Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum III
BryceLikesMeat
Maui
Platinum III
Level 175
God Stats
4W - 7L
1,544 SR
Queue Stats
83W - 83L
1,825 MMR
Solo
Poseidon
Poseidon
Platinum II
FerreRlz
Poseidon
Platinum II
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 163L
1,770 MMR
Solo
Nu Wa
Nu Wa
Platinum III
QUEEN_GRAnNy
Nu Wa
Platinum III
Level 197
God Stats
27W - 42L
1,520 SR
Queue Stats
761W - 734L
1,854 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Ållstar
Cu Chulainn
Platinum II
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,805 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 187
1,513 SR
1,751 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,583 SR
1,694 MMR
Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
Drexon115
Skadi
Platinum I
Level 158
God Stats
9W - 5L
1,841 SR
Queue Stats
169W - 159L
1,879 MMR
Solo
Ix Chel
Ix Chel
Gold III
KumBucha
Ix Chel
Gold III
Level 126
God Stats
4W - 1L
1,942 SR
Queue Stats
22W - 15L
1,811 MMR
Solo
Bakasura
Bakasura
Platinum I
RainCityDrive
Bakasura
Platinum I
Level 221
God Stats
1W - 3L
1,195 SR
Queue Stats
370W - 351L
1,855 MMR
Solo
Bake Kujira
Bake Kujira
Platinum V
WardeArr
Bake Kujira
Platinum V
Level 109
God Stats
14W - 23L
1,439 SR
Queue Stats
789W - 822L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 1
5,205
521
4,133
5,532
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 0
5,463
546
2,443
5,484
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
FerreRlz
Poseidon
10
0 / 2 / 1
5,113
511
2,664
4,904
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,067
507
3,415
2,822
640
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Ållstar
Cu Chulainn
9
0 / 4 / 0
4,697
470
2,906
9,596
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
AphroditeHou YiTyrAnhurFreya

VS

Bans
SusanoAresChronosVamanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 2
5,746
575
3,951
6,927
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Drexon115
Skadi
11
2 / 1 / 0
5,760
576
4,283
4,556
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
KumBucha
Ix Chel
11
1 / 1 / 2
6,587
659
3,123
4,091
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RainCityDrive
Bakasura
11
2 / 0 / 1
5,784
578
1,129
7,410
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bake Kujira
WardeArr
Bake Kujira
12
4 / 0 / 1
7,109
711
5,884
5,893
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
W
Bacchus
 
Bacchus
1
0
2
2
L
2
0
0
2
W
Skadi
Drexon115
Skadi
2
1
0
2
L
Poseidon
FerreRlz
Poseidon
0
2
1
0.25
W
Ix Chel
KumBucha
Ix Chel
1
1
2
2
L
0
2
0
0
W
Bakasura
RainCityDrive
Bakasura
2
0
1
2.5
W
Bake Kujira
WardeArr
Bake Kujira
4
0
1
4.5
L
Cu Chulainn
Ållstar
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,561
Damage
18,370
28,338
Taken
28,877
11,763
Mitigated
14,785
6,416
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,133
2,773
0
1,718
5,532
1,804
0
2,438
3,094
0
37,472
W
Bacchus
 
Bacchus
3,951
708
0
2,404
6,927
5,597
0
1,955
4,890
16,459
941
L
2,443
642
0
2,382
5,484
3,671
0
1,303
4,131
11,641
0
W
Skadi
Drexon115
Skadi
4,283
2,190
0
1,502
4,556
1,291
0
1,142
3,349
0
43,506
L
Poseidon
FerreRlz
Poseidon
2,664
419
0
509
4,904
1,444
0
2,272
2,460
37,715
0
W
Ix Chel
KumBucha
Ix Chel
3,123
617
146
1,527
4,091
1,096
472
2,801
1,022
41,433
0
L
3,415
607
0
464
2,822
640
0
1,596
1,107
25,062
0
W
Bakasura
RainCityDrive
Bakasura
1,129
567
0
3,955
7,410
3,066
0
1,364
5,898
0
39,745
W
Bake Kujira
WardeArr
Bake Kujira
5,884
1,902
0
2,298
5,893
3,735
0
1,214
4,595
46,430
1,913
L
Cu Chulainn
Ållstar
Cu Chulainn
2,906
412
0
1,343
9,596
4,204
0
4,311
4,643
1,675
28,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
30,986
295
Minions Killed
372
0
Camps Cleared
0
944,458
Distance Traveled
1,014,975
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,205
521
82
8
0
167,159
0
W
Bacchus
5,746
575
20
2
0
217,092
4
L
Maui
5,463
546
12
1
0
185,160
0
W
Skadi
5,760
576
84
8
0
175,182
2
L
Poseidon
5,113
511
84
8
0
238,877
0
W
Ix Chel
6,587
659
89
9
0
186,105
0
L
Nu Wa
5,067
507
70
7
0
155,717
1
W
Bakasura
5,784
578
83
8
0
257,189
5
W
Bake Kujira
7,109
711
96
10
0
179,407
7
L
Cu Chulainn
4,697
470
47
5
0
197,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role