Player Matchup

Merlin
Merlin
J_Rare_
Merlin
Level 91
God Stats
2W - 3L
1,501 SR
Queue Stats
207W - 205L
1,500 Elo+
Solo
Thoth
Thoth
Peisastros
Thoth
Level 158
God Stats
0W - 2L
1,252 SR
Queue Stats
89W - 93L
1,456 Elo+
Party 1
Zeus
Zeus
SiggyMcSmitin
Zeus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 1
Olorun
Olorun
XxBLOODYLIFExX
Olorun
Level 156
God Stats
1W - 4L
1,325 SR
Queue Stats
354W - 367L
1,434 Elo+
Party 2
Apollo
Apollo
xHxELLzGuArDiAn
Apollo
Level 68
God Stats
6W - 7L
1,472 SR
Queue Stats
412W - 419L
1,407 Elo+
Party 2
Team Averages
Level 126
1,410 SR
1,451 Elo+

VS

Team Averages
Level 130
1,669 SR
1,591 Elo+
Hercules
Hercules
EpicKO
Hercules
Level 129
God Stats
6W - 3L
1,678 SR
Queue Stats
230W - 44L
1,758 Elo+
Party 3
Hun Batz
Hun Batz
KittyCartel
Hun Batz
Level 127
God Stats
6W - 4L
1,583 SR
Queue Stats
257W - 244L
1,471 Elo+
Party 4
Vulcan
Vulcan
LUKEASAURUS
Vulcan
Level 104
God Stats
23W - 13L
1,653 SR
Queue Stats
889W - 718L
1,546 Elo+
Party 3
Olorun
Olorun
TheSenateIam
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 252L
1,473 Elo+
Party 4
Susano
Susano
UnknownMythos
Susano
Level 145
God Stats
11W - 2L
1,931 SR
Queue Stats
440W - 192L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J_Rare_
Merlin
16
5 / 4 / 6
9,398
854
8,442
8,961
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thoth
15
4 / 5 / 2
9,768
888
7,125
7,826
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 7 / 3
8,575
780
12,912
10,712
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 6
7,900
718
5,249
11,560
3,877
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 10 / 4
7,294
663
3,418
11,195
3,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EpicKO
Hercules
17
11 / 4 / 15
10,673
970
13,006
21,600
15,914
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hun Batz
KittyCartel
Hun Batz
14
1 / 2 / 8
8,737
794
3,152
10,340
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
16
5 / 3 / 12
10,062
915
15,721
6,670
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
16
2 / 2 / 14
9,204
837
3,978
8,507
3,677
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
14 / 3 / 10
10,963
997
12,271
10,083
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
13
Kills
33
33
Deaths
14
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
EpicKO
Hercules
11
4
15
4.63
L
Merlin
J_Rare_
Merlin
5
4
6
2
W
Hun Batz
KittyCartel
Hun Batz
1
2
8
2.5
W
Vulcan
5
3
12
3.67
L
Thoth
4
5
2
1
L
3
7
3
0.64
W
Olorun
2
2
14
4.5
W
14
3
10
6.33
L
1
7
6
0.57
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
48,128
50,254
Taken
57,200
16,007
Mitigated
31,023
9,105
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EpicKO
Hercules
13,006
2,434
437
7,392
21,600
15,914
0
8,169
13,431
0
17,198
L
Merlin
J_Rare_
Merlin
8,442
161
1,179
1,953
8,961
3,127
0
3,306
5,655
28,159
0
W
Hun Batz
KittyCartel
Hun Batz
3,152
71
505
1,133
10,340
4,440
515
6,019
4,321
0
16,243
W
Vulcan
15,721
0
675
550
6,670
2,517
1,839
4,926
1,744
34,723
881
L
Thoth
7,125
145
0
0
7,826
2,249
0
2,869
4,957
17,520
550
L
12,912
449
554
598
10,712
3,511
0
4,196
6,516
24,786
0
W
Olorun
3,978
190
6,102
4,449
8,507
3,677
3,725
7,150
1,357
11,965
381
W
12,271
1,028
1,443
976
10,083
4,475
336
6,531
3,552
0
20,878
L
5,249
2,019
2,012
2,318
11,560
3,877
185
5,221
6,339
9,825
524
L
3,418
1,572
133
358
11,195
3,243
0
3,631
7,564
0
6,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
49,639
111
Minions Killed
105
0
Camps Cleared
0
917,570
Distance Traveled
1,106,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,673
970
7
1
0
209,100
0
L
Merlin
9,398
854
43
4
0
189,059
0
W
Hun Batz
8,737
794
21
2
0
219,367
0
W
Vulcan
10,062
915
40
4
0
225,744
0
L
Thoth
9,768
888
29
3
0
166,072
0
L
Zeus
8,575
780
21
2
0
182,574
0
W
Olorun
9,204
837
21
2
0
223,367
0
W
Susano
10,963
997
16
1
0
228,550
0
L
Olorun
7,900
718
10
1
0
173,381
0
L
Apollo
7,294
663
8
1
0
206,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role