Player Matchup

Skadi
Skadi
Abrasive3713
Skadi
Level 113
God Stats
14W - 14L
1,535 SR
Queue Stats
212W - 218L
1,497 Elo+
Party 1
Tiamat
Tiamat
Jwolf1228
Tiamat
Level 159
God Stats
4W - 6L
1,302 SR
Queue Stats
544W - 548L
1,435 Elo+
Party 3
Maui
Maui
L337-R0Y4L
Maui
Level 152
God Stats
7W - 13L
1,405 SR
Queue Stats
674W - 642L
1,552 Elo+
Party 3
Olorun
Olorun
REDDOTS FINEST1
Olorun
Level 127
God Stats
3W - 2L
1,813 SR
Queue Stats
356W - 351L
1,417 Elo+
Solo
Cernunnos
Cernunnos
spaznebula
Cernunnos
Level 149
God Stats
3W - 2L
1,339 SR
Queue Stats
291W - 283L
1,537 Elo+
Party 1
Team Averages
Level 140
1,479 SR
1,487 Elo+

VS

Team Averages
Level 98
1,464 SR
1,635 Elo+
Artemis
Artemis
Chewbacca2984
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Fafnir
Fafnir
Duwped
Fafnir
Level 125
God Stats
1W - 2L
1,320 SR
Queue Stats
15W - 13L
1,506 Elo+
Party 2
Merlin
Merlin
JJdvs
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,733 Elo+
Party 2
Cupid
Cupid
Phraimed
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
1,662 Elo+
Party 2
Fenrir
Fenrir
Shamu159
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
8,940
813
5,783
7,107
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Jwolf1228
Tiamat
15
4 / 3 / 6
9,859
896
4,836
8,911
5,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 12
9,375
852
5,560
16,312
15,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 4
9,642
877
6,879
9,625
3,897
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
spaznebula
Cernunnos
15
3 / 3 / 8
9,316
847
12,903
9,658
4,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 4 / 10
8,252
750
6,004
8,496
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Duwped
Fafnir
5
0 / 0 / 0
6,082
553
0
47
17
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
JJdvs
Merlin
14
1 / 5 / 11
8,106
737
10,223
8,468
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Phraimed
Cupid
18
10 / 3 / 3
9,964
906
12,476
11,339
5,281
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Shamu159
Fenrir
16
5 / 3 / 7
8,706
791
6,933
11,754
13,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
48
15
Kills
17
17
Deaths
15
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Artemis
1
4
10
1.5
L
Fafnir
Duwped
Fafnir
0
0
0
0
L
Merlin
JJdvs
Merlin
1
5
11
1.3
W
Tiamat
Jwolf1228
Tiamat
4
3
6
2.33
W
1
4
12
1.75
L
Cupid
Phraimed
Cupid
10
3
3
3.83
W
5
4
4
1.75
L
Fenrir
Shamu159
Fenrir
5
3
7
2.83
W
Cernunnos
spaznebula
Cernunnos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,961
Damage
35,636
51,613
Taken
40,104
32,125
Mitigated
25,650
16,029
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,783
1,702
609
256
7,107
2,832
2,462
1,792
5,315
0
18,807
L
Artemis
6,004
1,001
395
514
8,496
3,737
155
3,687
4,809
0
10,231
L
Fafnir
Duwped
Fafnir
0
0
78
0
47
17
0
47
0
0
0
L
Merlin
JJdvs
Merlin
10,223
310
965
1,817
8,468
3,489
0
3,433
5,035
26,317
115
W
Tiamat
Jwolf1228
Tiamat
4,836
328
801
1,663
8,911
5,967
742
1,457
7,454
17,107
0
W
5,560
545
3,181
3,956
16,312
15,299
339
2,191
14,121
10,544
0
L
Cupid
Phraimed
Cupid
12,476
5,678
3,337
4,918
11,339
5,281
1,076
5,713
5,626
0
37,069
W
6,879
2,597
1,293
2,390
9,625
3,897
2,593
2,059
7,566
17,872
0
L
Fenrir
Shamu159
Fenrir
6,933
806
710
973
11,754
13,126
198
4,395
7,359
0
10,895
W
Cernunnos
spaznebula
Cernunnos
12,903
4,449
398
1,482
9,658
4,130
1,375
2,609
7,049
0
33,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
41,110
121
Minions Killed
104
0
Camps Cleared
0
893,314
Distance Traveled
750,999
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,940
813
27
2
0
156,440
0
L
Artemis
8,252
750
14
1
0
136,593
2
L
Fafnir
6,082
553
0
0
0
0
0
L
Merlin
8,106
737
28
3
0
198,054
0
W
Tiamat
9,859
896
24
2
0
193,255
1
W
Maui
9,375
852
6
1
0
184,538
0
L
Cupid
9,964
906
51
5
0
184,447
0
W
Olorun
9,642
877
17
2
0
187,133
0
L
Fenrir
8,706
791
11
1
0
231,905
0
W
Cernunnos
9,316
847
47
4
0
171,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role