Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HysteriaZY
Medusa
Level 153
God Stats
2W - 1L
1,699 SR
Queue Stats
71W - 59L
1,546 Elo+
Solo
Chang'e
Chang'e
SergioGu18
Chang'e
Level 140
God Stats
5W - 3L
1,548 SR
Queue Stats
207W - 223L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
slumberboy
Tsukuyomi
Level 157
God Stats
1W - 1L
1,578 SR
Queue Stats
84W - 18L
1,597 Elo+
Party 1
Team Averages
Level 164
1,565 SR
1,532 Elo+

VS

Team Averages
Level 147
1,376 SR
1,534 Elo+
Fafnir
Fafnir
ImHoudini
Fafnir
Level 139
God Stats
1W - 2L
1,301 SR
Queue Stats
303W - 228L
1,557 Elo+
Solo
Horus
Horus
KryptonicDrone
Horus
Level 200
God Stats
1W - 2L
1,387 SR
Queue Stats
221W - 222L
1,549 Elo+
Solo
Hera
Hera
ShankaFlank
Hera
Level 68
God Stats
5W - 4L
1,573 SR
Queue Stats
129W - 76L
1,570 Elo+
Solo
Heimdallr
Heimdallr
TheJohnDoe204
Heimdallr
Level 151
God Stats
2W - 3L
1,469 SR
Queue Stats
279W - 275L
1,528 Elo+
Solo
Discordia
Discordia
xGhost420Riderx
Discordia
Level 175
God Stats
2W - 4L
1,151 SR
Queue Stats
247W - 263L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 1 / 6
9,002
818
7,313
8,133
2,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
 
Scylla
14
2 / 3 / 4
8,556
778
4,497
8,209
2,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
HysteriaZY
Medusa
17
2 / 1 / 6
8,975
816
13,185
8,915
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SergioGu18
Chang'e
16
2 / 2 / 6
8,875
807
4,552
10,987
8,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
slumberboy
Tsukuyomi
14
1 / 5 / 7
8,091
736
7,955
9,113
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ImHoudini
Fafnir
17
5 / 2 / 6
9,946
904
14,351
13,438
21,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 3 / 10
8,608
783
5,951
15,472
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
4 / 2 / 3
8,403
764
13,523
6,123
2,667
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TheJohnDoe204
Heimdallr
1
0 / 0 / 0
2,802
255
0
0
0
Discordia
xGhost420Riderx
Discordia
16
2 / 2 / 5
8,274
752
7,099
6,551
2,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
9
Kills
11
12
Deaths
9
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
6
5
W
Scylla
 
Scylla
2
3
4
1.33
W
Medusa
HysteriaZY
Medusa
2
1
6
5
L
Fafnir
ImHoudini
Fafnir
5
2
6
4
L
0
3
10
1.67
W
Chang'e
SergioGu18
Chang'e
2
2
6
2.5
L
4
2
3
2.75
L
Heimdallr
TheJohnDoe204
Heimdallr
0
0
0
0
W
Tsukuyomi
slumberboy
Tsukuyomi
1
5
7
0.9
L
Discordia
xGhost420Riderx
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,502
Damage
40,924
45,357
Taken
41,584
20,497
Mitigated
39,721
21,804
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,313
1,699
814
696
8,133
2,819
713
7,237
896
0
21,285
W
Scylla
 
Scylla
4,497
369
0
764
8,209
2,517
0
7,091
1,118
14,782
0
W
Medusa
HysteriaZY
Medusa
13,185
3,148
804
860
8,915
3,124
240
7,412
1,503
0
41,944
L
Fafnir
ImHoudini
Fafnir
14,351
3,010
1,222
3,954
13,438
21,182
0
3,376
10,062
26,152
2,681
L
5,951
2,412
3,420
6,540
15,472
13,326
0
4,567
10,905
0
6,343
W
Chang'e
SergioGu18
Chang'e
4,552
442
11,606
6,013
10,987
8,053
270
7,360
3,627
10,685
329
L
13,523
1,296
849
534
6,123
2,667
0
725
5,398
26,195
0
L
Heimdallr
TheJohnDoe204
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
slumberboy
Tsukuyomi
7,955
1,738
0
247
9,113
3,984
0
5,487
3,626
0
14,179
L
Discordia
xGhost420Riderx
Discordia
7,099
66
1,253
1,375
6,551
2,546
0
243
6,308
31,891
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
38,033
142
Minions Killed
120
0
Camps Cleared
0
1,135,592
Distance Traveled
812,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,002
818
37
3
0
235,941
0
W
Scylla
8,556
778
37
3
0
189,014
0
W
Medusa
8,975
816
40
4
0
260,315
0
L
Fafnir
9,946
904
35
3
0
191,391
0
L
Horus
8,608
783
3
0
0
209,946
0
W
Chang'e
8,875
807
18
2
0
219,071
0
L
Hera
8,403
764
32
3
0
205,419
0
L
Heimdallr
2,802
255
0
0
0
0
0
W
Tsukuyomi
8,091
736
10
1
0
231,251
0
L
Discordia
8,274
752
50
5
0
205,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role