Player Matchup

Nu Wa
Nu Wa
BigWhiffy
Nu Wa
Level 146
God Stats
1W - 2L
1,667 SR
Queue Stats
14W - 15L
1,518 Elo+
Party 1
Bacchus
Bacchus
Daoyin444
Bacchus
Level 54
God Stats
2W - 3L
1,520 SR
Queue Stats
8W - 12L
1,557 Elo+
Party 1
Apollo
Apollo
Yaaskween
Apollo
Level 121
God Stats
0W - 1L
1,444 SR
Queue Stats
12W - 7L
1,629 Elo+
Party 1
Team Averages
Level 107
1,544 SR
1,568 Elo+

VS

Team Averages
Level 123
1,500 SR
1,500 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
eeeeeeeeee1110
Achilles
Level 1
God Stats
21W - 1L
1,500 SR
Queue Stats
21W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigWhiffy
Nu Wa
12
2 / 7 / 0
7,991
799
8,766
8,786
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Daoyin444
Bacchus
12
0 / 5 / 2
7,204
720
7,925
11,750
12,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Yaaskween
Apollo
12
0 / 5 / 2
7,437
744
5,706
9,762
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 0 / 13
9,573
957
9,020
7,046
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
 
Thor
15
1 / 1 / 12
8,839
884
5,710
8,058
2,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
17
12 / 1 / 5
10,435
1,044
13,079
15,654
14,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
17
17
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
13
10.5
W
Thor
 
Thor
1
1
12
7
L
Nu Wa
BigWhiffy
Nu Wa
2
7
0
0.29
L
Bacchus
Daoyin444
Bacchus
0
5
2
0.2
L
Apollo
Yaaskween
Apollo
0
5
2
0.2
W
Achilles
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
27,809
30,298
Taken
30,758
18,329
Mitigated
22,400
3,274
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,020
1,196
5,062
4,689
7,046
4,890
144
4,721
2,001
42,203
0
W
Thor
 
Thor
5,710
113
0
1,065
8,058
2,576
1,427
4,329
3,494
0
31,786
L
Nu Wa
BigWhiffy
Nu Wa
8,766
2,522
0
260
8,786
2,422
0
2,266
6,151
16,241
0
L
Bacchus
Daoyin444
Bacchus
7,925
491
127
1,639
11,750
12,342
0
3,469
7,873
16,441
0
L
Apollo
Yaaskween
Apollo
5,706
2,426
0
1,248
9,762
3,565
0
3,431
6,084
0
30,002
W
Achilles
13,079
3,912
0
3,228
15,654
14,934
158
6,931
8,166
138
39,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
28,847
99
Minions Killed
181
0
Camps Cleared
0
506,600
Distance Traveled
584,092
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,573
957
73
7
0
188,798
7
W
Thor
8,839
884
67
7
0
185,493
6
L
Nu Wa
7,991
799
20
2
0
144,937
0
L
Bacchus
7,204
720
21
2
0
191,249
0
L
Apollo
7,437
744
58
6
0
170,414
0
W
Achilles
10,435
1,044
41
4
0
209,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role