Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
P5YCH0N4UT83
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 278L
1,508 Elo+
Solo
Apollo
Apollo
Sirpalius
Apollo
Level 119
God Stats
5W - 10L
1,530 SR
Queue Stats
593W - 600L
1,563 Elo+
Solo
Anubis
Anubis
lceBox3
Anubis
Level 171
God Stats
9W - 12L
1,449 SR
Queue Stats
893W - 898L
1,504 Elo+
Solo
Tiamat
Tiamat
rippenx
Tiamat
Level 87
God Stats
0W - 2L
1,195 SR
Queue Stats
142W - 178L
1,439 Elo+
Solo
Team Averages
Level 128
1,435 SR
1,503 Elo+

VS

Team Averages
Level 102
1,652 SR
1,573 Elo+
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AtheistGod04
Nu Wa
Level 102
God Stats
5W - 1L
1,769 SR
Queue Stats
138W - 44L
1,708 Elo+
Party 1
Sylvanus
Sylvanus
Athendorus
Sylvanus
Level 126
God Stats
6W - 1L
1,824 SR
Queue Stats
211W - 198L
1,485 Elo+
Solo
Zeus
Zeus
MSDPR
Zeus
Level 132
God Stats
4W - 1L
1,667 SR
Queue Stats
138W - 46L
1,707 Elo+
Party 1
Tiamat
Tiamat
Maefaer
Tiamat
Level 26
God Stats
6W - 0L
1,500 SR
Queue Stats
173W - 194L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 2 / 0
7,766
706
2,587
5,072
2,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

18
1 / 3 / 6
8,386
762
7,934
18,118
24,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Sirpalius
Apollo
16
3 / 4 / 4
8,385
762
14,426
14,021
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
lceBox3
Anubis
18
6 / 7 / 3
9,365
851
19,373
14,522
8,902
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
rippenx
Tiamat
5
0 / 0 / 0
5,960
542
0
1,345
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 12
8,577
780
7,521
15,913
14,002
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 10
10,167
924
12,705
12,186
4,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Athendorus
Sylvanus
16
3 / 2 / 8
9,478
862
5,053
15,638
11,229
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
MSDPR
Zeus
17
6 / 2 / 7
10,344
940
15,525
8,725
3,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Maefaer
Tiamat
16
3 / 4 / 8
9,341
849
6,945
12,155
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
16
16
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
0
1
W
Ganesha
 
Ganesha
0
2
12
3
W
4
2
10
4.5
W
Sylvanus
Athendorus
Sylvanus
3
2
8
3.5
W
Zeus
MSDPR
Zeus
6
2
7
4.75
W
Tiamat
Maefaer
Tiamat
3
4
8
1.75
L
1
3
6
1.33
L
Apollo
Sirpalius
Apollo
3
4
4
1.25
L
Anubis
lceBox3
Anubis
6
7
3
1.07
L
Tiamat
rippenx
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,320
Damage
47,749
53,078
Taken
64,617
43,150
Mitigated
39,136
23,045
Healing
30,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,587
307
0
1,332
5,072
2,034
0
4,679
393
0
4,674
W
Ganesha
 
Ganesha
7,521
569
1,956
1,370
15,913
14,002
854
5,016
10,681
12,595
1,470
W
12,705
2,493
1,153
1,529
12,186
4,510
2,390
5,911
6,133
30,815
915
W
Sylvanus
Athendorus
Sylvanus
5,053
1,404
11,043
8,280
15,638
11,229
1,739
5,282
10,188
12,749
421
W
Zeus
MSDPR
Zeus
15,525
2,573
1,134
931
8,725
3,272
1,812
4,061
4,618
41,980
723
W
Tiamat
Maefaer
Tiamat
6,945
594
1,993
1,480
12,155
6,123
725
6,337
5,690
15,100
0
L
7,934
501
5,311
8,988
18,118
24,937
0
14,266
3,852
20,115
0
L
Apollo
Sirpalius
Apollo
14,426
5,249
0
3,903
14,021
7,021
0
12,393
1,628
0
29,688
L
Anubis
lceBox3
Anubis
19,373
413
435
3,076
14,522
8,902
0
13,425
1,097
41,025
0
L
Tiamat
rippenx
Tiamat
0
0
0
0
1,345
256
0
1,345
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
47,907
104
Minions Killed
132
0
Camps Cleared
0
607,401
Distance Traveled
998,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,766
706
1
0
0
65,051
0
W
Ganesha
8,577
780
1
0
0
201,485
0
W
Nu Wa
10,167
924
26
2
0
203,756
0
W
Sylvanus
9,478
862
21
2
0
177,433
0
W
Zeus
10,344
940
69
6
0
190,569
0
W
Tiamat
9,341
849
15
1
0
225,321
0
L
Terra
8,386
762
17
2
0
210,997
0
L
Apollo
8,385
762
39
4
0
151,125
0
L
Anubis
9,365
851
47
4
0
153,863
0
L
Tiamat
5,960
542
0
0
0
26,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role