Player Matchup

Ravana
Ravana
 
Ravana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ABAMCO
Chang'e
Level 68
God Stats
24W - 15L
1,651 SR
Queue Stats
236W - 223L
1,523 Elo+
Party 1
Nut
Nut
MichaelBl4ze
Nut
Level 105
God Stats
9W - 7L
1,546 SR
Queue Stats
97W - 86L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
NonstopCargo64
Kuzenbo
Level 126
God Stats
42W - 30L
1,704 SR
Queue Stats
111W - 100L
1,522 Elo+
Solo
Shiva
Shiva
godorann
Shiva
Level 153
God Stats
32W - 13L
1,811 SR
Queue Stats
267W - 242L
1,487 Elo+
Solo
Team Averages
Level 118
1,642 SR
1,506 Elo+

VS

Team Averages
Level 140
1,519 SR
1,504 Elo+
Bellona
Bellona
DrBariyos
Bellona
Level 149
God Stats
2W - 10L
1,245 SR
Queue Stats
680W - 730L
1,455 Elo+
Party 2
Ratatoskr
Ratatoskr
MonkieNA
Ratatoskr
Level 121
God Stats
1W - 6L
1,272 SR
Queue Stats
67W - 67L
1,509 Elo+
Solo
Olorun
Olorun
Shakeiss
Olorun
Level 129
God Stats
7W - 3L
1,491 SR
Queue Stats
272W - 277L
1,488 Elo+
Party 2
Rama
Rama
TealTiru
Rama
Level 145
God Stats
22W - 13L
1,647 SR
Queue Stats
473W - 463L
1,508 Elo+
Party 2
Terra
Terra
christownian
Terra
Level 157
God Stats
6W - 5L
1,941 SR
Queue Stats
191W - 162L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
0 / 0 / 2
8,299
638
9,002
7,224
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ABAMCO
Chang'e
15
9 / 0 / 6
9,316
717
10,406
6,710
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 2 / 4
7,189
553
6,554
7,006
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 4
7,087
545
4,890
9,246
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
godorann
Shiva
13
6 / 0 / 8
7,930
610
8,859
8,530
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrBariyos
Bellona
12
0 / 1 / 0
6,892
530
3,856
14,573
14,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
MonkieNA
Ratatoskr
13
4 / 3 / 1
6,888
530
4,089
9,862
3,220
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Shakeiss
Olorun
10
0 / 8 / 0
5,902
454
3,991
9,831
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
12
0 / 4 / 5
6,379
491
7,115
11,326
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 2 / 3
6,610
508
4,658
13,438
9,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
5
5
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
2
1
W
Chang'e
ABAMCO
Chang'e
9
0
6
12
L
Bellona
DrBariyos
Bellona
0
1
0
0
W
1
2
4
1.5
L
Ratatoskr
MonkieNA
Ratatoskr
4
3
1
1.5
W
2
3
4
1.33
L
Olorun
Shakeiss
Olorun
0
8
0
0
L
Rama
0
4
5
0.63
L
1
2
3
1.25
W
Shiva
godorann
Shiva
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
23,709
38,716
Taken
59,030
20,710
Mitigated
33,490
15,861
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,002
3,467
0
4,207
7,224
4,673
333
554
6,670
0
66,603
W
Chang'e
ABAMCO
Chang'e
10,406
1,250
1,687
4,155
6,710
2,024
425
2,844
3,667
56,837
695
L
Bellona
DrBariyos
Bellona
3,856
1,275
0
4,925
14,573
14,923
0
1,088
13,419
281
49,252
W
6,554
3,157
0
2,017
7,006
2,230
245
942
6,064
0
57,071
L
Ratatoskr
MonkieNA
Ratatoskr
4,089
1,317
0
4,598
9,862
3,220
0
2,945
6,729
0
54,843
W
4,890
2,066
0
2,164
9,246
8,571
105
2,008
7,238
19,215
1,807
L
Olorun
Shakeiss
Olorun
3,991
1,403
110
1,347
9,831
2,753
0
3,373
6,194
30,183
739
L
Rama
7,115
5,580
0
3,268
11,326
3,088
16
3,882
7,357
0
53,233
L
4,658
693
2,632
4,762
13,438
9,506
0
3,000
10,372
27,909
0
W
Shiva
godorann
Shiva
8,859
1,832
227
1,404
8,530
3,212
0
2,335
6,037
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
32,671
410
Minions Killed
419
0
Camps Cleared
0
1,371,485
Distance Traveled
1,306,375
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,299
638
113
9
0
215,234
1
W
Chang'e
9,316
717
116
9
0
300,275
0
L
Bellona
6,892
530
106
8
0
259,353
4
W
Nut
7,189
553
92
7
0
224,908
0
L
Ratatoskr
6,888
530
107
8
0
306,672
0
W
Kuzenbo
7,087
545
38
3
0
284,887
7
L
Olorun
5,902
454
74
6
0
235,126
2
L
Rama
6,379
491
88
7
0
240,582
2
L
Terra
6,610
508
44
3
0
264,642
0
W
Shiva
7,930
610
51
4
0
346,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role