Player Matchup

Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Silver III
IMM-_-HIMM
Bacchus
Silver III
Level 102
God Stats
2W - 2L
1,469 SR
Queue Stats
17W - 29L
1,084 MMR
Party 1
Shiva
Shiva
Silver III
JuanitoGoated
Shiva
Silver III
Level 87
God Stats
7W - 3L
1,519 SR
Queue Stats
51W - 66L
941 MMR
Party 1
Fenrir
Fenrir
Silver I
Lindovert
Fenrir
Silver I
Level 98
God Stats
72W - 61L
1,547 SR
Queue Stats
174W - 186L
1,169 MMR
Party 3
Hades
Hades
Silver II
OanLi
Hades
Silver II
Level 122
God Stats
1W - 1L
1,302 SR
Queue Stats
110W - 126L
1,022 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,468 SR
1,143 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,553 SR
1,003 MMR
Charybdis
Charybdis
Silver I
Canvercell
Charybdis
Silver I
Level 151
God Stats
2W - 5L
1,315 SR
Queue Stats
269W - 279L
1,045 MMR
Solo
Ares
Ares
Silver III
SlyveonLove
Ares
Silver III
Level 151
God Stats
5W - 6L
1,570 SR
Queue Stats
190W - 215L
942 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Spliffay
Zhong Kui
Silver II
Level 128
God Stats
29W - 29L
1,326 SR
Queue Stats
72W - 84L
1,098 MMR
Party 2
Jormungandr
Jormungandr
Silver III
deadprezz169
Jormungandr
Silver III
Level 123
God Stats
22W - 11L
1,810 SR
Queue Stats
92W - 113L
942 MMR
Solo
Susano
Susano
Bronze I
x krumz I
Susano
Bronze I
Level 83
God Stats
1W - 2L
1,744 SR
Queue Stats
67W - 81L
991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 3
6,110
764
3,858
4,499
1,261
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
IMM-_-HIMM
Bacchus
9
5 / 0 / 1
5,275
659
3,058
4,714
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 0
5,928
741
3,402
5,873
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Lindovert
Fenrir
9
0 / 1 / 3
4,600
575
1,134
5,536
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
OanLi
Hades
9
1 / 0 / 1
4,849
606
3,893
5,411
2,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AwilixHeraKing ArthurAthenaFreya

VS

Bans
ScyllaSurtrKaliGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Canvercell
Charybdis
6
0 / 3 / 0
3,689
461
1,788
4,243
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

7
0 / 3 / 1
4,020
503
2,762
6,967
4,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Spliffay
Zhong Kui
8
0 / 1 / 0
4,748
594
3,638
3,355
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
deadprezz169
Jormungandr
8
0 / 3 / 0
4,611
576
1,945
5,408
2,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
x krumz I
Susano
8
1 / 1 / 0
4,339
542
608
5,176
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
L
Charybdis
Canvercell
Charybdis
0
3
0
0
W
Bacchus
IMM-_-HIMM
Bacchus
5
0
1
5.5
W
3
0
0
3
W
Fenrir
Lindovert
Fenrir
0
1
3
1.5
W
Hades
OanLi
Hades
1
0
1
1.5
L
0
3
1
0.17
L
Zhong Kui
Spliffay
Zhong Kui
0
1
0
0
L
Jormungandr
deadprezz169
Jormungandr
0
3
0
0
L
Susano
x krumz I
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,345
Damage
10,741
26,033
Taken
25,149
11,489
Mitigated
11,526
11,638
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,858
3,075
0
1,925
4,499
1,261
660
604
3,895
0
52,590
L
Charybdis
Canvercell
Charybdis
1,788
1,075
0
1,117
4,243
848
0
573
3,612
0
15,319
W
Bacchus
IMM-_-HIMM
Bacchus
3,058
237
0
1,142
4,714
2,688
90
1,217
3,497
10,636
1,435
W
3,402
388
0
2,202
5,873
3,080
0
1,771
4,102
0
35,761
W
Fenrir
Lindovert
Fenrir
1,134
0
0
2,642
5,536
1,715
0
1,639
3,897
0
25,218
W
Hades
OanLi
Hades
3,893
202
235
3,492
5,411
2,745
11
2,756
2,655
25,555
381
L
2,762
90
0
1,141
6,967
4,424
0
3,557
3,161
13,385
513
L
Zhong Kui
Spliffay
Zhong Kui
3,638
438
0
1,711
3,355
2,234
0
1,389
1,892
31,405
1,688
L
Jormungandr
deadprezz169
Jormungandr
1,945
1,045
0
1,714
5,408
2,478
0
0
5,074
25,393
0
L
Susano
x krumz I
Susano
608
138
0
2,701
5,176
1,542
0
967
4,181
0
21,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
21,407
295
Minions Killed
212
0
Camps Cleared
0
876,161
Distance Traveled
768,313
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,110
764
103
13
0
143,188
2
L
Charybdis
3,689
461
34
4
0
110,539
0
W
Bacchus
5,275
659
16
2
0
181,225
0
W
Shiva
5,928
741
74
9
0
171,414
1
W
Fenrir
4,600
575
49
6
0
198,579
0
W
Hades
4,849
606
53
7
0
181,755
0
L
Ares
4,020
503
17
2
0
161,227
0
L
Zhong Kui
4,748
594
68
9
0
161,077
0
L
Jormungandr
4,611
576
49
6
0
146,915
2
L
Susano
4,339
542
44
6
0
188,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role