Player Matchup

Anhur
Anhur
Arceus321k
Anhur
Level 124
God Stats
0W - 6L
1,402 SR
Queue Stats
66W - 58L
1,559 Elo+
Solo
Poseidon
Poseidon
Boby_Brown
Poseidon
Level 69
God Stats
5W - 5L
1,403 SR
Queue Stats
5W - 6L
1,458 Elo+
Party 1
Bacchus
Bacchus
Fredb1998
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Zeus
Zeus
GHiTRi_
Zeus
Level 49
God Stats
0W - 1L
1,084 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Ares
Ares
yans-la-classe
Ares
Level 49
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Team Averages
Level 59
1,316 SR
1,336 Elo+

VS

Team Averages
Level 208
1,576 SR
1,536 Elo+
Aphrodite
Aphrodite
NGR_Shadoll
Aphrodite
Level 212
God Stats
11W - 6L
1,662 SR
Queue Stats
280W - 236L
1,583 Elo+
Party 3
Mulan
Mulan
Starstorm
Mulan
Level 159
God Stats
8W - 3L
1,595 SR
Queue Stats
774W - 600L
1,541 Elo+
Party 2
Janus
Janus
miniwilson221
Janus
Level 144
God Stats
1W - 3L
1,454 SR
Queue Stats
12W - 13L
1,454 Elo+
Solo
Artemis
Artemis
peacebeuponme
Artemis
Level 368
God Stats
1,667W - 1,638L
1,649 SR
Queue Stats
1,670W - 1,641L
1,619 Elo+
Party 3
Nox
Nox
tutifrutii
Nox
Level 158
God Stats
35W - 39L
1,522 SR
Queue Stats
327W - 296L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 0 / 0
6,948
772
1,043
3,005
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Boby_Brown
Poseidon
13
0 / 8 / 1
7,558
840
2,397
8,379
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Fredb1998
Bacchus
13
0 / 6 / 0
7,164
796
3,509
13,137
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
GHiTRi_
Zeus
13
0 / 6 / 0
7,616
846
2,022
6,746
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
7,353
817
2,157
8,194
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NGR_Shadoll
Aphrodite
15
4 / 0 / 7
9,194
1,022
6,898
4,397
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Starstorm
Mulan
15
3 / 1 / 8
9,101
1,011
4,462
7,369
5,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 8
9,615
1,068
7,807
3,282
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
4 / 0 / 5
9,762
1,085
7,783
4,782
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 0 / 5
9,536
1,060
8,481
3,672
1,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
0
Kills
24
24
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
0
0
0
L
Poseidon
Boby_Brown
Poseidon
0
8
1
0.06
L
Bacchus
Fredb1998
Bacchus
0
6
0
0
L
Zeus
GHiTRi_
Zeus
0
6
0
0
W
Aphrodite
NGR_Shadoll
Aphrodite
4
0
7
7.5
W
Mulan
Starstorm
Mulan
3
1
8
7
W
6
0
8
10
W
Artemis
4
0
5
6.5
W
7
0
5
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,128
Damage
35,431
39,461
Taken
23,502
25,051
Mitigated
12,176
2,034
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
1,043
442
0
632
3,005
871
0
1,332
1,553
0
6,972
L
Poseidon
Boby_Brown
Poseidon
2,397
411
0
0
8,379
2,375
162
6,085
2,148
15,035
0
L
Bacchus
Fredb1998
Bacchus
3,509
117
0
456
13,137
13,665
0
8,492
4,497
10,400
0
L
Zeus
GHiTRi_
Zeus
2,022
61
0
250
6,746
1,924
0
3,275
3,427
18,906
0
W
Aphrodite
NGR_Shadoll
Aphrodite
6,898
526
3,012
2,916
4,397
1,964
1,202
2,242
2,112
20,532
565
W
Mulan
Starstorm
Mulan
4,462
387
0
1,423
7,369
5,728
732
1,623
5,160
0
21,282
W
7,807
411
0
250
3,282
1,164
2,224
1,289
1,943
21,545
0
W
Artemis
7,783
3,600
0
1,114
4,782
1,857
2,880
2,088
2,694
0
35,495
W
8,481
871
0
1,019
3,672
1,463
1,714
2,009
1,508
25,813
0
L
2,157
189
0
696
8,194
6,216
0
3,017
5,051
5,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
47,208
125
Minions Killed
236
0
Camps Cleared
0
673,810
Distance Traveled
909,021
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,948
772
15
2
0
80,170
0
L
Poseidon
7,558
840
35
4
0
116,761
0
L
Bacchus
7,164
796
20
2
0
174,864
0
L
Zeus
7,616
846
49
5
0
138,250
0
W
Aphrodite
9,194
1,022
33
4
0
167,888
4
W
Mulan
9,101
1,011
41
5
0
175,546
1
W
Janus
9,615
1,068
42
5
0
203,593
0
W
Artemis
9,762
1,085
66
7
0
189,719
0
W
Nox
9,536
1,060
54
6
0
172,275
0
L
Ares
7,353
817
6
1
0
163,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role