Player Matchup

Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum I
Canycus
Rama
Platinum I
Level 159
God Stats
4W - 3L
1,770 SR
Queue Stats
378W - 363L
2,058 MMR
Solo
Nu Wa
Nu Wa
Diamond V
DaddysVan
Nu Wa
Diamond V
Level 155
God Stats
2W - 2L
1,511 SR
Queue Stats
507W - 482L
2,105 MMR
Party 2
Serqet
Serqet
Platinum IV
QuakesSniper
Serqet
Platinum IV
Level 62
God Stats
1W - 1L
1,739 SR
Queue Stats
24W - 10L
2,096 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,604 SR
1,852 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,504 SR
1,940 MMR
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Joel5911
Cthulhu
Diamond III
Level 198
God Stats
11W - 8L
1,705 SR
Queue Stats
133W - 113L
2,163 MMR
Party 3
Charon
Charon
Platinum I
NovaNeedsAName
Charon
Platinum I
Level 184
God Stats
5W - 4L
1,472 SR
Queue Stats
105W - 88L
1,932 MMR
Party 3
Bastet
Bastet
Diamond V
TheBugOnYou
Bastet
Diamond V
Level 153
God Stats
2W - 2L
1,391 SR
Queue Stats
227W - 204L
2,070 MMR
Party 4
Charybdis
Charybdis
Diamond V
chicken178
Charybdis
Diamond V
Level 125
God Stats
5W - 6L
1,451 SR
Queue Stats
64W - 51L
2,036 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 1 / 0
3,640
728
1,764
3,298
1,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sobek
 
Sobek
6
0 / 0 / 1
3,566
713
1,146
2,103
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Canycus
Rama
6
1 / 1 / 0
3,449
690
1,846
3,636
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
DaddysVan
Nu Wa
1
0 / 0 / 0
900
180
0
0
0
Serqet
1
0 / 0 / 0
900
180
0
0
0
Bans
MulanMorgan Le FayFreyaMedusaKumbhakarna

VS

Bans
Bake KujiraErlang ShenJanusAnhurSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 0 / 0
3,876
775
0
1,165
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
Joel5911
Cthulhu
7
1 / 1 / 0
3,765
753
829
3,493
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
1 / 0 / 0
3,717
743
1,699
3,616
1,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
6
0 / 0 / 0
3,311
662
407
2,777
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
chicken178
Charybdis
6
0 / 1 / 1
3,177
635
1,936
2,726
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
L
Sobek
 
Sobek
0
0
1
0.5
W
Ra
 
Ra
0
0
0
0
L
Rama
Canycus
Rama
1
1
0
1
L
Nu Wa
DaddysVan
Nu Wa
0
0
0
0
W
Cthulhu
Joel5911
Cthulhu
1
1
0
1
W
1
0
0
1
L
Serqet
0
0
0
0
W
Bastet
0
0
0
0
W
Charybdis
chicken178
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,756
Damage
4,871
9,037
Taken
13,777
3,359
Mitigated
4,219
4,244
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,764
533
0
1,027
3,298
1,213
0
675
2,469
0
14,389
L
Sobek
 
Sobek
1,146
160
0
1,555
2,103
1,272
0
391
1,712
7,126
0
W
Ra
 
Ra
0
0
272
613
1,165
366
0
0
1,165
24,922
1,988
L
Rama
Canycus
Rama
1,846
1,630
0
1,662
3,636
874
0
1,254
2,382
0
20,428
L
Nu Wa
DaddysVan
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Joel5911
Cthulhu
829
33
0
1,391
3,493
1,072
0
0
3,353
17,008
0
W
1,699
546
0
1,385
3,616
1,485
0
481
3,135
8,906
1,325
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
407
38
0
1,952
2,777
669
0
0
2,744
0
20,554
W
Charybdis
chicken178
Charybdis
1,936
1,030
0
963
2,726
627
0
665
2,061
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,455
Gold Earned
17,846
90
Minions Killed
203
0
Camps Cleared
0
305,509
Distance Traveled
519,721
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,640
728
38
8
0
111,772
0
L
Sobek
3,566
713
14
3
0
104,025
2
W
Ra
3,876
775
56
11
0
92,577
0
L
Rama
3,449
690
38
8
0
89,712
0
L
Nu Wa
900
180
0
0
0
0
0
W
Cthulhu
3,765
753
40
8
0
97,743
0
W
Charon
3,717
743
7
1
0
98,626
1
L
Serqet
900
180
0
0
0
0
0
W
Bastet
3,311
662
58
12
0
133,062
0
W
Charybdis
3,177
635
42
8
0
97,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role