Player Matchup

Kali
Kali
Alantes
Kali
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,654 Elo+
Solo
Kukulkan
Kukulkan
JeanCarlosG
Kukulkan
Level 101
God Stats
3W - 3L
1,828 SR
Queue Stats
85W - 92L
1,464 Elo+
Solo
Charon
Charon
M0T0WN
Charon
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,480 Elo+
Solo
Hachiman
Hachiman
Oldman_Leo74
Hachiman
Level 159
God Stats
3W - 5L
1,471 SR
Queue Stats
483W - 585L
1,456 Elo+
Solo
Scylla
Scylla
kpower47
Scylla
Level 140
God Stats
4W - 4L
1,561 SR
Queue Stats
194W - 176L
1,503 Elo+
Solo
Team Averages
Level 142
1,572 SR
1,512 Elo+

VS

Team Averages
Level 160
1,939 SR
1,778 Elo+
Loki
Loki
Acareless
Loki
Level 156
God Stats
26W - 3L
1,966 SR
Queue Stats
2,679W - 265L
1,874 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoulFerry
Ah Muzen Cab
Level 189
God Stats
7W - 1L
2,040 SR
Queue Stats
586W - 248L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
m繁星一点点m
Zhong Kui
Level 158
God Stats
9W - 5L
1,785 SR
Queue Stats
795W - 210L
1,681 Elo+
Party 1
Cthulhu
Cthulhu
人影烛火跃婆娑
Cthulhu
Level 157
God Stats
53W - 1L
1,960 SR
Queue Stats
1,308W - 113L
1,926 Elo+
Party 1
Sobek
Sobek
听风执酒
Sobek
Level 141
God Stats
13W - 2L
1,946 SR
Queue Stats
938W - 161L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Alantes
Kali
15
5 / 4 / 6
9,262
842
8,508
11,464
3,835
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
JeanCarlosG
Kukulkan
16
3 / 4 / 7
8,707
792
7,687
6,479
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
M0T0WN
Charon
16
1 / 4 / 7
8,508
773
5,408
8,233
2,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Oldman_Leo74
Hachiman
12
1 / 3 / 6
7,778
707
3,030
6,076
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
kpower47
Scylla
13
2 / 4 / 3
7,986
726
7,454
7,424
1,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 2 / 13
9,466
861
7,466
7,252
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
SoulFerry
Ah Muzen Cab
17
9 / 3 / 9
10,253
932
16,565
10,081
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 5
8,791
799
3,851
4,429
3,947
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
3 / 2 / 13
9,389
854
7,028
12,512
10,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 4 / 5
8,249
750
2,334
12,885
10,555
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
12
Kills
19
19
Deaths
13
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
13
5.25
L
Kali
Alantes
Kali
5
4
6
2
L
Kukulkan
JeanCarlosG
Kukulkan
3
4
7
1.63
L
Charon
M0T0WN
Charon
1
4
7
1.13
L
Hachiman
Oldman_Leo74
Hachiman
1
3
6
1.33
W
Ah Muzen Cab
SoulFerry
Ah Muzen Cab
9
3
9
4.5
L
Scylla
kpower47
Scylla
2
4
3
0.88
W
2
2
5
2.25
W
3
2
13
4.75
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
37,244
39,676
Taken
47,159
14,347
Mitigated
31,714
9,801
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,466
578
105
1,497
7,252
3,365
674
3,380
3,832
0
16,785
L
Kali
Alantes
Kali
8,508
2,519
640
4,508
11,464
3,835
0
3,591
7,515
0
15,058
L
Kukulkan
JeanCarlosG
Kukulkan
7,687
28
1,585
800
6,479
4,321
0
2,605
3,758
25,033
0
L
Charon
M0T0WN
Charon
5,408
295
287
161
8,233
2,976
0
3,191
4,959
15,620
0
L
Hachiman
Oldman_Leo74
Hachiman
3,030
1,338
532
476
6,076
1,403
0
1,354
4,277
0
10,243
W
Ah Muzen Cab
SoulFerry
Ah Muzen Cab
16,565
4,425
304
1,952
10,081
3,527
1,436
3,577
6,383
0
40,227
L
Scylla
kpower47
Scylla
7,454
92
632
180
7,424
1,812
0
2,103
5,122
15,013
0
W
3,851
984
296
900
4,429
3,947
1,229
1,621
2,718
15,205
1,169
W
7,028
40
61
2,502
12,512
10,320
234
5,143
7,111
13,245
749
W
2,334
0
935
4,421
12,885
10,555
205
6,067
6,566
6,251
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,241
Gold Earned
46,148
130
Minions Killed
138
0
Camps Cleared
0
948,633
Distance Traveled
1,093,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,466
861
15
1
0
219,106
0
L
Kali
9,262
842
20
2
0
199,625
0
L
Kukulkan
8,707
792
42
4
0
220,110
0
L
Charon
8,508
773
24
2
0
171,691
0
L
Hachiman
7,778
707
20
2
0
174,969
0
W
Ah Muzen Cab
10,253
932
48
4
0
196,304
0
L
Scylla
7,986
726
24
2
0
182,238
0
W
Zhong Kui
8,791
799
33
3
0
202,839
0
W
Cthulhu
9,389
854
34
3
0
237,703
0
W
Sobek
8,249
750
8
1
0
237,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role