Player Matchup

Medusa
Medusa
Divinity096
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,127 Elo+
Party 1
Lancelot
Lancelot
GrayHollow
Lancelot
Level 61
God Stats
3W - 3L
1,788 SR
Queue Stats
314W - 296L
1,519 Elo+
Party 1
Surtr
Surtr
Kingslayer996
Surtr
Level 18
God Stats
28W - 23L
1,317 SR
Queue Stats
80W - 92L
1,319 Elo+
Party 1
Atlas
Atlas
Lixium007
Atlas
Level 15
God Stats
3W - 2L
1,485 SR
Queue Stats
16W - 22L
1,157 Elo+
Party 1
Scylla
Scylla
Mskie
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Team Averages
Level 26
1,518 SR
1,366 Elo+

VS

Team Averages
Level 78
1,637 SR
1,445 Elo+
Baron Samedi
Baron Samedi
Dvffy0nTwitch-
Baron Samedi
Level 93
God Stats
5W - 2L
1,533 SR
Queue Stats
59W - 83L
1,409 Elo+
Party 2
Athena
Athena
Honesty713
Athena
Level 48
God Stats
46W - 36L
1,604 SR
Queue Stats
94W - 103L
1,492 Elo+
Party 2
Arachne
Arachne
ItsCorn8695
Arachne
Level 41
God Stats
5W - 2L
1,822 SR
Queue Stats
34W - 38L
1,441 Elo+
Solo
Danzaburou
Danzaburou
KLiftem-_-
Danzaburou
Level 60
God Stats
4W - 3L
1,594 SR
Queue Stats
104W - 128L
1,444 Elo+
Party 2
Vamana
Vamana
Xsoimmaculate_YT
Vamana
Level 148
God Stats
7W - 3L
1,634 SR
Queue Stats
161W - 182L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 3 / 1
5,244
477
4,268
6,133
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
GrayHollow
Lancelot
12
4 / 2 / 1
6,541
595
7,109
8,923
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 1
5,308
483
2,909
10,012
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Lixium007
Atlas
9
1 / 2 / 3
5,477
498
1,940
7,807
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Mskie
Scylla
9
0 / 3 / 0
5,227
475
1,690
5,376
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dvffy0nTwitch-
Baron Samedi
12
3 / 1 / 1
6,657
605
4,101
4,146
1,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Honesty713
Athena
10
1 / 2 / 7
6,464
588
5,769
8,208
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ItsCorn8695
Arachne
12
3 / 1 / 3
6,464
588
3,049
8,537
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
KLiftem-_-
Danzaburou
10
1 / 1 / 3
6,462
587
3,010
5,816
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 1
7,912
719
7,557
8,246
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
14
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
1
0.5
W
Baron Samedi
Dvffy0nTwitch-
Baron Samedi
3
1
1
3.5
L
Lancelot
GrayHollow
Lancelot
4
2
1
2.25
W
Athena
Honesty713
Athena
1
2
7
2.25
W
Arachne
ItsCorn8695
Arachne
3
1
3
4.5
W
Danzaburou
KLiftem-_-
Danzaburou
1
1
3
2.5
L
0
4
1
0.13
L
Atlas
Lixium007
Atlas
1
2
3
1.25
L
Scylla
Mskie
Scylla
0
3
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
23,486
38,251
Taken
34,953
15,902
Mitigated
17,065
5,221
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,268
1,028
0
650
6,133
1,528
0
541
5,592
0
35,943
W
Baron Samedi
Dvffy0nTwitch-
Baron Samedi
4,101
273
207
2,089
4,146
1,569
0
1,097
3,049
39,207
1,653
L
Lancelot
GrayHollow
Lancelot
7,109
1,461
0
793
8,923
3,311
0
1,461
7,314
0
41,019
W
Athena
Honesty713
Athena
5,769
1,729
0
1,523
8,208
6,643
0
2,085
6,089
16,850
3,420
W
Arachne
ItsCorn8695
Arachne
3,049
2,166
0
5,398
8,537
3,151
0
296
8,205
0
50,091
W
Danzaburou
KLiftem-_-
Danzaburou
3,010
1,245
0
1,727
5,816
1,765
835
227
5,589
0
40,177
L
2,909
1,149
0
1,090
10,012
4,632
0
565
9,016
667
25,076
L
Atlas
Lixium007
Atlas
1,940
641
319
2,021
7,807
4,858
0
3,301
4,506
13,289
0
L
Scylla
Mskie
Scylla
1,690
481
0
348
5,376
1,573
0
3,204
2,133
23,133
0
W
7,557
1,930
0
3,124
8,246
3,937
551
153
7,786
0
56,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
33,959
236
Minions Killed
364
0
Camps Cleared
0
1,133,552
Distance Traveled
1,121,445
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,244
477
53
5
0
223,036
0
W
Baron Samedi
6,657
605
73
7
0
209,553
0
L
Lancelot
6,541
595
59
5
0
283,182
0
W
Athena
6,464
588
27
2
0
247,297
2
W
Arachne
6,464
588
89
8
0
272,899
0
W
Danzaburou
6,462
587
76
7
0
194,557
6
L
Surtr
5,308
483
52
5
0
210,484
0
L
Atlas
5,477
498
12
1
0
234,916
0
L
Scylla
5,227
475
60
5
0
181,934
0
W
Vamana
7,912
719
99
9
0
197,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role