Player Matchup

Vulcan
Vulcan
AProudCatDad
Vulcan
Level 61
God Stats
6W - 3L
1,500 SR
Queue Stats
265W - 232L
1,708 Elo+
Solo
Chaac
Chaac
MetalBeastXXX
Chaac
Level 127
God Stats
13W - 13L
1,527 SR
Queue Stats
219W - 207L
1,558 Elo+
Solo
Hun Batz
Hun Batz
beefusmcchungus
Hun Batz
Level 136
God Stats
4W - 8L
1,395 SR
Queue Stats
51W - 45L
1,524 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,597 Elo+

VS

Team Averages
Level 143
1,663 SR
1,565 Elo+
Bakasura
Bakasura
Ashträy
Bakasura
Level 136
God Stats
45W - 27L
1,688 SR
Queue Stats
672W - 667L
1,520 Elo+
Party 1
Scylla
Scylla
DedaleeGod
Scylla
Level 146
God Stats
10W - 7L
1,666 SR
Queue Stats
514W - 433L
1,632 Elo+
Solo
Bellona
Bellona
G597THWARLORD
Bellona
Level 147
God Stats
7W - 4L
1,636 SR
Queue Stats
275W - 301L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 2 / 2
10,304
937
10,584
10,052
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
7,090
645
811
2,020
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
13
2 / 4 / 2
8,678
789
5,023
8,551
3,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ashträy
Bakasura
15
1 / 2 / 3
9,048
823
2,595
8,474
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Scylla
DedaleeGod
Scylla
16
4 / 2 / 3
9,975
907
7,517
6,728
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
17
2 / 1 / 4
10,148
923
7,323
10,333
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
7
7
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
2
1.5
W
Bakasura
Ashträy
Bakasura
1
2
3
1.25
W
Scylla
DedaleeGod
Scylla
4
2
3
2.75
W
Bellona
2
1
4
4
L
1
1
0
1
L
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
17,435
20,623
Taken
25,535
8,120
Mitigated
14,220
2,988
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,584
369
0
1,232
10,052
3,644
24
3,345
5,524
44,496
0
W
Bakasura
Ashträy
Bakasura
2,595
1,811
0
2,662
8,474
3,393
1,620
2,429
5,841
0
21,132
W
Scylla
DedaleeGod
Scylla
7,517
659
0
714
6,728
1,798
1,557
3,164
3,359
35,390
0
W
Bellona
7,323
1,685
0
1,702
10,333
9,029
469
4,219
5,653
2,326
34,700
L
811
138
0
518
2,020
800
0
537
1,338
0
2,923
L
Hun Batz
5,023
844
0
1,238
8,551
3,676
0
3,751
3,983
0
19,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,072
Gold Earned
29,171
122
Minions Killed
179
0
Camps Cleared
0
417,330
Distance Traveled
657,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,304
937
81
7
0
234,134
0
W
Bakasura
9,048
823
50
5
0
217,444
0
W
Scylla
9,975
907
78
7
0
192,711
0
W
Bellona
10,148
923
51
5
0
247,323
1
L
Chaac
7,090
645
2
0
0
35,379
0
L
Hun Batz
8,678
789
39
4
0
147,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role