Player Matchup

Hachiman
Hachiman
Bubbles1588
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBOSSMinioN
Kuzenbo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
ValiTempest
Ao Kuang
Level 179
God Stats
1W - 2L
1,512 SR
Queue Stats
85W - 93L
1,399 Elo+
Solo
Thanatos
Thanatos
Ze_Swiffer
Thanatos
Level 54
God Stats
0W - 5L
1,124 SR
Queue Stats
95W - 106L
1,383 Elo+
Solo
Anubis
Anubis
woodmarcus
Anubis
Level 108
God Stats
0W - 3L
1,170 SR
Queue Stats
242W - 249L
1,392 Elo+
Solo
Team Averages
Level 97
1,361 SR
1,411 Elo+

VS

Team Averages
Level 72
1,349 SR
1,183 Elo+
Hera
Hera
Salomonoster
Hera
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 58L
1,112 Elo+
Party 2
Rama
Rama
Werner151515
Rama
Level 138
God Stats
4W - 3L
1,372 SR
Queue Stats
82W - 113L
1,231 Elo+
Party 2
Chaac
Chaac
lKillaPriestl
Chaac
Level 48
God Stats
2W - 1L
1,337 SR
Queue Stats
92W - 113L
1,225 Elo+
Party 2
Agni
Agni
timinary12357
Agni
Level 100
God Stats
1W - 0L
1,295 SR
Queue Stats
77W - 106L
1,226 Elo+
Party 2
Hachiman
Hachiman
wheelz_100
Hachiman
Level 48
God Stats
1W - 1L
1,242 SR
Queue Stats
89W - 141L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bubbles1588
Hachiman
15
5 / 5 / 6
9,153
763
9,755
10,686
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
13
2 / 4 / 9
8,068
672
3,854
11,809
13,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ValiTempest
Ao Kuang
13
1 / 6 / 10
7,650
638
6,143
11,254
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Ze_Swiffer
Thanatos
17
7 / 3 / 9
9,400
783
8,724
11,488
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
woodmarcus
Anubis
15
2 / 4 / 10
8,169
681
7,685
8,314
3,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
9,495
791
7,829
5,062
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 12
9,523
794
8,502
9,467
3,003
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 5 / 10
10,605
884
8,260
12,516
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 11
10,551
879
13,776
5,679
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
wheelz_100
Hachiman
15
5 / 7 / 7
9,889
824
6,471
9,485
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
70
17
Kills
21
22
Deaths
17
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bubbles1588
Hachiman
5
5
6
1.6
W
2
2
9
3.25
L
Kuzenbo
2
4
9
1.63
L
Ao Kuang
ValiTempest
Ao Kuang
1
6
10
1
W
2
2
12
4
L
Thanatos
Ze_Swiffer
Thanatos
7
3
9
3.83
W
6
5
10
2.2
W
6
1
11
11.5
W
Hachiman
wheelz_100
Hachiman
5
7
7
1.21
L
Anubis
woodmarcus
Anubis
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,161
Damage
44,838
53,551
Taken
42,209
32,737
Mitigated
22,043
17,078
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bubbles1588
Hachiman
9,755
4,661
1,747
1,733
10,686
3,919
230
5,200
5,486
0
24,969
W
7,829
1,340
0
112
5,062
1,608
1,265
1,407
3,655
22,519
0
L
Kuzenbo
3,854
998
306
1,252
11,809
13,099
232
5,339
6,470
7,118
0
L
Ao Kuang
ValiTempest
Ao Kuang
6,143
1,815
606
2,149
11,254
7,165
0
2,519
8,735
11,593
0
W
8,502
6,266
292
4,659
9,467
3,003
2,726
4,470
4,876
0
20,560
L
Thanatos
Ze_Swiffer
Thanatos
8,724
1,278
303
6,749
11,488
4,737
197
4,947
6,541
0
17,430
W
8,260
482
119
2,450
12,516
12,762
324
6,135
6,226
0
17,594
W
13,776
463
540
2,588
5,679
2,131
1,386
1,514
4,092
26,869
713
W
Hachiman
wheelz_100
Hachiman
6,471
3,012
274
209
9,485
2,539
499
3,306
6,054
0
13,153
L
Anubis
woodmarcus
Anubis
7,685
133
416
1,817
8,314
3,817
0
3,425
4,889
22,096
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
50,063
101
Minions Killed
138
0
Camps Cleared
0
878,271
Distance Traveled
976,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,153
763
33
3
0
168,342
0
W
Hera
9,495
791
44
4
0
203,494
0
L
Kuzenbo
8,068
672
10
1
0
150,356
0
L
Ao Kuang
7,650
638
10
1
0
152,588
0
W
Rama
9,523
794
28
2
0
163,586
0
L
Thanatos
9,400
783
23
2
0
219,171
0
W
Chaac
10,605
884
19
2
0
193,119
0
W
Agni
10,551
879
34
3
0
225,532
0
W
Hachiman
9,889
824
13
1
0
190,351
0
L
Anubis
8,169
681
25
2
0
187,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role