Player Matchup

Ishtar
Ishtar
EtonicTurtle
Ishtar
Level 89
God Stats
2W - 1L
1,348 SR
Queue Stats
140W - 150L
1,420 Elo+
Party 1
Discordia
Discordia
Romiinattor
Discordia
Level 114
God Stats
9W - 7L
1,558 SR
Queue Stats
63W - 67L
1,401 Elo+
Solo
Geb
Geb
nonamehitman9
Geb
Level 88
God Stats
3W - 1L
1,620 SR
Queue Stats
86W - 92L
1,411 Elo+
Party 1
Team Averages
Level 97
1,509 SR
1,410 Elo+

VS

Team Averages
Level 134
1,623 SR
1,487 Elo+
Fafnir
Fafnir
Ivan Lovecraft
Fafnir
Level 162
God Stats
26W - 34L
1,455 SR
Queue Stats
458W - 480L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
channabutler
Tsukuyomi
Level 118
God Stats
5W - 2L
1,915 SR
Queue Stats
44W - 39L
1,517 Elo+
Solo
Chiron
Chiron
katie_leigh94
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 1 / 7
8,461
846
4,152
6,295
2,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Romiinattor
Discordia
13
2 / 2 / 6
7,867
787
5,935
5,935
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 3
8,856
886
6,626
9,779
7,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,739
774
3,502
5,513
4,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
channabutler
Tsukuyomi
13
1 / 6 / 2
7,361
736
7,380
9,074
3,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 3 / 0
7,577
758
2,719
6,616
2,334
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
4
4
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
1
7
6.5
L
1
2
2
1
W
Discordia
Romiinattor
Discordia
2
2
6
2.5
L
Tsukuyomi
channabutler
Tsukuyomi
1
6
2
0.33
L
2
3
0
0.67
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
13,601
22,009
Taken
21,203
12,198
Mitigated
10,344
2,242
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,152
1,186
0
500
6,295
2,269
740
1,408
4,887
0
24,041
L
3,502
861
0
1,733
5,513
4,803
0
3,117
2,142
10,194
0
W
Discordia
Romiinattor
Discordia
5,935
355
0
442
5,935
1,942
0
1,284
4,651
24,162
0
L
Tsukuyomi
channabutler
Tsukuyomi
7,380
1,313
0
138
9,074
3,207
0
3,890
4,940
0
24,372
L
2,719
934
48
1,344
6,616
2,334
0
3,979
2,314
0
16,794
W
6,626
722
0
1,300
9,779
7,987
0
871
8,908
14,762
4,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
22,677
127
Minions Killed
86
0
Camps Cleared
0
527,463
Distance Traveled
413,848
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,461
846
57
6
0
175,540
0
L
Fafnir
7,739
774
15
2
0
122,493
4
W
Discordia
7,867
787
43
4
0
163,528
0
L
Tsukuyomi
7,361
736
40
4
0
156,763
0
L
Chiron
7,577
758
31
3
0
134,592
0
W
Geb
8,856
886
27
3
0
188,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role