128W - 103L
1,462 Elo+
Party 2
Chronos
Chronos
Rvs Eli
Chronos
Level 69
God Stats
6W - 2L
1,793 SR
Queue Stats
102W - 74L
1,474 Elo+
Party 1
Nemesis
Nemesis
Tomcat144D9286
Nemesis
Level 20
God Stats
2W - 0L
1,806 SR
Queue Stats
18W - 12L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
gogo4our
Zhong Kui
Level 64
God Stats
10W - 8L
1,412 SR
Queue Stats
37W - 37L
1,387 Elo+
Solo
Kumbhakarna
Kumbhakarna
ickycattt
Kumbhakarna
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 50L
1,496 Elo+
Party 1
Team Averages
Level 68
1,609 SR
1,440 Elo+

VS

Team Averages
Level 67
1,553 SR
1,416 Elo+
Neith
Neith
Abdara12
Neith
Level 67
God Stats
104W - 89L
1,538 SR
Queue Stats
120W - 113L
1,444 Elo+
Solo
Loki
Loki
INF-Fiama
Loki
Level 99
God Stats
4W - 7L
1,358 SR
Queue Stats
257W - 240L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
INF-VILE
Nu Wa
Level 60
God Stats
22W - 13L
1,640 SR
Queue Stats
166W - 160L
1,433 Elo+
Party 3
Zhong Kui
Zhong Kui
JoyfulMarker262
Zhong Kui
Level 69
God Stats
15W - 17L
1,444 SR
Queue Stats
518W - 519L
1,432 Elo+
Solo
Horus
Horus
signasknight
Horus
Level 41
God Stats
3W - 3L
1,784 SR
Queue Stats
27W - 45L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
4 / 0 / 0
5,484
914
3,884
4,957
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Rvs Eli
Chronos
6
0 / 1 / 3
3,709
618
1,605
2,827
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 3
3,745
624
1,312
4,723
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
gogo4our
Zhong Kui
8
1 / 2 / 0
4,565
761
1,802
3,226
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
ickycattt
Kumbhakarna
7
3 / 1 / 0
4,603
767
1,695
4,646
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
7
2 / 2 / 0
4,343
724
4,318
3,232
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
8
3 / 2 / 0
4,294
716
3,198
4,635
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
INF-VILE
Nu Wa
6
0 / 2 / 0
3,692
615
1,788
3,504
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
JoyfulMarker262
Zhong Kui
1
0 / 0 / 0
1,264
211
0
0
0
5
0 / 2 / 3
3,732
622
2,100
6,120
3,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Abdara12
Neith
2
2
0
1
W
Surtr
4
0
0
4
L
Loki
3
2
0
1.5
L
Nu Wa
INF-VILE
Nu Wa
0
2
0
0
L
Zhong Kui
JoyfulMarker262
Zhong Kui
0
0
0
0
W
Chronos
Rvs Eli
Chronos
0
1
3
1.5
W
0
1
3
1.5
W
Zhong Kui
gogo4our
Zhong Kui
1
2
0
0.5
W
Kumbhakarna
ickycattt
Kumbhakarna
3
1
0
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,298
Damage
11,404
20,379
Taken
17,491
7,922
Mitigated
6,499
5,371
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abdara12
Neith
4,318
2,288
0
799
3,232
998
0
1,577
1,655
0
24,324
W
Surtr
3,884
1,341
0
1,962
4,957
2,038
12
1,200
3,622
756
33,301
L
Loki
3,198
1,077
0
1,601
4,635
1,184
0
1,842
2,793
0
18,787
L
Nu Wa
INF-VILE
Nu Wa
1,788
509
0
1,320
3,504
735
0
68
3,436
15,663
328
L
Zhong Kui
JoyfulMarker262
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Rvs Eli
Chronos
1,605
293
0
610
2,827
612
0
91
2,716
12,322
0
W
1,312
600
0
544
4,723
1,353
0
91
4,612
0
15,383
W
Zhong Kui
gogo4our
Zhong Kui
1,802
333
0
736
3,226
1,838
1,970
84
3,122
21,804
333
W
Kumbhakarna
ickycattt
Kumbhakarna
1,695
441
187
1,332
4,646
2,081
0
82
4,544
13,935
1,577
L
2,100
1,186
370
2,827
6,120
3,582
0
1,817
4,303
0
8,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,106
Gold Earned
17,325
182
Minions Killed
126
0
Camps Cleared
0
667,958
Distance Traveled
538,850
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,343
724
42
7
0
128,447
1
W
Surtr
5,484
914
63
11
0
131,531
0
L
Loki
4,294
716
43
7
0
178,543
0
L
Nu Wa
3,692
615
31
5
0
108,005
0
L
Zhong Kui
1,264
211
0
0
0
0
0
W
Chronos
3,709
618
17
3
0
125,143
1
W
Nemesis
3,745
624
24
4
0
158,379
0
W
Zhong Kui
4,565
761
45
8
0
104,316
0
W
Kumbhakarna
4,603
767
33
6
0
148,589
0
L
Horus
3,732
622
10
2
0
123,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role