Player Matchup

Kumbhakarna
Kumbhakarna
Ice Dragon4154
Kumbhakarna
Level 102
God Stats
0W - 2L
1,294 SR
Queue Stats
75W - 63L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
Ice JMV
Gilgamesh
Level 106
God Stats
2W - 1L
1,864 SR
Queue Stats
83W - 73L
1,467 Elo+
Party 1
Janus
Janus
Ice onehand
Janus
Level 87
God Stats
2W - 4L
1,517 SR
Queue Stats
39W - 37L
1,442 Elo+
Party 1
Team Averages
Level 98
1,558 SR
1,466 Elo+

VS

Team Averages
Level 98
1,578 SR
1,482 Elo+
Nike
Nike
SkieShauphen
Nike
Level 147
God Stats
2W - 4L
1,582 SR
Queue Stats
98W - 82L
1,540 Elo+
Solo
Cernunnos
Cernunnos
SugeNightKnight
Cernunnos
Level 69
God Stats
79W - 59L
1,567 SR
Queue Stats
130W - 114L
1,441 Elo+
Party 2
Cabrakan
Cabrakan
xxfastcalebxx_77
Cabrakan
Level 79
God Stats
91W - 73L
1,586 SR
Queue Stats
104W - 98L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ice Dragon4154
Kumbhakarna
16
2 / 4 / 6
10,703
714
12,558
24,061
18,655
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gilgamesh
Ice JMV
Gilgamesh
17
6 / 3 / 3
12,279
819
10,612
17,784
16,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 5 / 6
10,658
711
10,966
9,595
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
12,007
800
12,902
16,207
8,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cernunnos
SugeNightKnight
Cernunnos
17
4 / 3 / 6
12,199
813
12,208
13,911
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
5 / 2 / 5
12,180
812
16,025
16,781
11,803
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
12
12
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ice Dragon4154
Kumbhakarna
2
4
6
1.25
L
Gilgamesh
Ice JMV
Gilgamesh
6
3
3
2.5
L
1
5
6
0.8
W
3
4
7
1.63
W
Cernunnos
SugeNightKnight
Cernunnos
4
3
6
2.33
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
41,135
51,440
Taken
46,899
38,350
Mitigated
25,979
5,968
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ice Dragon4154
Kumbhakarna
12,558
553
0
2,837
24,061
18,655
189
8,809
14,932
35,299
0
L
Gilgamesh
Ice JMV
Gilgamesh
10,612
2,972
0
2,580
17,784
16,759
481
3,846
13,708
0
21,131
L
10,966
516
0
551
9,595
2,936
296
2,486
7,085
36,950
0
W
12,902
1,466
0
3,047
16,207
8,989
757
7,105
8,574
0
49,405
W
Cernunnos
SugeNightKnight
Cernunnos
12,208
4,639
0
2,979
13,911
5,187
2,036
7,977
5,434
0
49,776
W
16,025
1,262
0
2,168
16,781
11,803
654
7,589
8,616
45,791
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
36,386
112
Minions Killed
188
0
Camps Cleared
0
719,247
Distance Traveled
804,353
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,703
714
42
3
0
251,972
0
L
Gilgamesh
12,279
819
20
1
0
222,521
0
L
Janus
10,658
711
50
3
0
244,754
2
W
Nike
12,007
800
55
4
0
284,838
4
W
Cernunnos
12,199
813
70
5
0
243,812
0
W
Cabrakan
12,180
812
63
4
0
275,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role