Player Matchup

Izanami
Izanami
DARKUZZOLO
Izanami
Level 180
God Stats
3W - 5L
1,506 SR
Queue Stats
325W - 308L
1,514 Elo+
Party 1
Chronos
Chronos
JAMMIN95
Chronos
Level 137
God Stats
0W - 1L
1,326 SR
Queue Stats
216W - 230L
1,472 Elo+
Party 2
Tyr
Tyr
Lionis90
Tyr
Level 187
God Stats
6W - 10L
1,328 SR
Queue Stats
308W - 307L
1,499 Elo+
Party 1
Surtr
Surtr
MJS 95
Surtr
Level 145
God Stats
12W - 8L
1,684 SR
Queue Stats
86W - 84L
1,494 Elo+
Party 2
Artio
Artio
lu-__12
Artio
Level 192
God Stats
8W - 2L
1,849 SR
Queue Stats
346W - 366L
1,513 Elo+
Party 1
Team Averages
Level 168
1,539 SR
1,498 Elo+

VS

Team Averages
Level 131
1,631 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Molakoff
Ra
Level 67
God Stats
17W - 25L
1,391 SR
Queue Stats
87W - 109L
1,347 Elo+
Solo
Loki
Loki
PhlegmyDollup
Loki
Level 127
God Stats
3W - 2L
1,665 SR
Queue Stats
69W - 54L
1,622 Elo+
Solo
Cupid
Cupid
SmolovAckerman
Cupid
Level 157
God Stats
17W - 11L
1,745 SR
Queue Stats
166W - 161L
1,556 Elo+
Solo
Ymir
Ymir
siddentora
Ymir
Level 159
God Stats
4W - 0L
1,854 SR
Queue Stats
29W - 22L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARKUZZOLO
Izanami
11
0 / 6 / 0
6,612
472
4,058
9,810
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
JAMMIN95
Chronos
11
0 / 8 / 0
6,447
461
3,433
11,333
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 2 / 0
7,139
510
7,103
15,366
11,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Surtr
MJS 95
Surtr
11
1 / 8 / 0
6,496
464
5,360
13,877
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
lu-__12
Artio
10
0 / 3 / 0
6,481
463
4,173
11,875
8,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 0 / 2
8,995
643
7,753
11,019
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 2
5,439
389
386
1,340
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 0 / 7
9,383
670
9,933
9,035
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
13 / 0 / 4
10,474
748
16,259
9,981
3,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 10
9,304
665
9,717
10,622
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
27
27
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
2
3
L
Izanami
DARKUZZOLO
Izanami
0
6
0
0
L
Chronos
JAMMIN95
Chronos
0
8
0
0
L
0
2
0
0
L
Surtr
MJS 95
Surtr
1
8
0
0.13
W
0
1
2
1
W
7
0
7
10.5
W
13
0
4
15
L
Artio
lu-__12
Artio
0
3
0
0
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,127
Damage
44,048
62,261
Taken
41,997
33,318
Mitigated
24,942
18,206
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,753
2,156
0
1,257
11,019
7,714
0
133
10,886
0
68,012
L
Izanami
DARKUZZOLO
Izanami
4,058
3,151
0
2,098
9,810
3,367
0
3,935
5,875
0
51,523
L
Chronos
JAMMIN95
Chronos
3,433
1,470
0
1,065
11,333
3,011
0
688
10,645
33,012
2,017
L
7,103
686
0
6,571
15,366
11,617
0
0
15,366
0
54,318
L
Surtr
MJS 95
Surtr
5,360
2,132
0
4,118
13,877
6,714
0
1,732
12,145
1,231
54,781
W
386
0
12
502
1,340
256
0
26
1,314
7,829
0
W
9,933
2,316
0
5,764
9,035
2,921
253
1,295
7,700
0
80,490
W
16,259
11,537
116
5,352
9,981
3,878
2,343
3,434
6,268
0
85,799
L
Artio
lu-__12
Artio
4,173
153
449
3,905
11,875
8,609
0
3,352
8,523
18,170
0
W
9,717
1,562
0
3,826
10,622
10,173
304
2,934
7,647
44,408
1,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
43,595
399
Minions Killed
478
0
Camps Cleared
0
1,368,555
Distance Traveled
1,236,188
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,995
643
125
9
0
274,074
0
L
Izanami
6,612
472
108
8
0
256,553
4
L
Chronos
6,447
461
70
5
0
230,455
0
L
Tyr
7,139
510
101
7
0
268,187
0
L
Surtr
6,496
464
95
7
0
305,598
0
W
Ra
5,439
389
19
1
0
60,686
1
W
Loki
9,383
670
128
9
0
332,805
0
W
Cupid
10,474
748
134
10
0
277,973
3
L
Artio
6,481
463
25
2
0
307,762
0
W
Ymir
9,304
665
72
5
0
290,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role