Player Matchup

Xing Tian
Xing Tian
Basuraaa
Xing Tian
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 91L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
Fexsorr
Sun Wukong
Level 157
God Stats
4W - 2L
1,587 SR
Queue Stats
41W - 50L
1,490 Elo+
Party 2
Artemis
Artemis
KaynnZed
Artemis
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 119L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
LMS-mid12344
Ne Zha
Level 63
God Stats
12W - 12L
1,500 SR
Queue Stats
74W - 108L
1,411 Elo+
Party 1
Eset
Eset
uFireStorm
Eset
Level 158
God Stats
2W - 0L
1,527 SR
Queue Stats
119W - 116L
1,450 Elo+
Solo
Team Averages
Level 121
1,523 SR
1,448 Elo+

VS

Team Averages
Level 81
1,437 SR
1,404 Elo+
Sobek
Sobek
DaiTsukky
Sobek
Level 41
God Stats
16W - 14L
1,475 SR
Queue Stats
24W - 29L
1,351 Elo+
Party 3
Janus
Janus
Joakowlasitow
Janus
Level 124
God Stats
5W - 7L
1,339 SR
Queue Stats
368W - 366L
1,485 Elo+
Party 4
Bakasura
Bakasura
NicolasAguilera
Bakasura
Level 109
God Stats
9W - 13L
1,418 SR
Queue Stats
73W - 78L
1,467 Elo+
Party 4
Da Ji
Da Ji
Sapse-_-
Da Ji
Level 117
God Stats
1W - 3L
1,451 SR
Queue Stats
55W - 70L
1,373 Elo+
Party 3
Athena
Athena
TruppeLF
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Basuraaa
Xing Tian
12
4 / 1 / 7
7,603
585
9,745
13,762
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Fexsorr
Sun Wukong
13
2 / 1 / 2
7,802
600
8,695
12,636
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KaynnZed
Artemis
11
3 / 4 / 2
6,700
515
5,876
9,182
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
3 / 4 / 3
6,453
496
3,209
9,562
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 0
8,486
653
3,353
6,074
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaiTsukky
Sobek
9
1 / 2 / 2
6,111
470
4,024
9,714
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 3 / 0
8,045
619
8,347
6,126
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
13
1 / 2 / 0
6,769
521
6,256
13,050
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Sapse-_-
Da Ji
9
4 / 5 / 0
6,015
463
7,019
8,757
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
TruppeLF
Athena
12
0 / 2 / 4
6,149
473
2,336
10,629
5,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
11
12
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Basuraaa
Xing Tian
4
1
7
7.5
L
Sobek
DaiTsukky
Sobek
1
2
2
1
W
Sun Wukong
Fexsorr
Sun Wukong
2
1
2
3
L
5
3
0
1.67
W
Artemis
KaynnZed
Artemis
3
4
2
1
W
Ne Zha
3
4
3
1.13
L
Bakasura
1
2
0
0.5
L
Da Ji
Sapse-_-
Da Ji
4
5
0
0.8
L
Athena
TruppeLF
Athena
0
2
4
1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,878
Damage
27,982
51,216
Taken
48,276
21,406
Mitigated
28,046
10,486
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Basuraaa
Xing Tian
9,745
753
0
3,535
13,762
6,405
13
4,511
8,882
31,855
1,811
L
Sobek
DaiTsukky
Sobek
4,024
287
0
3,819
9,714
7,343
0
2,607
6,657
23,099
0
W
Sun Wukong
Fexsorr
Sun Wukong
8,695
1,363
0
3,674
12,636
7,747
392
2,227
9,383
0
58,779
L
8,347
553
0
1,000
6,126
1,825
0
3,766
2,306
63,044
620
W
Artemis
KaynnZed
Artemis
5,876
2,633
0
1,537
9,182
2,990
168
557
8,625
0
39,087
W
Ne Zha
3,209
683
0
986
9,562
3,040
0
2,465
6,861
0
35,135
L
Bakasura
6,256
3,958
0
7,096
13,050
10,787
0
2,106
10,779
0
31,189
L
Da Ji
Sapse-_-
Da Ji
7,019
1,338
0
932
8,757
2,953
0
1,736
6,735
0
21,316
L
Athena
TruppeLF
Athena
2,336
885
0
4,188
10,629
5,138
0
1,447
9,088
36,708
0
W
3,353
325
0
754
6,074
1,224
0
4,195
1,541
72,851
1,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
33,089
428
Minions Killed
348
0
Camps Cleared
0
1,259,184
Distance Traveled
1,307,648
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,603
585
60
5
0
290,347
4
L
Sobek
6,111
470
26
2
0
262,947
0
W
Sun Wukong
7,802
600
107
8
0
219,760
6
L
Janus
8,045
619
119
9
0
247,008
0
W
Artemis
6,700
515
57
4
0
193,894
0
W
Ne Zha
6,453
496
48
4
0
286,434
0
L
Bakasura
6,769
521
96
7
0
267,190
4
L
Da Ji
6,015
463
38
3
0
252,909
2
L
Athena
6,149
473
69
5
0
277,594
0
W
Eset
8,486
653
156
12
0
268,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role