Player Matchup

Sun Wukong
Sun Wukong
AbroadSneeze899
Sun Wukong
Level 77
God Stats
26W - 17L
1,625 SR
Queue Stats
139W - 131L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
BrandedColt32
Baron Samedi
Level 45
God Stats
3W - 1L
1,404 SR
Queue Stats
10W - 19L
1,250 Elo+
Party 1
Bake Kujira
Bake Kujira
Glovedontfit447
Bake Kujira
Level 30
God Stats
2W - 0L
1,706 SR
Queue Stats
12W - 20L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
Hiraeth4Few
Cthulhu
Level 94
God Stats
30W - 24L
1,612 SR
Queue Stats
45W - 50L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
exodus_eclipse
Danzaburou
Level 58
God Stats
3W - 2L
1,607 SR
Queue Stats
16W - 27L
1,282 Elo+
Party 1
Team Averages
Level 61
1,591 SR
1,352 Elo+

VS

Team Averages
Level 60
1,530 SR
1,454 Elo+
Hun Batz
Hun Batz
AbidingCoast543
Hun Batz
Level 62
God Stats
3W - 6L
1,557 SR
Queue Stats
150W - 232L
1,345 Elo+
Party 3
Charybdis
Charybdis
HuntressWizrd
Charybdis
Level 79
God Stats
13W - 11L
1,666 SR
Queue Stats
170W - 148L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cantaim73
Cu Chulainn
Level 68
God Stats
7W - 12L
1,448 SR
Queue Stats
245W - 322L
1,382 Elo+
Party 3
Kukulkan
Kukulkan
rymorgue
Kukulkan
Level 86
God Stats
11W - 11L
1,480 SR
Queue Stats
189W - 163L
1,522 Elo+
Party 2
Hel
Hel
xElysium18x
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbroadSneeze899
Sun Wukong
12
4 / 1 / 1
6,736
612
5,167
9,590
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BrandedColt32
Baron Samedi
11
2 / 0 / 1
6,553
596
2,117
3,890
1,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
Glovedontfit447
Bake Kujira
11
5 / 1 / 3
7,369
670
3,517
8,411
6,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Hiraeth4Few
Cthulhu
11
1 / 0 / 2
6,621
602
6,045
7,704
5,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
exodus_eclipse
Danzaburou
11
2 / 0 / 6
6,809
619
8,916
4,320
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 1 / 1
5,510
501
3,682
8,291
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
HuntressWizrd
Charybdis
11
2 / 4 / 0
6,182
562
6,709
9,386
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
cantaim73
Cu Chulainn
9
0 / 3 / 0
4,945
450
4,293
10,081
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kukulkan
rymorgue
Kukulkan
11
0 / 2 / 0
5,957
542
4,029
6,662
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 0
5,057
460
1,109
5,777
2,873
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
1
1
0.5
W
Sun Wukong
AbroadSneeze899
Sun Wukong
4
1
1
4.5
W
Baron Samedi
BrandedColt32
Baron Samedi
2
0
1
2.5
W
Bake Kujira
Glovedontfit447
Bake Kujira
5
1
3
6.5
W
Cthulhu
Hiraeth4Few
Cthulhu
1
0
2
2
L
Charybdis
HuntressWizrd
Charybdis
2
4
0
0.5
L
Cu Chulainn
cantaim73
Cu Chulainn
0
3
0
0
W
Danzaburou
exodus_eclipse
Danzaburou
2
0
6
5
L
Kukulkan
rymorgue
Kukulkan
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
19,822
33,915
Taken
40,197
20,448
Mitigated
14,333
11,263
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,682
768
0
3,828
8,291
2,588
0
2,682
5,576
0
41,143
W
Sun Wukong
AbroadSneeze899
Sun Wukong
5,167
896
0
4,562
9,590
4,557
0
1,780
7,810
0
42,684
W
Baron Samedi
BrandedColt32
Baron Samedi
2,117
0
99
1,273
3,890
1,770
0
1,105
2,785
35,849
507
W
Bake Kujira
Glovedontfit447
Bake Kujira
3,517
2,019
0
792
8,411
6,765
0
674
7,737
27,384
2,293
W
Cthulhu
Hiraeth4Few
Cthulhu
6,045
414
85
2,899
7,704
5,291
171
1,054
6,650
44,225
805
L
Charybdis
HuntressWizrd
Charybdis
6,709
4,034
0
3,310
9,386
2,551
0
1,535
7,513
0
50,004
L
Cu Chulainn
cantaim73
Cu Chulainn
4,293
449
0
722
10,081
4,198
0
4,345
5,694
1,003
26,228
W
Danzaburou
exodus_eclipse
Danzaburou
8,916
2,743
0
1,553
4,320
2,065
407
409
3,911
0
41,465
L
Kukulkan
rymorgue
Kukulkan
4,029
244
0
1,047
6,662
2,123
0
1,769
4,814
44,659
2,363
L
1,109
124
2,121
1,563
5,777
2,873
0
1,121
4,559
9,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
27,651
324
Minions Killed
318
0
Camps Cleared
0
1,205,182
Distance Traveled
1,120,217
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,510
501
76
7
0
267,070
0
W
Sun Wukong
6,736
612
84
8
0
251,061
0
W
Baron Samedi
6,553
596
60
5
0
228,503
1
W
Bake Kujira
7,369
670
50
5
0
256,057
0
W
Cthulhu
6,621
602
66
6
0
266,750
0
L
Charybdis
6,182
562
91
8
0
198,982
0
L
Cu Chulainn
4,945
450
40
4
0
215,048
1
W
Danzaburou
6,809
619
64
6
0
202,811
0
L
Kukulkan
5,957
542
98
9
0
238,991
0
L
Hel
5,057
460
13
1
0
200,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role