Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreaseMonkey213
Ah Muzen Cab
Level 157
God Stats
5W - 3L
1,682 SR
Queue Stats
347W - 368L
1,558 Elo+
Solo
Geb
Geb
RavenDeathKnight
Geb
Level 119
God Stats
0W - 1L
1,799 SR
Queue Stats
17W - 12L
1,554 Elo+
Party 1
Freya
Freya
RealOGMolly
Freya
Level 123
God Stats
3W - 7L
1,089 SR
Queue Stats
432W - 440L
1,488 Elo+
Solo
Anubis
Anubis
Samyo07
Anubis
Level 109
God Stats
3W - 3L
1,436 SR
Queue Stats
196W - 196L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tharukk
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,435 SR
Queue Stats
76W - 71L
1,452 Elo+
Party 1
Team Averages
Level 126
1,488 SR
1,519 Elo+

VS

Team Averages
Level 131
1,669 SR
1,515 Elo+
Medusa
Medusa
CaliceDaMorte04
Medusa
Level 158
God Stats
14W - 10L
1,587 SR
Queue Stats
841W - 839L
1,502 Elo+
Solo
Atlas
Atlas
Endwar4263
Atlas
Level 151
God Stats
14W - 5L
1,627 SR
Queue Stats
661W - 736L
1,580 Elo+
Solo
Janus
Janus
QuantumSuicideX
Janus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,529 Elo+
Solo
Hun Batz
Hun Batz
TatsuyaSenkou
Hun Batz
Level 148
God Stats
8W - 3L
1,822 SR
Queue Stats
570W - 533L
1,492 Elo+
Solo
Izanami
Izanami
YnR_Legendzz
Izanami
Level 121
God Stats
3W - 0L
1,810 SR
Queue Stats
162W - 157L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreaseMonkey213
Ah Muzen Cab
10
0 / 3 / 2
5,467
1,093
5,720
5,728
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,302
1,060
1,092
6,063
3,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 2
5,627
1,125
4,957
5,683
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Samyo07
Anubis
11
4 / 4 / 0
6,594
1,319
5,160
5,633
2,635
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Tharukk
Morgan Le Fay
11
0 / 3 / 3
5,741
1,148
3,933
5,344
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 6
6,637
1,327
5,766
3,791
1,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
10
0 / 1 / 11
6,173
1,235
4,144
5,698
4,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 8
6,163
1,233
5,235
2,514
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TatsuyaSenkou
Hun Batz
11
5 / 3 / 9
6,711
1,342
5,667
9,634
5,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
YnR_Legendzz
Izanami
11
4 / 1 / 6
6,492
1,298
5,730
4,697
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
17
17
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Atlas
0
1
11
5.5
L
Ah Muzen Cab
GreaseMonkey213
Ah Muzen Cab
0
3
2
0.33
W
1
1
8
5
L
0
3
2
0.33
L
2
4
2
0.75
L
Anubis
Samyo07
Anubis
4
4
0
1
W
Hun Batz
TatsuyaSenkou
Hun Batz
5
3
9
3.17
L
Morgan Le Fay
Tharukk
Morgan Le Fay
0
3
3
0.5
W
Izanami
YnR_Legendzz
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,862
Damage
26,542
28,451
Taken
26,334
11,587
Mitigated
13,574
6,231
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,766
1,341
639
549
3,791
1,317
853
2,239
1,552
0
12,239
W
Atlas
4,144
1,478
613
2,151
5,698
4,309
0
2,650
3,048
6,964
404
L
Ah Muzen Cab
GreaseMonkey213
Ah Muzen Cab
5,720
1,620
74
571
5,728
1,809
0
1,926
3,716
0
13,569
W
5,235
139
707
27
2,514
886
0
1,525
989
9,170
0
L
1,092
88
654
672
6,063
3,209
0
1,673
4,226
2,545
0
L
4,957
1,713
0
845
5,683
1,861
0
1,144
4,527
7,788
0
L
Anubis
Samyo07
Anubis
5,160
291
132
1,429
5,633
2,635
0
1,867
3,604
9,616
0
W
Hun Batz
TatsuyaSenkou
Hun Batz
5,667
892
396
2,919
9,634
5,325
0
5,696
3,938
0
8,843
L
Morgan Le Fay
Tharukk
Morgan Le Fay
3,933
151
128
1,726
5,344
2,073
0
2,035
3,141
10,801
0
W
Izanami
YnR_Legendzz
Izanami
5,730
2,160
477
1,662
4,697
1,737
128
3,032
1,665
0
15,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
32,176
54
Minions Killed
73
0
Camps Cleared
0
493,667
Distance Traveled
574,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,637
1,327
10
2
0
135,001
0
W
Atlas
6,173
1,235
5
1
0
117,543
0
L
Ah Muzen Cab
5,467
1,093
19
4
0
96,736
0
W
Janus
6,163
1,233
15
3
0
114,518
0
L
Geb
5,302
1,060
1
0
0
102,751
0
L
Freya
5,627
1,125
7
1
0
100,206
0
L
Anubis
6,594
1,319
8
2
0
89,327
0
W
Hun Batz
6,711
1,342
11
2
0
103,732
0
L
Morgan Le Fay
5,741
1,148
19
4
0
104,647
0
W
Izanami
6,492
1,298
32
6
0
103,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role