Player Matchup

Agni
Agni
IM_DIFFUR3NT_
Agni
Level 127
God Stats
2W - 2L
1,489 SR
Queue Stats
57W - 65L
1,431 Elo+
Party 2
Ullr
Ullr
MrBardtender
Ullr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,165 Elo+
Solo
Lancelot
Lancelot
NastyNicoholic
Lancelot
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
NastyPrezident
Jormungandr
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 77L
1,542 Elo+
Party 2
Horus
Horus
SiIverpeep
Horus
Level 81
God Stats
8W - 3L
1,727 SR
Queue Stats
35W - 19L
1,566 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,443 Elo+

VS

Team Averages
Level 148
1,528 SR
1,454 Elo+
Ra
Ra
CYBER GAIA
Ra
Level 125
God Stats
4W - 0L
1,668 SR
Queue Stats
260W - 229L
1,520 Elo+
Solo
Hades
Hades
DragonDad219
Hades
Level 159
God Stats
16W - 9L
1,536 SR
Queue Stats
337W - 339L
1,445 Elo+
Party 1
Nemesis
Nemesis
Freyinusa
Nemesis
Level 92
God Stats
49W - 39L
1,495 SR
Queue Stats
83W - 74L
1,409 Elo+
Party 1
Terra
Terra
MermaidMama219
Terra
Level 219
God Stats
18W - 12L
1,457 SR
Queue Stats
949W - 956L
1,435 Elo+
Party 1
Rama
Rama
STUNTMAN xx 32
Rama
Level 144
God Stats
5W - 5L
1,483 SR
Queue Stats
301W - 303L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,920
538
4,608
4,719
1,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 2 / 0
4,154
378
2,189
5,195
1,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
9
0 / 3 / 1
5,004
455
4,017
7,541
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
NastyPrezident
Jormungandr
12
2 / 2 / 0
6,580
598
6,476
8,906
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
8
0 / 0 / 0
4,993
454
4,529
8,826
5,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
6,519
593
3,121
5,622
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 2 / 2
6,509
592
4,123
9,201
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
Freyinusa
Nemesis
11
4 / 1 / 3
6,175
561
4,014
8,637
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 1
5,759
524
2,299
10,250
4,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 0 / 1
5,671
516
6,928
6,413
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
1
2
2
1
W
Nemesis
Freyinusa
Nemesis
4
1
3
5.5
L
1
2
0
0.5
W
1
0
1
1.5
L
0
2
0
0
L
Lancelot
0
3
1
0.17
L
Jormungandr
NastyPrezident
Jormungandr
2
2
0
1
W
1
0
1
1.5
L
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
20,485
35,187
Taken
40,123
17,245
Mitigated
16,583
13,184
Healing
25,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,121
58
312
3,457
5,622
1,942
0
2,831
2,791
47,647
2,453
W
4,123
584
65
5,739
9,201
4,775
0
5,898
3,303
42,976
736
W
Nemesis
Freyinusa
Nemesis
4,014
1,071
0
4,435
8,637
2,943
0
1,819
6,818
0
33,576
L
4,608
280
0
1,639
4,719
1,474
0
1,272
3,447
35,200
2,420
W
2,299
295
2,975
5,644
10,250
4,854
0
248
10,002
17,871
0
L
2,189
1,344
0
986
5,195
1,653
0
1,478
3,717
0
14,337
L
Lancelot
4,017
395
0
1,163
7,541
2,829
0
1,378
6,163
0
32,570
L
Jormungandr
NastyPrezident
Jormungandr
6,476
2,510
0
3,907
8,906
5,315
0
4,159
4,666
46,939
70
W
6,928
4,632
0
2,912
6,413
2,069
12
0
6,413
0
51,092
L
Horus
4,529
2,023
651
4,838
8,826
5,974
0
934
7,892
0
22,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
30,633
269
Minions Killed
354
0
Camps Cleared
0
1,069,785
Distance Traveled
1,090,069
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,519
593
94
9
0
228,584
2
W
Hades
6,509
592
97
9
0
184,518
0
W
Nemesis
6,175
561
59
5
0
264,124
0
L
Agni
5,920
538
71
6
0
212,732
0
W
Terra
5,759
524
18
2
0
229,715
2
L
Ullr
4,154
378
20
2
0
191,749
0
L
Lancelot
5,004
455
54
5
0
262,885
2
L
Jormungandr
6,580
598
88
8
0
186,320
3
W
Rama
5,671
516
86
8
0
183,128
0
L
Horus
4,993
454
36
3
0
216,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role