Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fwdb13
Charybdis
Level 37
God Stats
8W - 9L
1,377 SR
Queue Stats
130W - 120L
1,466 Elo+
Solo
Mercury
Mercury
K I L L O Y 09
Mercury
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,153 Elo+
Solo
Fafnir
Fafnir
LaZiiCoNNeXx
Fafnir
Level 80
God Stats
4W - 4L
1,584 SR
Queue Stats
72W - 91L
1,412 Elo+
Solo
Hera
Hera
MNSabre57
Hera
Level 152
God Stats
1W - 2L
1,398 SR
Queue Stats
65W - 54L
1,366 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,380 Elo+

VS

Team Averages
Level 47
1,588 SR
1,444 Elo+
Hachiman
Hachiman
Charliechunk32
Hachiman
Level 26
God Stats
18W - 16L
1,560 SR
Queue Stats
129W - 140L
1,421 Elo+
Party 1
Poseidon
Poseidon
HadesDark1712
Poseidon
Level 83
God Stats
18W - 23L
1,479 SR
Queue Stats
214W - 215L
1,388 Elo+
Solo
Mulan
Mulan
Rustage12
Mulan
Level 43
God Stats
23W - 13L
1,663 SR
Queue Stats
164W - 168L
1,460 Elo+
Party 1
Persephone
Persephone
levis8
Persephone
Level 47
God Stats
1W - 2L
1,749 SR
Queue Stats
5W - 4L
1,573 Elo+
Solo
Loki
Loki
wes877ley
Loki
Level 36
God Stats
10W - 14L
1,486 SR
Queue Stats
18W - 31L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 5 / 2
5,798
527
5,892
8,731
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Fwdb13
Charybdis
11
8 / 2 / 0
6,656
605
8,614
7,971
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 2
6,139
558
2,332
5,607
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
11
1 / 1 / 9
6,907
628
2,594
8,077
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
4 / 3 / 1
6,712
610
2,349
3,711
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 5 / 4
5,029
457
2,804
8,553
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
HadesDark1712
Poseidon
9
2 / 7 / 1
5,233
476
6,725
7,604
1,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Rustage12
Mulan
13
5 / 0 / 2
7,573
688
7,577
10,280
6,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
levis8
Persephone
11
2 / 1 / 1
6,597
600
1,561
2,867
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
2 / 2 / 0
5,460
496
1,165
5,717
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
11
12
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
5
2
0.4
L
Hachiman
0
5
4
0.4
W
Charybdis
Fwdb13
Charybdis
8
2
0
4
L
Poseidon
HadesDark1712
Poseidon
2
7
1
0.36
W
0
1
2
1
W
Fafnir
1
1
9
5.5
W
Hera
4
3
1
1.5
L
Mulan
Rustage12
Mulan
5
0
2
6
L
Persephone
levis8
Persephone
2
1
1
2.5
L
Loki
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
19,832
34,097
Taken
35,021
17,917
Mitigated
13,177
9,673
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,892
1,111
201
2,391
8,731
4,290
442
1,390
7,341
0
28,983
L
Hachiman
2,804
1,358
0
2,474
8,553
2,217
0
1,205
7,348
0
18,183
W
Charybdis
Fwdb13
Charybdis
8,614
4,387
0
4,200
7,971
2,485
507
1,600
6,371
0
43,143
L
Poseidon
HadesDark1712
Poseidon
6,725
1,324
0
987
7,604
1,833
0
1,847
5,757
35,138
0
W
2,332
1,254
0
440
5,607
1,898
0
810
4,797
0
43,625
W
Fafnir
2,594
1,071
0
2,441
8,077
8,306
0
2,877
5,200
17,000
0
W
Hera
2,349
533
0
0
3,711
938
0
1,435
2,276
42,642
0
L
Mulan
Rustage12
Mulan
7,577
894
0
3,284
10,280
6,773
0
589
9,691
0
46,020
L
Persephone
levis8
Persephone
1,561
53
0
568
2,867
779
363
721
2,140
34,159
781
L
Loki
1,165
53
0
2,520
5,717
1,575
0
575
5,142
0
26,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
29,892
315
Minions Killed
284
0
Camps Cleared
0
1,115,666
Distance Traveled
1,017,392
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,798
527
55
5
0
207,399
0
L
Hachiman
5,029
457
26
2
0
188,246
0
W
Charybdis
6,656
605
81
7
0
210,892
0
L
Poseidon
5,233
476
55
5
0
189,210
0
W
Mercury
6,139
558
74
7
0
256,680
0
W
Fafnir
6,907
628
20
2
0
217,890
1
W
Hera
6,712
610
85
8
0
222,805
0
L
Mulan
7,573
688
82
7
0
199,018
0
L
Persephone
6,597
600
70
6
0
210,881
0
L
Loki
5,460
496
51
5
0
230,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role