Player Matchup

Scylla
Scylla
 
Scylla
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Andrei2276
Awilix
Level 119
God Stats
15W - 14L
1,619 SR
Queue Stats
70W - 54L
1,589 Elo+
Solo
Fenrir
Fenrir
I Chris I4718
Fenrir
Level 159
God Stats
6W - 8L
1,493 SR
Queue Stats
204W - 214L
1,448 Elo+
Solo
Maui
Maui
hussitaro
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,585 Elo+
Party 1
Anhur
Anhur
tipiou61
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,503 Elo+
Party 1
Team Averages
Level 99
1,522 SR
1,525 Elo+

VS

Team Averages
Level 127
1,403 SR
1,481 Elo+
Anubis
Anubis
BigRhys1507
Anubis
Level 124
God Stats
30W - 27L
1,495 SR
Queue Stats
767W - 750L
1,437 Elo+
Solo
Bacchus
Bacchus
KlutzyDragoon
Bacchus
Level 96
God Stats
2W - 1L
1,238 SR
Queue Stats
17W - 11L
1,552 Elo+
Party 2
Chiron
Chiron
Polo_MarkY_
Chiron
Level 144
God Stats
9W - 6L
1,568 SR
Queue Stats
215W - 208L
1,457 Elo+
Solo
Hun Batz
Hun Batz
levelmushroom
Hun Batz
Level 124
God Stats
7W - 4L
1,581 SR
Queue Stats
45W - 44L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
macauleyTD
Sun Wukong
Level 145
God Stats
1W - 5L
1,132 SR
Queue Stats
101W - 94L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 2 / 4
8,490
708
3,833
5,832
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Andrei2276
Awilix
12
6 / 6 / 3
7,881
657
5,598
10,091
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 7 / 2
6,713
559
3,566
10,360
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Maui
11
0 / 1 / 0
6,114
510
3,297
7,414
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
tipiou61
Anhur
11
0 / 3 / 0
5,615
468
1,892
9,352
3,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 3 / 0
4,866
406
1,304
3,465
1,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
12
1 / 1 / 4
6,731
561
5,484
8,708
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
1 / 0 / 3
6,401
533
5,987
4,995
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
levelmushroom
Hun Batz
13
7 / 4 / 3
7,873
656
5,975
8,432
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
macauleyTD
Sun Wukong
14
10 / 2 / 4
8,648
721
11,538
11,097
8,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
19
19
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
4
3
L
Awilix
Andrei2276
Awilix
6
6
3
1.25
W
Anubis
0
3
0
0
L
0
7
2
0.14
W
Bacchus
1
1
4
3
W
Chiron
1
0
3
2.5
L
Maui
0
1
0
0
W
Hun Batz
levelmushroom
Hun Batz
7
4
3
2.13
W
Sun Wukong
macauleyTD
Sun Wukong
10
2
4
6
L
Anhur
tipiou61
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
30,288
43,049
Taken
36,697
20,855
Mitigated
19,951
5,570
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,833
924
0
766
5,832
1,524
620
634
5,198
56,470
114
L
Awilix
Andrei2276
Awilix
5,598
2,438
0
400
10,091
3,913
0
756
9,335
0
41,587
W
Anubis
1,304
0
0
1,012
3,465
1,130
0
1,009
2,344
18,545
0
L
3,566
600
0
1,867
10,360
4,706
0
0
10,360
0
37,154
W
Bacchus
5,484
623
0
3,454
8,708
6,248
0
2,587
6,121
18,917
0
W
Chiron
5,987
1,734
464
1,678
4,995
1,573
20
608
4,387
0
63,578
L
Maui
3,297
904
0
838
7,414
6,863
0
2,182
5,232
16,432
2,789
W
Hun Batz
levelmushroom
Hun Batz
5,975
1,999
0
599
8,432
2,980
0
1,916
6,336
0
40,000
W
Sun Wukong
macauleyTD
Sun Wukong
11,538
3,651
0
2,469
11,097
8,020
0
391
10,668
0
55,717
L
Anhur
tipiou61
Anhur
1,892
648
0
1,699
9,352
3,849
0
3,216
6,136
0
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
34,519
358
Minions Killed
322
0
Camps Cleared
0
1,233,087
Distance Traveled
1,181,263
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,490
708
121
10
0
255,706
1
L
Awilix
7,881
657
65
5
0
281,309
0
W
Anubis
4,866
406
28
2
0
115,307
0
L
Fenrir
6,713
559
74
6
0
221,618
1
W
Bacchus
6,731
561
32
3
0
275,572
1
W
Chiron
6,401
533
98
8
0
245,384
1
L
Maui
6,114
510
31
3
0
245,609
0
W
Hun Batz
7,873
656
67
6
0
303,201
1
W
Sun Wukong
8,648
721
97
8
0
241,799
2
L
Anhur
5,615
468
67
6
0
228,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role