Player Matchup

Skadi
Skadi
Silver IV
Buudap3204
Skadi
Silver IV
Level 104
God Stats
10W - 12L
1,532 SR
Queue Stats
14W - 32L
1,225 MMR
Solo
Medusa
Medusa
Silver III
CrimsonxReaps
Medusa
Silver III
Level 66
God Stats
0W - 4L
1,515 SR
Queue Stats
5W - 11L
1,397 MMR
Party 1
Anubis
Anubis
Silver III
Ryze Oath
Anubis
Silver III
Level 89
God Stats
2W - 1L
1,220 SR
Queue Stats
43W - 64L
1,046 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,422 SR
1,222 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,531 SR
1,403 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
NO 1796176
Sun Wukong
Gold II
Level 69
God Stats
16W - 16L
1,594 SR
Queue Stats
192W - 187L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
0 / 9 / 2
8,715
670
7,850
12,027
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
2 / 5 / 2
9,523
733
6,989
14,017
5,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Ryze Oath
Anubis
16
2 / 8 / 2
9,913
763
7,751
13,732
6,491
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bans
ThanatosAchillesBake KujiraCthulhuBacchus

VS

Bans
AthenaArachneAtlasNemesisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
9 / 3 / 12
12,347
950
10,376
17,494
17,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
 
Morgan Le Fay
18
6 / 1 / 15
11,881
914
18,106
9,588
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
NO 1796176
Sun Wukong
19
7 / 1 / 13
12,080
929
8,576
12,630
11,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
22
22
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
3
12
5
W
Morgan Le Fay
 
Morgan Le Fay
6
1
15
13.5
L
Skadi
0
9
2
0.11
L
2
5
2
0.6
W
Sun Wukong
NO 1796176
Sun Wukong
7
1
13
13.5
L
Anubis
Ryze Oath
Anubis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
37,058
39,776
Taken
39,712
15,459
Mitigated
32,945
2,701
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,376
2,647
0
3,906
17,494
17,363
1,004
5,156
12,338
0
35,969
W
Morgan Le Fay
 
Morgan Le Fay
18,106
189
0
2,568
9,588
4,329
755
749
8,832
49,591
0
L
Skadi
7,850
1,933
0
125
12,027
3,947
0
4,275
7,229
0
26,489
L
6,989
3,174
0
842
14,017
5,021
0
7,686
5,902
0
24,232
W
Sun Wukong
NO 1796176
Sun Wukong
8,576
877
0
2,472
12,630
11,253
765
1,736
10,887
0
38,274
L
Anubis
Ryze Oath
Anubis
7,751
13
0
1,734
13,732
6,491
0
5,698
7,543
33,176
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
36,308
135
Minions Killed
177
0
Camps Cleared
0
670,212
Distance Traveled
802,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,347
950
39
3
0
250,063
0
W
Morgan Le Fay
11,881
914
78
6
0
283,763
0
L
Skadi
8,715
670
35
3
0
220,679
0
L
Medusa
9,523
733
38
3
0
256,090
0
W
Sun Wukong
12,080
929
60
5
0
268,818
0
L
Anubis
9,913
763
62
5
0
193,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role