Player Matchup

Hercules
Hercules
Bronze III
BGrad33
Hercules
Bronze III
Level 57
God Stats
1W - 3L
1,509 SR
Queue Stats
11W - 32L
1,332 MMR
Party 1
Chiron
Chiron
Bronze III
BGraddy333
Chiron
Bronze III
Level 89
God Stats
0W - 3L
1,537 SR
Queue Stats
8W - 29L
1,397 MMR
Party 1
Chang'e
Chang'e
Gold IV
Yosseph1525
Chang'e
Gold IV
Level 139
God Stats
11W - 13L
1,432 SR
Queue Stats
61W - 77L
1,544 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,493 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,516 SR
1,429 MMR
Da Ji
Da Ji
Gold V
ShAd0w P3pP3r
Da Ji
Gold V
Level 227
God Stats
4W - 6L
1,785 SR
Queue Stats
504W - 698L
1,282 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
aTinoB
Baron Samedi
Gold I
Level 129
God Stats
9W - 11L
1,574 SR
Queue Stats
111W - 149L
1,504 MMR
Solo
Chaac
Chaac
Bronze III
spedfrog123
Chaac
Bronze III
Level 88
God Stats
1W - 0L
1,189 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BGrad33
Hercules
13
0 / 3 / 0
7,255
660
2,840
11,016
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
BGraddy333
Chiron
13
0 / 2 / 0
7,499
682
4,313
11,432
2,851
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Yosseph1525
Chang'e
12
0 / 4 / 0
7,335
667
3,096
9,140
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CabrakanFafnirCthulhuSerqetAwilix

VS

Bans
AchillesMedusaBacchusNe ZhaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,703
882
7,210
9,808
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
aTinoB
Baron Samedi
16
3 / 0 / 6
9,782
889
12,655
6,665
3,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 0 / 5
9,200
836
7,735
5,762
3,614
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
BGrad33
Hercules
0
3
0
0
L
Chiron
BGraddy333
Chiron
0
2
0
0
W
3
0
5
5.5
L
Chang'e
Yosseph1525
Chang'e
0
4
0
0
W
Baron Samedi
aTinoB
Baron Samedi
3
0
6
6
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
27,600
31,588
Taken
22,235
14,550
Mitigated
15,993
8,992
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BGrad33
Hercules
2,840
176
0
2,405
11,016
9,273
0
4,270
6,321
0
8,906
L
Chiron
BGraddy333
Chiron
4,313
649
327
3,017
11,432
2,851
0
4,494
6,579
0
27,425
W
7,210
755
0
1,700
9,808
8,403
903
1,426
7,871
0
25,495
L
Chang'e
Yosseph1525
Chang'e
3,096
130
1,095
2,148
9,140
2,426
0
3,533
5,438
15,050
356
W
Baron Samedi
aTinoB
Baron Samedi
12,655
290
1,646
3,621
6,665
3,976
1,084
564
5,976
54,345
0
W
7,735
666
0
2,371
5,762
3,614
940
643
4,932
516
26,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,089
Gold Earned
28,685
98
Minions Killed
153
0
Camps Cleared
0
576,837
Distance Traveled
663,853
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,255
660
10
1
0
201,350
0
L
Chiron
7,499
682
45
4
0
207,183
0
W
Da Ji
9,703
882
45
4
0
219,462
0
L
Chang'e
7,335
667
43
4
0
168,304
2
W
Baron Samedi
9,782
889
78
7
0
205,662
0
W
Chaac
9,200
836
30
3
0
238,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role