Player Matchup

Awilix
Awilix
Apolloistaken69
Awilix
Level 48
God Stats
4W - 7L
1,468 SR
Queue Stats
27W - 38L
1,475 Elo+
Party 1
Skadi
Skadi
Gholper
Skadi
Level 68
God Stats
0W - 1L
1,332 SR
Queue Stats
46W - 51L
1,498 Elo+
Party 1
King Arthur
King Arthur
Killer9270
King Arthur
Level 39
God Stats
3W - 6L
1,565 SR
Queue Stats
47W - 46L
1,412 Elo+
Solo
Agni
Agni
Toiletpaper_26
Agni
Level 157
God Stats
1W - 5L
1,581 SR
Queue Stats
164W - 158L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
jellysussy
Kuzenbo
Level 27
God Stats
6W - 2L
1,790 SR
Queue Stats
33W - 44L
1,500 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,477 Elo+

VS

Team Averages
Level 120
1,459 SR
1,493 Elo+
Ymir
Ymir
Mamposteao
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
Supreme2426
Cu Chulainn
Level 144
God Stats
8W - 5L
1,226 SR
Queue Stats
277W - 259L
1,485 Elo+
Solo
Ra
Ra
TheRapture6274
Ra
Level 85
God Stats
18W - 7L
1,799 SR
Queue Stats
383W - 326L
1,544 Elo+
Solo
Izanami
Izanami
changguito
Izanami
Level 185
God Stats
13W - 11L
1,473 SR
Queue Stats
512W - 498L
1,423 Elo+
Solo
Nemesis
Nemesis
tuo2905
Nemesis
Level 142
God Stats
1W - 1L
1,295 SR
Queue Stats
48W - 46L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,039
465
5,281
10,475
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
Gholper
Skadi
10
2 / 6 / 1
5,922
456
6,242
8,690
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Killer9270
King Arthur
11
0 / 5 / 0
6,134
472
6,211
15,789
10,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 0
8,088
622
5,017
6,802
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
jellysussy
Kuzenbo
9
0 / 5 / 2
5,997
461
4,013
12,705
11,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
7,660
589
5,875
9,972
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
Supreme2426
Cu Chulainn
15
4 / 0 / 2
9,259
712
11,965
11,999
8,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
0 / 1 / 2
7,920
609
2,103
5,289
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
changguito
Izanami
13
2 / 2 / 9
7,803
600
12,962
8,715
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
tuo2905
Nemesis
15
10 / 3 / 2
8,644
665
7,170
10,195
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
23
23
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Skadi
Gholper
Skadi
2
6
1
0.42
L
King Arthur
Killer9270
King Arthur
0
5
0
0
W
7
0
3
8.5
W
Cu Chulainn
Supreme2426
Cu Chulainn
4
0
2
5
W
0
1
2
1
L
3
2
0
1.5
W
Izanami
changguito
Izanami
2
2
9
3.25
L
Kuzenbo
jellysussy
Kuzenbo
0
5
2
0.2
W
Nemesis
tuo2905
Nemesis
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,764
Damage
40,075
54,461
Taken
46,170
29,241
Mitigated
24,334
10,305
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
2,549
0
2,912
10,475
3,119
0
1,071
9,332
0
34,910
L
Skadi
Gholper
Skadi
6,242
2,427
0
1,496
8,690
2,204
0
1,847
6,843
0
40,465
L
King Arthur
Killer9270
King Arthur
6,211
826
0
2,757
15,789
10,980
0
0
15,789
0
44,448
W
5,875
1,081
0
4,026
9,972
7,256
87
2,471
7,501
24,464
0
W
Cu Chulainn
Supreme2426
Cu Chulainn
11,965
2,527
0
2,215
11,999
8,827
0
0
11,999
0
71,471
W
2,103
119
274
3,040
5,289
1,608
0
2,601
2,688
58,723
463
L
5,017
235
0
438
6,802
1,821
0
1,486
5,010
56,378
536
W
Izanami
changguito
Izanami
12,962
8,722
0
3,339
8,715
2,941
1,634
1,823
6,892
0
57,883
L
Kuzenbo
jellysussy
Kuzenbo
4,013
1,562
0
2,702
12,705
11,117
0
3,109
9,596
16,003
0
W
Nemesis
tuo2905
Nemesis
7,170
4,573
0
1,385
10,195
3,702
655
2,019
8,176
0
59,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
41,286
337
Minions Killed
457
0
Camps Cleared
0
1,327,507
Distance Traveled
1,276,113
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,039
465
64
5
0
284,441
0
L
Skadi
5,922
456
66
5
0
246,108
0
L
King Arthur
6,134
472
69
5
0
247,829
0
W
Ymir
7,660
589
42
3
0
240,432
1
W
Cu Chulainn
9,259
712
116
9
0
240,405
0
W
Ra
7,920
609
119
9
0
269,075
2
L
Agni
8,088
622
123
9
0
273,684
0
W
Izanami
7,803
600
85
7
0
223,473
4
L
Kuzenbo
5,997
461
15
1
0
275,445
0
W
Nemesis
8,644
665
95
7
0
302,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role