Player Matchup

Ymir
Ymir
Alief_nique
Ymir
Level 88
God Stats
6W - 10L
1,357 SR
Queue Stats
179W - 183L
1,453 Elo+
Solo
Hera
Hera
Bribben
Hera
Level 114
God Stats
17W - 11L
1,572 SR
Queue Stats
94W - 81L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Mmanhunter
Kukulkan
Level 24
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
bmoc49
Cernunnos
Level 170
God Stats
8W - 5L
1,500 SR
Queue Stats
180W - 173L
1,438 Elo+
Solo
Cupid
Cupid
gotsaintsa1st
Cupid
Level 108
God Stats
0W - 1L
1,498 SR
Queue Stats
14W - 19L
1,348 Elo+
Party 2
Team Averages
Level 101
1,462 SR
1,456 Elo+

VS

Team Averages
Level 83
1,427 SR
1,385 Elo+
Cthulhu
Cthulhu
Beans6305
Cthulhu
Level 40
God Stats
15W - 11L
1,477 SR
Queue Stats
49W - 52L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
Goofy Goober901
Amaterasu
Level 73
God Stats
3W - 2L
1,475 SR
Queue Stats
23W - 28L
1,345 Elo+
Party 1
Nut
Nut
PanishMans
Nut
Level 124
God Stats
1W - 2L
1,224 SR
Queue Stats
148W - 159L
1,459 Elo+
Solo
Thanatos
Thanatos
daytimepanther
Thanatos
Level 87
God Stats
14W - 8L
1,598 SR
Queue Stats
86W - 63L
1,477 Elo+
Party 1
Janus
Janus
xKILOx FUZE
Janus
Level 92
God Stats
7W - 7L
1,362 SR
Queue Stats
43W - 50L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,471
694
685
2,640
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Bribben
Hera
7
2 / 0 / 0
4,073
815
1,284
1,894
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Mmanhunter
Kukulkan
1
0 / 0 / 0
996
199
0
0
0
Cernunnos
bmoc49
Cernunnos
6
0 / 0 / 0
3,258
652
2,631
2,736
661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 3 / 1
3,220
644
721
3,238
669
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beans6305
Cthulhu
6
0 / 0 / 1
3,688
738
1,201
2,677
1,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Goofy Goober901
Amaterasu
6
0 / 0 / 0
3,749
750
0
3,170
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 1 / 1
3,374
675
2,026
3,518
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
6
2 / 1 / 0
3,574
715
818
3,250
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 1
4,061
812
504
2,422
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Cthulhu
Beans6305
Cthulhu
0
0
1
0.5
L
Hera
Bribben
Hera
2
0
0
2
W
Amaterasu
Goofy Goober901
Amaterasu
0
0
0
0
L
Kukulkan
Mmanhunter
Kukulkan
0
0
0
0
W
0
1
1
0.5
L
Cernunnos
bmoc49
Cernunnos
0
0
0
0
W
Thanatos
2
1
0
2
L
1
3
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,321
Damage
4,549
10,508
Taken
15,037
2,795
Mitigated
4,221
4,043
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
685
0
0
1,214
2,640
1,099
0
545
2,095
3,860
127
W
Cthulhu
Beans6305
Cthulhu
1,201
120
905
1,284
2,677
1,053
0
280
2,397
9,598
0
L
Hera
Bribben
Hera
1,284
225
0
1,000
1,894
366
0
136
1,718
23,658
0
W
Amaterasu
Goofy Goober901
Amaterasu
0
0
0
2,121
3,170
969
0
122
3,048
0
18,137
L
Kukulkan
Mmanhunter
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
2,026
1,252
0
875
3,518
839
0
373
3,145
0
18,134
L
Cernunnos
bmoc49
Cernunnos
2,631
675
0
1,551
2,736
661
0
376
2,360
0
21,994
W
Thanatos
818
192
0
2,750
3,250
774
0
361
2,811
0
11,950
L
721
464
27
251
3,238
669
0
543
2,653
0
6,061
W
504
79
0
0
2,422
586
0
761
1,577
15,355
1,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,018
Gold Earned
18,446
132
Minions Killed
138
0
Camps Cleared
0
408,046
Distance Traveled
506,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,471
694
12
2
0
103,789
0
W
Cthulhu
3,688
738
13
3
0
109,169
0
L
Hera
4,073
815
62
12
0
109,521
0
W
Amaterasu
3,749
750
35
7
0
82,628
0
L
Kukulkan
996
199
0
0
0
0
0
W
Nut
3,374
675
29
6
0
93,391
0
L
Cernunnos
3,258
652
47
9
0
92,584
0
W
Thanatos
3,574
715
30
6
0
121,431
0
L
Cupid
3,220
644
11
2
0
102,152
0
W
Janus
4,061
812
31
6
0
99,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role