Player Matchup

Ymir
Ymir
KnightHawk4274
Ymir
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nemonaterr
Thanatos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,806 Elo+
Party 1
Osiris
Osiris
TheDookieDodger
Osiris
Level 170
God Stats
5W - 0L
1,810 SR
Queue Stats
295W - 288L
1,494 Elo+
Solo
Danzaburou
Danzaburou
iDaBraddah
Danzaburou
Level 69
God Stats
33W - 28L
1,532 SR
Queue Stats
235W - 213L
1,490 Elo+
Solo
Vulcan
Vulcan
suks2suk
Vulcan
Level 144
God Stats
5W - 1L
1,802 SR
Queue Stats
441W - 384L
1,629 Elo+
Solo
Team Averages
Level 106
1,629 SR
1,584 Elo+

VS

Team Averages
Level 123
1,490 SR
1,479 Elo+
Janus
Janus
ChefboiiRlee
Janus
Level 128
God Stats
3W - 3L
1,433 SR
Queue Stats
108W - 101L
1,531 Elo+
Solo
Mulan
Mulan
ComfortsYou
Mulan
Level 103
God Stats
113W - 123L
1,494 SR
Queue Stats
274W - 267L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
FozzyyJericho
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,388 Elo+
Solo
Bellona
Bellona
buyjuice
Bellona
Level 108
God Stats
8W - 5L
1,514 SR
Queue Stats
162W - 164L
1,527 Elo+
Solo
Ares
Ares
kennethg36
Ares
Level 154
God Stats
5W - 3L
1,506 SR
Queue Stats
186W - 189L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,013
547
2,389
7,605
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Nemonaterr
Thanatos
11
6 / 2 / 4
6,733
612
6,698
8,785
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 2
7,272
661
3,216
6,234
4,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
iDaBraddah
Danzaburou
10
1 / 2 / 2
5,983
544
5,705
6,399
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
suks2suk
Vulcan
13
6 / 1 / 4
7,993
727
7,305
4,288
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,094
554
3,466
5,698
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 4 / 1
5,659
514
4,098
7,823
3,581
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
FozzyyJericho
Ao Kuang
8
1 / 3 / 1
5,216
474
2,549
8,734
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
buyjuice
Bellona
10
3 / 2 / 2
5,735
521
5,267
8,505
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 5
5,507
501
3,952
9,591
6,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
9
9
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
4
4
1
1.13
L
Ao Kuang
FozzyyJericho
Ao Kuang
1
3
1
0.5
W
1
3
2
0.67
W
Thanatos
Nemonaterr
Thanatos
6
2
4
4
W
2
1
2
3
L
Bellona
buyjuice
Bellona
3
2
2
2
W
Danzaburou
iDaBraddah
Danzaburou
1
2
2
1
L
0
2
5
1.25
W
Vulcan
suks2suk
Vulcan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
19,332
33,311
Taken
40,351
14,258
Mitigated
21,228
10,655
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,466
190
0
150
5,698
1,481
0
2,189
3,264
43,743
0
L
4,098
598
0
2,630
7,823
3,581
0
610
7,207
0
24,382
L
Ao Kuang
FozzyyJericho
Ao Kuang
2,549
266
0
4,402
8,734
1,863
0
2,328
6,282
20,965
0
W
2,389
649
0
1,852
7,605
3,773
320
1,780
5,540
15,287
0
W
Thanatos
Nemonaterr
Thanatos
6,698
2,070
0
4,348
8,785
2,960
0
3,001
5,551
0
34,900
W
3,216
1,169
0
1,495
6,234
4,382
383
872
5,164
0
45,022
L
Bellona
buyjuice
Bellona
5,267
1,951
0
1,932
8,505
8,014
12
1,827
6,678
0
35,216
W
Danzaburou
iDaBraddah
Danzaburou
5,705
2,698
0
2,170
6,399
1,886
464
860
5,294
0
37,611
L
3,952
363
0
2,128
9,591
6,289
0
2,266
7,256
17,201
0
W
Vulcan
suks2suk
Vulcan
7,305
382
0
790
4,288
1,257
0
3,179
922
59,009
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
28,211
338
Minions Killed
267
0
Camps Cleared
0
1,137,073
Distance Traveled
1,125,850
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,094
554
98
9
0
227,011
2
L
Mulan
5,659
514
42
4
0
206,603
4
L
Ao Kuang
5,216
474
47
4
0
236,925
2
W
Ymir
6,013
547
23
2
0
214,250
0
W
Thanatos
6,733
612
60
5
0
247,921
0
W
Osiris
7,272
661
84
8
0
209,727
0
L
Bellona
5,735
521
64
6
0
228,139
0
W
Danzaburou
5,983
544
56
5
0
204,217
1
L
Ares
5,507
501
16
1
0
227,172
0
W
Vulcan
7,993
727
115
10
0
260,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role